This page is meant to document all screenshots of the in-game stories, lore, and events seen in Star Wars Outlaws for archival and referencing purposes.
Collectables
All collectibles are including in the base game.
Jets Journals
Collectable audio journal entries from Jet Kordo.
| Screenshot | Name | Transcription | Location |
|---|---|---|---|
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Imperial Corruption | The Galactic Empire is just as corrupt as anyone else. This whole galaxy runs on kickbacks and favors, and the Empire is no different. You just have to be careful not to bribe the wrong Imperial, you will have to blast your way out. | Akiva; Pottery Shop |
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Imperial Security Bureau | If you end up on the ISB's most wanted list, it's just a matter of time before they find you. There's no easy way to escape. The ISB have informants and agents everywhere, and those agents are true believers who take you down with them. | Akiva; Sneaky Hollow |
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Rebels | The biggest mistake you can make it in this business is working with rebels. They have no credits, and no matter where they go, the Empire is right behind them. There is no chance that outfit will amount to anything. | Akiva; Kivo-Base aka Rebel Hideout |
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Akiva | Akiva is fine, even if it's an old separatist world. It might get warm and humid but at least everybody minds their own business. And, best of all, the Empire is only there every fourth cycle. | Akiva; Sashin |
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Myrra | Myrra is great, when it is not under water. There are plenty of clients moving stock from there, and they keep a low profile. There are old timers, just like myself, but rookies who make mistakes tend to disappear in the jungle. | Akiva; Myrra Spaceport |
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The Alcazar | The Alcazar is starting to become my favorite watering hole this side of the core. I could say a thing or two about the owner, but it is a solid place to get information. In this business, you do not get very far without information. | Akiva; kitchen in the The Alcazar |
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Droid Factory | The separatists have an advanced droid factory underneath Myrra that produces an impressive amount of droids. The broken ones are dropped in on end, and moments later, new and shiny ones come out the other, ready to be deployed in the field. | |
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Ashiga Clan | When dealing with the Ashiga you need to be aware that , even though they don't have eyes, they can spot a liar a parsec away. They have highly developed senses for pheromones and vibrations. The moment you try to fool them, they will cut you down without hesitation. | Kijimi; Noki's stash |
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Ashiga Weapons | The Ashiga are artists when it comes to gunsmithing, producing some of the finest blaster rifles in the galaxy. Their craft can make a fortune on the black market, bu it is very difficult to get a hold of one. As always, the Ashiga keep everything to themselves. | Kijimi; Roadway Gate; |
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Crimson Dawn | Crimson Dawn is an interesting syndicate. Dryden Vos enjoys dressing up and hosing elaborate parties, but he's got a temper of a blurrg. He will not last long. When you reach the top, you need people you trust to have your back. | Kijimi; Crimson Dawn District (Kijimi) |
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Bounty Hunters | A lot of inexperienced smugglers will ask me how to deal with bounty hunters, but the answer is very simple. Bounty hunters only care about credits, so unless you can outbid a crime lord, your best approach is to blast them and hope they didn't bring friends. | Kijimi; The Domak Refectory |
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Hiding Contraband | Being a successful smuggler depends on how you handle your cargo, You need a ship with secret compartments, and usually you will have to make them yourself. I am proud to say that the Trailblazer is so good in this regard that even I can't find all of them anymore. | Kijimi; Alley north of Kijimiko Square |
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Kijimi City | People who think Vandor is cold have clearly not visited Kijimi. Even with the thermal systems around the city, the planet is barely habitable unless you have a steady supply of soup and gristmeal tea. | Kijimi; Across from Benyah Melax's ship parts |
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Thieves' Quarter | If you ever have anything stolen, it is likely that it will eventually end up in the Thieves' District on Kijimi. I must admit that I have fenced a fair amount of goods here myself. | Kijimi; Thieves' Quarter |
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Hutt Cartel | You cannot be in this trade without dealing with the Hutts. It is a fact of life. But you must make sure to stay on their good side. They have deep pockets, plenty of bounty hunters and a nasty sadistic streak. | Tatooine; Bestine |
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Chalmun's Cantina | I like Chalmun's cantina. It has a rough and tumble feel, but you have to remember to key one eye one the blaster and one eye on the exit. You never want to find yourself cornered in a basement. | Tatooine; Backroom of Chalmun's Spaceport Cantina, Mos Eisley |
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Jabba the Hutt | My father used to work for Jabba and kept telling me that Jabba never forgets. My father ended up getting dragged back to Tatooine for owning him a few thousand credits. As far as I know, he is still down there in the Sarlacc pit… | Tatooine; Jabba's Palact |
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Mos Eisley | Mos Eisley gets a bad reputation, for a good reason. Everyone is a scoundrel including the Jawas, the droidsmiths and even the water merchants. If that bothers you, you're in the wrong line of work. | Tatooine; Docking Bay 94 |
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Tatooine | I always wondered, out of all the places in Hutt Space, why Jabba set up shop on Tatooine. I Think he just loves sitting in that palace, watching his subjects suffer in the desert. | Tatooine; Bulu's stash, Wayfar |
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Tusken | Most people thin the Tusken are one and the same. That's a big mistake, as there are many different tribes with their own culture and values. So don't go out there assuming you know anything, because you probably don't. | Tatooine; Seeker's Peril |
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Water Tax | The water tax… what kind of monster would tax farmers on the one thing that sustains life on this cruel, desert world? No one but Jabba would have that idea, even though it remains one of Tatooine's biggest mysteries what he uses it for. | Tatooine; Hutt Cartel storehouse, Great Chott salt flat |
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Galactic Empire | I was not surprised that the Clone Wars pave the way for the Empire. The galaxy was in pieces, and everyone wanted to be done with the war. I don't think they realized the price they paid. Maybe they never will. | Toshara; Imperial Forward Base |
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Kessel Run | The Kessel Run is a real rest for a pilot. Some pilots want to use precaution and stay within the regular twenty parsec route, but most pilots who end up successful in business will at least pass through the the Corkscrew. | Toshara; East if Traveler's Crossing, Southern Falls |
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Pyke Syndicate | The Pykes are an institution, and as long as you adapt to their ways you will find a moderate amount of success. Smugglers like us will always have a place in their plan. The key is to nod along and take the credits. | Toshara; Amberine Cave |
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Jaunta's Hope | Many smugglers who past through Toshara make the mistake that Mirogana is the center of commerce. Stay on Toshara long enough, you realized the diner in Jaunta's Hope is much more interesting venue. The speakeasy downstairs has Imperials and criminals alike doing business, far away from the Pykes in Mirogana. | Toshara; Saya's stash, Jaunta's Hope |
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Makal's Gambling Parlor | It is commonly thought that Canto Bight has the best Sabacc tables, but you should not underestimate Makal's in Mirogana. I recently partnered up with a Gallusian card counter named Bosnok, and together we made nearly ten thousand credits in one night. You will not see that type of action at the Daystar Casino. | Toshara; Behind Bosnok's Parlor, Mirogana |
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Mirogana | Mirogana has changed over the years, and every time I visit, it seems that the Empire is pulling back and the Pykes are taking over. But you must look beyond the streets and territories. As long as the Empire holds the spaceport, they are in charge. | Toshara; Windfarm, Mirogana Valley |
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Toshara | There is no place quite like Toshara. You have Pykes and the Empire side by side, and for a small cut you can get an Imperial certificate for almost anything. It is not always worth it, but sometimes you need to get good off your hands. | Toshara; Typhon's Rock |
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Jet Kordo's Legacy part 1 | Hello, this is Jet Kordo. It's almost time to do this job, but first we need some precautions. That thing you're holding is a holotracker. Trade league members such as myself, use them to find vaults to store contraband. But I've taken a couple of those vaults off the grid. No one's going to find them but us. Just don't lose that holotracker and the discs. Because we don't want anyone else to find these vaults and take the score. I have spoken. |
Trailblazer |
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Jet Kordo's Legacy part 2 | H1-0N: Jet, are you here? My sensors-- What are you doing? Jet? Who is that on the ground? Jet Kordo: H1-0N! I need you to remain calm. Dorhal sold us out, so I had to take care of some things. H1-0N: What did you do..? Jet Kordo: Dorhal betrayed us, and I can prove it. He put the whole crew, and the heist itself, at risk. We need to go to the backup vault. I will prove it to you. |
Toshara; Jet Kordo's vault |
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Jet Kordo's Legacy part 3 | I had a great time in Nar Shaddaa. You really know how to host. Showed a guy a good time. I'm just confirming the deal is still on. Kordo's gonna hit the palace tonight, so be ready. Oh and keep a clean perimeter watch. He's got a hunter outside with killer aim. I'm looking forward to doing business with ya. I'll send you the corrditnates to another vault here on Akiva, you can contact me there. | Akiva; Forgotten vault |
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Jet Kordo's Legacy part 4 | Jet Kordo: H1-0N, the recording was here… It must have been in the other vault… H1-0N: Jet, this is a serious accusation. We had Dorhal vetted. Jet Kordo: I am positive! Dorhal has been in contact with the Hutts and gave them information about our plans. It is the only explanation for how the Hutts knew we were coming. Dorhal told them everything! H1-0N: Are you alright, Jet? Your biometrics appear unstable… Jet Kordo: I am fine… you must go to the other vault here on Akiva and listen to the recording. I will visit Raatha abd resolve that matter. |
Akiva; Overgrown vault |
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Jet Kordo's Legacy part 5 | H1-0N, this is Jet Kordo. I am leaving you a message in case you are wondering where we are. Raatha claims that she was followed and that this location is compromised. We are moving to the other vault for safety. Be careful and don't trust anyone. | Tatooine; Buried Vault |
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Jet Kordo's Legacy part 6 | Jet Kordo: No, Raatha, you are not getting Dorhal's cut. Raatha: Hey, I did my part! Jet Kordo: Not particularly well. Raatha: Kriff's sake, Jet! I told you, they moved security inside! I couldn't get a shot! Jet Kordo: You're a professional bounty hunter but you couldn't land a single shot. It makes me wonder if you and Dorhal-- Raatha: Hey! I took those goons off your back when you escaped. I'm in this as much as you! H1-0N: Jet, she's correct, If it wasn't for Raatha, you would have gotten caught. Jet Kordo: And that was her fault to begin with. Raatha: Fine! I'm leaving. But don't come to me when you need a crew, Jet, because I'm never working with you again. |
Kijimi; Sheltered vault |
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Jet Kordo's Legacy part 7 | Jet Kordo: Naist? Please tell me you've got some good news… Naist: Jet? Jet… I'm back here… Jet Kordo: What happened to you? Naist: That doshing Rodian didn't have my back. Had to handle the Hutts myself. H1-0N: Naist, let me assess your injuries. Naist: it's fine… just give me my cut and I'm out. Jet Kordo: Are you saying you didn't bring anything with you? Naist: You kidding me now, Kordo? Does it look like I could have carried anything here? I'm lucky I got out at all! Jet Kordo: You don't have any idea what I did to plan this job! If you think that I'm giving you a single credit… H1-0N: Jet please Stop. Jet Kordo: H1-0N..? H1-0N, can you stand..? No, this is not good… Come here, I will help you out of there. |
Tatooine; Perched Vault |
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Jet Kordo's Legacy part 8 | H1-0N… H1-0N, this is Jet Kordo… through I suspect you can't hear me anymore. I never meant for this to happen. The crew betrayed me and it didn't leave me much choice… I guess it's true that this job is not meant for friends. It's a lot easier to split the credits when it's just yourself. There is nothing I can do for you now, H1-0N. I have a disappear and leave the Trailblazer behind. I just need you to know that everything I did was with the best intentions. I suppose I just… work best alone. |
Toshara; Jet Kordo's vault |
Nix Treasures
| Screenshot | Name | Transcription | Location |
|---|---|---|---|
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Bang Button | The trigger of a LAAT-Carrier pilot controller. It has a nice texture to it that Nix seems to enjoy. |
Tatooine; Pillar Forest |
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Droid Eye | An optical lens that looks like it was part of a droid. The black circlet has Imperial codes on it so it must have been taken from a Viper probe droid. Nix seems to enjoy the focal length effect when he looks through it. |
Toshara; Tree Nest |
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Fruit Wrapper | A shell from some fruit from Akiva that smells sweet and sour. Nix likes to smell it and keep it in his mouth. |
Akiva; Temple Ruins |
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Gun Piece | A piece from an old grappling spike launcher from the Clone Wars, used by mercenaries and soldiers alike. Nix seems to like to fiddle with it. |
Toshara; Amberine Tunnel |
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Hammer Rock | The bottom club of a Tusken Gaderffii stick, which was probably doused in sand bat venom at some point. Nix seems to like the smell of it. |
Tatooine; Mine Cart |
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Horns | Horns that were probably shed by some local animal. Nix seems to enjoy chewing on them and sharpening his claws on them. |
Tatooine; Dark Cave |
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Lucky Cubes | A pair of Sabacc dice from some old casino. Nix seems to like chewing on them. |
Toshara; Liar's Rest |
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Old Money | A Galactic Republic Credit from before the Clone Wars Not legal tender anywhere in the galaxy these days, but Nix seems to like the metal. |
Akiva; Kowakian Den |
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Picture Card | A forged identicard that probably belonged to someone who wanted to leave the planet. Nix seems to just like the shape of it. |
Kijimi; Secluded Backalley |
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Secret Amulet | A Pyke amulet that can be used to smuggle all sorts of small things. Nix seems to like the glimmer of metal. |
Toshara; Gushiro Canyon |
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Shiny Lump | A skillfully carved piece of amberine that sparkles in the light. Nix seems mesmerized by the color of it. |
Toshara; Carver's Maze |
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Smelly Bone | A bone from a mysterious Akiva predator found in a dark cave in the jungle. Nix took it as a trophy, maybe to prove his braveness. |
Akiva; Haunted Lair |
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Talk Box | A cheao 2-MAL personal comlink that was probably used by rebels. Nix seems to like holding it and yapping into the microphone, as if he's talking to someone. |
Akiva; Sodora Falls |
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Tiny Ship | A well-made airspeeder miniature that was probably used as a toy by children on Tatooine. Nix doesn't play with it, but maybe he likes the idea of owning his own ship. |
Tatooine; Old Junkyard, Mos Eisley |
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Twinkly Metal | A wind chime pearl from a Tosharan flying trap. It makes a calming noise when Nix makes it roll. |
Toshara; Windy Cliff |
Transmissions
| Screenshot | Name | Transcription | Location |
|---|---|---|---|
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CIS 01 | General Grievous. This is chief supervisor Poreni at the Akiva production plant. I am happy to announce that the latest batch of B1 battle droids is completely ahead of time. As per agreement, we will deliver them to Hakara forthwith, where they shall be ready for deployment immediately. | Akiva orbit |
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CIS 02 | Supervisor Poreni, I am C-5DS, on behalf of General Grievous. Field data indicates that batch 4652-A of B1 battle droids have proven insufficient in terms of combat performance. Out of more than twenty-six thousand deployed droids, less than five percent have survived engagement with Republic forces. Before scheduling another order, we require an update as how the product will be improved. | Akiva orbit |
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CIS 03 | General. I am shocked to hear that our B1 droids did not live up to your expectations. My sincerest apologies. We will address this feedback with urgency and will not only improve the product for next delivery, but will offer you a twenty percent discount. We look forward to your continued trust. | Akiva orbit |
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CIS 04 | Supervisor Poreni, this is C-5DS on behalf of General Grievous. It has come to our attention that preliminary tests of the BX Commando unit are promising. The twenty percent discount on future B1 deliveries will suffice, and we will make an advance order of twelve thousand BX units. | Akiva orbit |
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Maranda's Mistake 01 | Hey Vipsha, this is Maranda. Look my buyer got spooked and now I'm sitting on six pounds of synthetic bacta I can't get rid of. You still running with that crew? Got a real good deal for you here on Kijimi. The Republic's buying it at top price. Get back to me as soon as possible. | Kijimi orbit |
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Maranda's Mistake 02 | Maranda… first of all, how did you get this signal? Second, I suppose you didn't hear the news that Kijimi's off the table. The Ashiga have shaken up my best clients. It's not worth it. Dump that stuff in the sewers and cut your losses. | Kijimi orbit |
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Maranda's Mistake 03 | Vipsha… you must be losing your step, because your partner… Jet, gave me your signal. But if you're too scared of these bugs, then you're not the guy I'm looking for. Goodbye. | Kijimi orbit |
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Maranda's Mistake 04 | Hey Kordo, got word from that kid Maranda's gotten grabbed by the Ashiga Clan. Left six punts of bacta in our old safe house. Have a look - and if you make a sale, I want my finder's fee, buddy. | Kijimi orbit |
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On the Run 01 | Keelo, dank farrik where are you? I've been lying low on Tatooine for days now and it's killing me. The place is a dump and you didn't even have the decency to leave me a deck of cards. I've got the credits here but it's no good if I can't get out, is it? | Kijimi orbit |
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On the Run 02 | Alight Keelo... you're probably dead... but in case you're not, you need to get over here, now. I had to pay some sleemo on the street to get me some food. He wanted four hundred credits! Not like I had much of a choice, did I? | Toshara orbit |
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On the Run 03 | So that little womp rat sold me out and I had to make a run for it. I managed to take most of the stash with me but I think Jabba's bounty hunters are close. I found a small cave out in the Wastes. I'd grab a ship but I think Jabba has eyes on all the docking bays. I'm sick of this, Keelo. Get over here now! | Tatooine orbit |
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On the Run 04 | Uh...hey, Keelo. It's me, Jabba caught me and, uh... he wants me to tell you he knows you ripped him off. And that he will find you, just like he found me. For kriff's sake... I never should've trusted you. | Toshara orbit |
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Sefin's Journey 01 | This is Sefin Garoby… I have crashed on a moon called Toshara. Regretfully, none of the Clone troopers survived… The moon does not appear in any of the records, but it's a developed world with a mostly human population. They don't speak Basic but my protocol droid speaks an old language that seems to approximate their native tougue. The people are peaceful and unaware of the war. I will send more reports as soon as possible. |
Toshara orbit |
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Sefin's Journey 02 | This is Sefin Garoby… we had a funeral for the Clone troopers today, and many of the locals helped organize it. These are kind, good–hearted people… something I haven't experienced in a while, since the war broke out. I also recieved assistance from a couple of mecanics who are trying to repair the transort shuttle. While it doesn't seem like there are any other ships with functioning hyperdrives, they are confident they can get it working again. |
Toshara orbit |
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Sefin's Journey 03 | This is Sefin Garoby. The mechanics are making good progress on the transort shuttle, so I hope to soon be able to return to my mission. Even though it has been a nice respite from the war, it reminds me that the Republic is fighting for the same peace I found here… I have learned a lot about the Tosharans. The winds on this world can be harsh, but the people are resilient and have built infrastructure that not only protects them from the winds but harness its energy. To think that they have lived in isolation this entire time, and thrived in this environment… it' staggering… |
Toshara orbit |
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Sefin's Journey 04 | This is Sefin Garoby. The transort shuttle is repaired, and I am ready to continue my mission. I have left my protocol droid behind, as the Tosharans have shown great interest in learing Basic and establishing trade routes. I hope, once the war is over, we will be able to build inks to worlds like this again. I'm sadden to leave this place, but perhaps once we're done on Felucia, I will return. |
Toshara orbit |
ISB Reports
| Screenshot | Name | Transcription | Location |
|---|---|---|---|
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Ank Parako | Age: 40 Occupation: Safecracker Ank has a considerable criminal record of robberies and other felonies, most of them prepetrated together with her non deceased husband Pirrip. Wtih a criminal career spanning over twenty years, Ank and Pirrip were responsible for damages of over 590 million credits and were remarkably never arrested or detained. Thankfully, Ank's irresponsible behavior appears to have caused the end of her own career, as a botched vault robbery on Kijimi led to her capture at the hands of the Ashiga Clan. Investigations into this have revealed that Ank is working off her debts in the clan's weapons factory. Considering Ank's relatively old age for a Chadra-Fan, it is unlikely that she will ever be released. |
Akiva; Research Station 57 |
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Asara Deyn | Age: 18 Occupation: Rebel spy Asara Deyn is a verified member of the Rebel Alliance who should be consided a class 2 threat to the Galactic Empire. The ISB's investigations into Asara suuggessed that he grew up on Akiva with his parents and his sister Calys. Calys organized a local insurgency, and she managed to recruit Asara after making contact with a field agent from the Rebel Alliance. Calys left Akiva short after that and was killed months later in the Battle of Scarif. The ISB has information that suggests it was a tipping point for Asara, causing him to reach out to the rebel handler and join the rebellion in an official capacity. Evaluations of Asara's psychological profile suggest that the trauma of his sister is a strong pressure point that can be explooted upon his capture, and that it's likely that he will have access to actionable intelligence at any given time. |
Akiva; Hutt Poaching Station |
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Bram Shano | Age: 48 Occupation: Bar owner Bram is the owner and proprietor of The Broken Hoof, a popular sports bar in Canto Bight's Worker's District. Investigations into his affairs indicate that he's running a legitimate business but there are unverified rumors that he's involved with brokering robberies, bookkeeping rigged fights and races, and operating as a fence for stole goods. These appear to be small-scale activities, and the ISB's primary concern should instead be Wen Delphis and the Sixth Kin gang. which Bram is completely unaffiliated with. |
Toshara; Crimson Dawn Hideout |
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Danka Orsato | Age: Unknown Occupation: Information broker Danka Orsato is an information broker on Toshara with a wide network of contacts within various criminal organizations. While Danka has been both directly and indirectly involved in major felonies, both on Toshara and in other systems, she has willinging collaborated with the ISB and supplied us with actionable information that has led to the capture of several high-profile individuals. Danka is a valuable figure on Toshara and should be consided an asset that can be used to great effect, albeir in a limited capacity. She must stay a believably neutral party to remain effectuve, which means the ISB must allow certain trangressions to happen. |
Toshara; Mirogana outskirts (Only available 21:00 in-game time) |
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Eleera Soi | Age: 38 Occupation: Syndicate agent The ISB's investigation indicates that Eleera is part of Crimson Dawn's inner circle with a history going back to the leader Qi'ra's early days in the syndicate during an operation on Thorum. Eleera is mostly operation on her own as a field agent and handler. Her main responsibility is to compromise the Pyke Syndicate, focusing primarily on their foothold on Toshara. Due to her direct involvement with Qi'ra, Eleera should be considered a class 2 threat to the Galactic Empire. |
Toshara; Imperial Forward Base |
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Gedeek Obaz | Age: 23 Occupation: Droidsmith Gedeek is a Rodian droidsmith from Canto Bight who has recently been taken into employment by the Imperial Engineering Corps on Akiva. Investigations into Gedeek's past suggest a handful of small transgressions that were considered low risk at the time of his hiring. Further surveillance of his time on Akiva, however suggests that he's been involved in assembling droids for underground cage fights, receiving payment from both the Pyke Syndicate and the Hutt Cartel. In the future, it could be pertinent to use Gedeek as an informant to infiltrate these activities. |
Akiva; Research Station 57 |
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Gorak Palas | Age: 47 Occupation: Crime lord Gorak is the Pyke Syndicate's main representative on Toshara who has established the Pykes as the most powerful crime syndicate in the system. Gorak has setup a vast network of contracts and allies on Toshara, with many of them being high-ranking officers within the Imperial Sector Command. Upon queries, Imperial Governor Thorden claims that the Pyke Syndicate's dominant position has had a stablizing effect on the criminal elements of the system and that ehy are under close surveillance. The ISB will continue to monitor both Gorak's and Governor Thorden's activities with several deployed laylty officers operationg under cover. |
Toshara; Imperial Comm Station |
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Hoss | Age: 63 Occupation: Mercenary Hoss has a longstanding reputation as one of the fiercest mercenaries in the galaxy, earning him a death sentence on six systems. Despite his involvement in numerous felonies, including fraud, larceny, burglary and more counts of murder than is reasonable to list, Hoss has never managed to sustain any fruitful collaborations with any of the major crime syndicates. All investigations so far into Hoss's criminal career points to him being widely considered a volatile liability, and it's reasonable to believe that he will eventually cause his own demise — whether it's from the countless debts he owes to the galaxy's most powerful crime lords, or from getting betrayed by temporary partners that see him as a risk. |
Tatooine; Bestine |
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Jabba Desilijic Tiure | Age: Unknown Occupation: Syndicate leader Jabba Desilijic Tiure is on of the most powerful and long-standing crime lords in the galaxy and currently the only surviving member of the Hutt Council, leaving him in complete control of the Hutt Cartel. Due to the vastness of his recorded crimes and ongoing investigations surrounding Jabba, all cases are being handled by a special investigation group in the ISB. While the group is prohinited from making an official criminal charge against Jabba until clearance from the highest level, the case files are often referenced and utilized when charging the cartel's affiliates. |
Tatooine; Imperial Listening Post |
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Jaylen Vrax | Age: Unknown Occupation: Crime lord Jaylen Vrax is an independent crime lord and gunrunner from Coruscant's underwold level 1523 with a significant criminal record, including fraud, forgery, smuggling and extorion. While Jaylen is unaffiliated with any known crime syndicates, the ISB's investigations suggest sporadic involvement with some of the galaxy's major crime syndicates although no formal alliances of partnerships appear to have been established. The ISB's investigations into Jaylen's activities suggest that he maintains a light and mobile operation, relying mostly on freelancers as well as his personal bodyguard and enforcer, a BX Commando droid called ND-5. All things considered; Jaylen does not pose a significant threat to galactic security. |
Tatooine; Fort Sunfire |
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Kay Vess | Age: 22 Occupation: Thief Kay Vess was reported to the ISB after stealing a private starship belonging to the crime lord Sliro of the Zerek Besh crime syndicate. Further investigations revealed that Vess has lived in Canto Bight her whole life and has had several run-ins with the Canto Bight police, mainly regarding theft and burglary. While some of the other suspects in the Westhill Palace robbery are known members of the Rebel Alliance, it is unlikely that Kay Vess is an active member herself. Her mother Riko Vess is unaffiliated with the rebels, and Kay Vess has not been in contact with anyone on the ISB Canto Bight watchlist. However, the risk of her being recruited in the future is significant and she must be considered a threat to the Galactic Empire. |
Death trooper camp; (After reaching max wanted level) |
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ND-5 | Age: 25 Occupation: Enforcer ND-5 is a BX Commando droid who was marked for decommission following a failed operation during the Clone Wars, but somehow ended up on the black market. Shortly after the end of the Clone Wars, ND-5 came into possession of crime lord Jaylen Vrax who has been using the droid as his bodyguard and enforcer for several years. ND-5 has been identified as involved in numerous incidents all over the galaxy. ND-5 is recognizable by extensive damage on the chassis, some of which is covered up by the droid's odd use of a trench coat |
Toshara; Imperial Outpost 62 |
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Qi'ra | Age: 35 Occupation: Syndicate leader Qi'ra is the suspected leader of the Crimson Dawn crime syndicate and should be considered a class 1 threat against Imperial interests. Though the ISB's investigation, it's highly likely that the recent syndicate war is the result of an operation orchestrated by Qi'ra and Crimson Dawn. The report suggests that Qi'ra convinced several major crime synsicates that the Empire is ending an arrangement with the Hutt Cartel and will grant special priviledges to a competitor. Furthermore, Qi'ra is believed to have been involved in serveral other incidents with varying degrees of evidence, including the assassination of the Emperor's Royal Guard and a raid on Mustafar. Regardless of her involvment, Qi'ra poses a serious threat to the galactic order and the sovereignty of the Galactic Empire. |
Kijimi; Luda's stash |
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Queen Ashiga | Age: Unknown Occupation: Syndicate leader Queen Ashiga is the leader of the Ashiga Clan crime syndicate that was established on Kijimi during the High Republic. Investigations into their leadership structure suggest that the individual known as the Queen is just on of the many in a series of successions, making it difficult to verify her identity and age. Unlike most criminal syndicates, the Ashiga Clan has remained isolated on Kijimi for the greater part of their history, but new information suggests that the Queen is looking to expand their territories to other systems. This, along with the Empire's trade with the Ashiga Clan, has led to internal friction, which we believe may cause a collapse within the syndicate. It is suggested that the Empire should stand down and let this happen, as it will open new opporunities on Kijimi. |
Kijimi; Crimson Dawn District |
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Riko Vess | Age: 50 Occupation: Slicer Riko Vess has an extensive criminal record and has worked with several criminal organizations throughout her career as a slicer and thief. Riko was believed to have retured shortly after the Clone Wars, but the ISB's investigations have revealed that she was living in Canto Bight with her daughter, kay Vess. Riko is supsected of having been involved in numerous thefts and burglaries during that time, but she eventually left Canto Bight and her daughter and became more directy involved with major crime syndicates in the Outer Rim. Over the years, Riko has built up a reputation of being one of the most skilled slicers in the underworld, having inflitrated some of the galaxy's most secure networks, including the Imperial Galactic Bank and the Imperial Court. While Riko does not appear to be affiliated with the Rebel Alliance, it is reasonable to think that she could cause significant harm to the Empire if given sufficient motivation. As such, the ISB is considering Riko Vess a class 2 threat. |
Akiva; Imperial Outpost 79 |
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Sliro Ruback | Age: Unknown Occupation: Syndicate leader Sliro is a crime lord and the leader of the Zerek Besh crime syndicate, operating from Westhill Palace in Canto Bight. Investigations into Silro's past reveal that he comes from the social elite on Alderaan and that a sizable part of his fortune was made from fraudulent investments following the destruction of the planet. Sliro has been runing investment schemes and extortion rackets in Canto Bight for years, taking the Zerek Besh crime organization from a local Canto Bight entity to a galaxy-wide crime syndicate. Sliro recently had several representatives from rival syndicates invited over to the Westhill Palace and had them killed to send a threatening message to their superiors. The ISB's monitoring of the criminal underworld has shown that it's been effective, and that several syndicates are actively looking to retaliate. |
Akiva; Excavation Site 12 |
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Surat Nuat | Age: Unknown Occupation: Crime lord Surat Nuat is the leader of a local gang on Akiva with minimal activity outside of the local system. As the owner and proprietor of a popular cantina The Alcazar in the capital Myrra, Surat generates immense profits, especially from gambling. Recent investigations into Surat's affairs point to him having established a collaboration with Jabba and the Hutt Cartel, paying tribute to Jabba in exchange for weapons and hired hands. While this can imply that the Hutts are looking to establish a bigger presense on Akiva, our ISB analysts believe that the alliance is fraagile and will likely dissolve in the near future. For now, Surat and his support from the Hutt Cartel are proving useful in tempering the increased threat of the Pyke Syndicate, and it's recommended that he is left alone. |
Akiva; Pyke Crystal Mine |
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Vail Tormin | Age: 25 Occupation: Bounty hunter Vail is a bounty hunter with an impresive track record consider her young age, earning her a reputation as one of the best the bounty hunter guild has to offer. Vail notably assassinated the crime lord Slem Slonini which led to the collapse of the Slonini Cartel, increasing Vail's vaule by almost 350% Achivements aside, Vail has shown a hard stance against taking Imperial bounties, which has the ISB investigating possible affiliations with rebels or anti-Imperial activists. So far, no such affiliations have been identified. It is possible that some personal experience has made her reluctant to collaborate with the Empire without making her an active insurgent. Nevertheless, Vail's work with prominent syndicates, such as Black Sun and Zerek Besh will often put her at ods with Imperial interests. |
Tatooine; Imperial Outpost 51 |
Holodramas
| Screenshot | Name | Transcription | Location |
|---|---|---|---|
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Baradium Dynasty episode 58 | Announcer: Previously on Baradium Dynasty Talesh: I can't see you anymore… I think my father knows. Diara:So what if he knows? We have nothing to be ashamed of. I love you. Talesh: I know… but the thing is. There's something I've been meaning to tell you. Diara:What is it? You can tell me anything. Talesh:Your mother. She's… Diara:…finally given you the promotion? Talesh:No… your mother proposed to me… and I said yes. |
Toshara; Dabàh power station |
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Baradium Dynasty episode 59 | Announcer: Previously on Baradium Dynasty Talesh: I did it. I told Diara about us. Diara's mother: That's great, darling. Now we can move ahead with the wedding. Talesh: It's just… it feels like we're moving too fast. Diara's mother: Too fast? The wedding's in a week. If you're having doubts, you can always… talk to me. Talesh: No it's just… the lst thing I want this for is to be about the credits. Diara's mother: Don't worry, darling. It's all there is the prenuptial. I just need your holo-seal.. Sign it, and all will be well… |
Tatooine; South Quarter, Mos Eisley |
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Baradium Dynasty episode 60 | Announcer: Previously on Baradium Dynasty Diara: How could you do this, mother? Talesh Makeric was my lover! Diara's mother: Oh calm yourself, Diara. I'm only marrying him for the credits. In a cycle, we'll be divorced and he's all yours. Diara:But… be doesn't even want me anymore. Diara's mother: Well, what do you expect from a Makeric. They're all the same. Cold heartless.. Talesh: Cruel? Diara: Talesh? What are you doing here? Talesh: I'm afraid I have some bad news. There was an accident at the refinery. My father… he's dead. |
Akiva; Artisan's Row, Myrra |
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Family of the Frontier Worlds episode 15 | Announcer: Last time on Family of the Frontier Worlds… Doc:I've got some bad news… Malina: What is it, doc? Doc: The infection. It's worse than I thought. I tired cleaning the wound but… Suna: Mama, what does that mean? Doc: If we don't get that bacta within the hour… I don't think she'll survive the night. Malina: Well that settles it. Suna: Mama? Where are you going? Malina: I'm going to get that bacta. Doc: But there's a storm out there! Malina: I know… but for void's sake, I will not lose another bantha. |
Toshara; Saya's stash, Jaunta's Hope |
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Family of the Frontier Worlds episode 16 | Announcer: Last time on Family of the Frontier Worlds… Malina: Well, the storm's finally over, but it's gonna take a lot of repairs. Suna: I can help, mama. C-85 showed us how to solder in school. Malina: I know, honey… but it'll take a lot more than that to save the farm. With the crops all but destroyed… we might have to sell the skyhopper. Nojak: I can't believe you! Malina: Nojak, wait… ugh, there he goes again. Suna: Where's he going, mama? Malina: Probably running with that swoop gang down by the river… but I hope I'm wrong… |
Akiva; Mozampa Farm |
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Family of the Frontier Worlds episode 17 | Announcer: Last time on Family of the Frontier Worlds… Malina: Nojak, It's time to come home. Nojak: Why? So you can boss me around the farm. Take away everything I love? No, I'm done with that. Malina: So you'd rather hand around here, selling pell rocks with these swoop heads? Nojak: They're my friends. Malina: You can tell yourself that. But we both know that this isn't the life you wanted. You had dreams. You were gonna be a pilot. Nojak: How would I do that if we don't even have a skyhopper? Malina: We'll figure it out… we always do. Just come home, Nojack… come home. |
Kijimi; Thieves' Quarter |
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Glarnok & Yabassi episode 43 | Announcer: Previously on Glarnok & Yabassi… Yabassi: Really, sleemo? You're telling me these droids just started robbing vaults on their own? Droidsmith: Honest, officer. I don't know what you're talking about. Glarnok: He's pulling your tendril, Yabassi. That's an expensive looking jacket for an average droidsmith Droidsmith: What, this old thing? Bought it used… down on level 1420… it's a fake Glarnok: Looks like the real deal to me. Alright, we're taking you to the station. Assassin droid: [Beeps ominously]] Yabassi: Glarnok! Look out! |
Toshara; Unpermitted windfishing skiff |
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Glarnok & Yabassi episode 44 | Announcer: Previously on Glarnok & Yabassi… Glarnok: Yabassi, what are you doing here? Yabassi: What, I'm gonna let my partner just sit alone in bacta all day? Forget it, Glarnok. Besides, I need your help with the case. Glarnok: Oh yeah? What's the problem? Yabassi: I traced the blaster to a shop on level 1420. But get this: there are no records of the shop existing in the first place. Glarnok: That's gotta be a mistake. A blaster can't just pop up outta nowhere. Yabassi: That's what I'm thinking. so I looked up the revisions. And get this – the lot's signed to someone we know. Glarnok: Frudeki..? But that's… Yabassi: That's right, Glarnok. It's Mayor Frudeki himself! |
Kijimi; The Domak Refectory |
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Glarnok & Yabassi episode 45 | Announcer: Previously on Glarnok & Yabassi… Yabassi: Hands up Frudeki. You're not gonna squees yourself outta this one. Mayor Frudeki: Detective Yabassi. Glarnok. Is this supposed to be some kind of joke? Glarnok: The only joke is the one you;ve been pulling on your hard-working Imperial constituents! Yabassi: You're under arrest on suspicion of fraud and murder. You can't hide behind your office anymore. Mayor Frudeki: Well, let's head to the station and I'm sure we can sort this out… Yabassi: Glarnok! Look out! Mayor Frudeki: For the Rebel Alliance! Glarnok: Traitor! |
Tatooine; Hutt Watchtower |
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Love on Deck 5 part 1 | Announcer: You're watching Love on Deck 5… Bellis:This ship is a lot fancier than I thought, Captain. But there's one thing I would change. Captain: Change! That's impossible! Bellis: Every night, I'm sitting alone in the dinner room. I'm the most famouse singer in the Core, but no one ever asks me to dinner. Captain:Well, we can't have that. Will you do me the honor tonight? Bellis:Why Captain, are you asking me out on a date? Captain:I believe I am. Bellis:Well fine, but make sure your chief officer knows. I'm trying to make her jealous. |
Toshara; Kadùa Village |
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Love on Deck 5 part 2 | Announcer: You're watching Love on Deck 5… Bellis: Well Captain, I must thank you for a lovely evening. Captain: The pleasure's all mine. Bellis: But I think your waiter should skip the hover boots next time. Captain: I'll make sure to tell them. Bellis:Do you think your chief officer saw us? Captain:With those horns, you're quite hard to miss. Bellis:On Captain… you're not making this easy for me. |
Akiva; Sashin |
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Love on Deck 5 part 3 | Announcer: You're watching Love on Deck 5… Captain: I'm sorry it didn't work out with the chief officer. Bellis: It's like they say, Captain. You only butcher the songs you don't sing. Captain: I don't think I've heard that expression… Captain: At any rate, I hope we will see you again. Bellis: Oh, you will. I just booked another ticket. Captain: You did? Bellis: So you'd better practice that valachord, because tomorrow night I'm brining you up on stage. Captain: On stage? That's impossible! |
Tatooine; Garrick Ranch |
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The Adventures of Flux Magnetar episode 27 | Announcer: Previously on The Adventures of Flux Magnetar… Dornigar: Flux Magnetar. Only you could be so bold to stage an uprising against the King. Flux Magnetar: Let 'em go, Dornigar. This is between you and me. Dornigar: If only it were so simple. The King has ordained me judge and jury, Flux. And I'm afraid I have no choice but to give you the strictest punishment on Bolaxia. Flux Magnetar: Go ahead... do your worst. Dornigar: So be it. Flux Magnetar, I sentence you to trial by combat... in the burning pits of Mount Vardosh! Pema: Oh Flux... Flux Magnetar: Don't worry, darling. I'll find a way out. Somehow... |
Toshara; North of Jaunta's Hope |
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The Adventures of Flux Magnetar episode 28 | Announcer: Previously on The Adventures of Flux Magnetar… Flux Magnetar: Dornigar's done, but I'm not leaving until Bolaxia is free. Bolaxian Farmer 1: It's too late... all our soldiers are captured. You can't defeat the King yourself. Flux Magnetar: No, not by myself... all of you will help. Bolaxian Farmer 2: But how? We're but simple krill farmers! We won't stand a chance against the King's guard. Flux Magentar: Back on my home planet, I used to be a farmer too... I woke up at dawn and carried barrels of dustgrain all day. But when I enlisted, I realized I had been training my whole life. Flux Magentar: With my help, you will all turn from farmers into the fiercest warriors in all of Wild Space. And together, we will finally free Bolaxia! |
Tatooine; Tosche Station |
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The Adventures of Flux Magnetar episode 29 | Announcer: Previously on The Adventures of Flux Magnetar… Flux Magnetar: We have seized the fortress! Shatter the cages. Let the proud people of Bolaxia run free! Dornigar: Flux Magnetar... look how far you have come. Flux Magentar: Dornigar? But... I saw you fall. Dornigar: And yet here I stand. You know, we are not so different, you and I. We will both do anything to get what we want. Pema: Flux! Help me! Flux Magnetar: Let him go, Dornigar! The fleet is on the way. You have already lost. Dornigar: But will they be here in time to save your love? What do you say, Flux? Can you risk it? |
Akiva; Wido's stash |
Shift Tokens
| Screenshot | Name | Transcription | Count |
|---|---|---|---|
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Cook The Books | Invert Sabacc ranks until next reveal. Enables a losing hand to win, possibly shifting the outcome of a round. |
1 |
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Direct Transaction | Choose a player. Trade hands with them. Trade hands with an opponent, giving both of you new opportunities. |
1 |
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Embargo | Next player must stand. Interferes with the next player's plans for their turn. |
2 |
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Embezzlement | Take 1 chip from each player's pot to your pot. If you secure a win, you can bolster your chip stick to sustain longer. |
1 |
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Exhaustion | Choose a player. They must discard and draw a new hand. Shakes a confident opponent's plans and leaves their fate to luck. |
2 |
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Extra Refund | Retrieve 3 chips. Allows you to retireve your taxed chips and sustain attrition. |
1 |
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Free Draw | Avoid the draw fee this turn. A simple but cost-effective move. |
3 |
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General Audit | Other players in stand are taxed 2 chips. An option against defensive opponenties to keep you in the run. |
1 |
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General Tariff | Other players are taxed 1 chip. An unconditionnal aggressive action. |
3 |
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Immunity | Prevent Shift tokesn effects against you until next reveal. Removes possible hazards to secure your position for the round. |
2 |
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Major Fraud | Set Impostor value to 6 until the next reveal. Forces a value on the Impostor which can shift game plans. |
1 |
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Markdown | Set Sylop value to 0 until next reveal. Removes a powerful option from the round entirely. |
1 |
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Prime Sabacc | Roll 2 dice. Pick one value as the best Sabacc. Lets you choose the best Sabacc for the round with a roll of a dice. |
1 |
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Refund | Retrieve 2 chips. Allows you to retrieve your taxed chips and sustain attrition. |
2 |
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Target Audit | Choose a player in stand. They are taxed 3 chips. Punishes a defensive opponent and forces them to lose more chips. |
1 |
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Target Tariff | Choose a player. They are taxed 2 chips. A precise and unconditional shot to bring an opponent down faster. |
2 |
Cosmetics
Blaster coatings
| Image | Name | Description | Expansion |
|---|---|---|---|
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Boonta brawler | A colorful blaster coating for personal expression. A great accessory to fend of rowdy celebrators on Boonta Eve. | |
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Carmine | A custom blaster coating job for those who stand out. | |
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Crimson Reign | A custom blaster coating job for those who remember. | |
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Hermit | A custom blaster coating job for those who go their own way. | |
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Hunter’s legacy | A rugged blaster coating for chasing down fugitives. | Hunter’s Legacy cosmetic pack |
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Imperial | A custom blaster coating job that is popular amongst corrupt Imperial Officers on Toshara. | |
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Iridescence | A custom blaster coating job for those who don't quit. | |
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Kijimi explorer | A special blaster coasting to endure cold weather. | |
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Onyx | A custom blaster coating job for risk-takers. | |
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Outlander | A custom blaster coating job for the well-traveled. | |
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Palace Guard | Naboo craftsmanship elevates your blaster to a work of art. | Naboo Nobility cosmetic pack |
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Patina | A custom blaster coating job for renegades. | |
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Rogue | A custom blaster coating job for custom gunslingers. | |
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Sabacc Shark | A stylish blaster coating for high rollers. | Ultimate Edition exclusive |
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Sage | A custom blaster coating job for staying strong. | |
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Sentinel | A custom blaster coating job for those who stand firm. | |
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VM-19 | Kay's blaster is a VM-19 heavy blaster pistol given to her by her mother Riko. The VM-19 is known for its dependability as well as its capability of switching different firing modules. |
Nix accessories
| Image | Name | Description | Expansion |
|---|---|---|---|
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Ahia-ko wreath | A floral wreath that has traditionally been used to celebrate spring on Akiva. | |
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Amberine necklace | An amberine necklace, handcrafted by Tosharan artisans. | |
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Azure tail wrappings | Wrappings that protect a sensitive tail. | |
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Black feeler wrappings | Wrappings that protect sensitive feelers. | |
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Blue droid part | A discarded scrap of droid plating which doubles as a tiny helmet | Available from Ubisoft Connect |
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Blue feeler wrappings | Wrappings that protect sensitive feelers. | |
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Blue scarf | A blue scarf that is as stylish as it is warm. | |
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Blue tail wrappings | Wrappings that protect a sensitive tail. | |
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Boonta brawler splash | Sometimes, things just get messy. | |
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Corded tail wrappings | Wrappings that protect a sensitive tail. | Cartel Ronin cosmetic pack |
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Crimson reign satchel | A satchel for spies and agents to carry classified intel. | |
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Cyborg implants | A decorative implant that is normally used by cyborgs. | Ultimate Edition exclusive |
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Desert Nomad | Merqaals need wrappings and a scarf to protect their feelers and tail scales from blowing sand | Desert Nomad cosmetic pack |
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Dust goggles | Goggles to protect sensitive eyes from dust and sand. | |
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Elegant tail wrappings | Wrappings that protect a sensitive tail. | |
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Forest commando hood | A hood that is great at protecting the head in thick forests. | Forest Commando cosmetic pack |
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Gold scale paint | An elegant accent for a high-society merqaal. | Wild Card |
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Gray scarf | A bold accessory that is both comfortable and eye-catching. | |
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Imperial chestbox | A discarded [[Imperial pilot chest box[[ that the Pykes collected from Imperial shipwrecks on Toshara. | |
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Karoka fruit | A rare fruit that grows near thermal wells on Kijimi, that some beings enjoy because of its innate heat. | |
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Kessel runner bandolier | A small sized bandolier for carrying important things. | Ultimate Edition exclusive |
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Khepi miner's headcover | A headpiece preferred by guild miners in the Khepi system. | Available from Ubisoft Connect |
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Kijimi explorer scarf | Even warm-blooded merqaals can enjoy a scarf in cold weather. | |
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Merqaal Corsair | It's time for Nix to carve out his pirate legend! | A Pirates Fortune |
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Mixed feeler wrappings | Wrappings that protect sensitive feelers. | |
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Myykian Coif | A tidy blue hairstyle befitting a well behaved youngling. | Available with title update 1.6 |
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Naboo Nobility | Make Nix look like he just came from the Royal Palace of Theed. | Naboo Nobility cosmetic pack |
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Red headband | A headband that instills fear and confusion in the enemy. | |
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Red scarf | A stylish accessory that is soft against the skin. | |
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Rogue infiltrator goggles | Safety first, always. | Ultimate Edition exclusive |
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Striped scarf | A festive scarf to stay warm during celebrations. | Available from Ubisoft Connect |
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Tan feeler wrappings | Wrappings that protect sensitive feelers. | |
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Utility belt | A leather belt which can hold anything a bounty hunter might need. | Hunter’s Legacy cosmetic pack |
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Yellow scarf | A yellow scarf that is warm and cozy. | |
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Yellow tail wrappings | Wrappings that protect a sensitive tail. |
Outfits
| Image | Name | Type | Description | Notes |
|---|---|---|---|---|
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Abelor survivalist belt | Belt | A durable belt crafted on the planet Abelor. | |
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Abelor survivalist pants | Legs | Durable pants crafted on the planet Abelor. | |
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Abelor survivalist vest | Chest | A durable vest crafted on the planet Abelor. | |
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Agamar gunslinger belt | Belt | A belt created on Agamar, that focuses on the simplicity to not limit mobility during blaster fights. | |
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Agamar gunslinger shirt | Chest | A shirt woven on Agamar, that focuses on the simplicity to not limit mobility during blaster fights. | |
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Agamar gunslinger pants | Legs | Pants woven on Agamar, that focus on simplicity to not limit mobility during blaster fights. | |
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Akiva thief belt | Belt | A belt used by thieves on Akiva to help blend in with the environment. | |
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Akiva thief pants | Legs | Pants used by thieves on Akiva to help blend in with the environment. | |
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Akiva thief vest | Chest | A vest used by thieves on Akiva to help blend in with the environment. | |
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Anaxes ruffian belt | Belt | A strong belt worn by common outlaws on Anaxes. | |
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Anaxes ruffian jacket | Chest | A jacket with protective gloves worn by common outlaws on Anaxes. | |
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Anaxes ruffian pants | Legs | A trouser with protective boots worn by common outlaws on Anaxes. | |
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Banchii survivalist belt | Belt | A resistant and insulated belt made on Banchii. | |
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Banchii survivalist jacket | Chest | A resistant and insulated jacket made on Banchii. | |
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Banchii survivalist pants | Legs | Resistant and insulated pants made on Banchii. | |
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Baraan-Fa thief belt | Belt | An inconspicuous belt made on Baraan-Fa. | |
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Baraan-Fa thief pants | Legs | Inconspicuous pants made on Baraan-Fa. | |
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Baraan-Fa thief vest | Chest | An inconspicuous vest made on Baraan-Fa. | |
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Begamor ruffian belt | Belt | A durable belt often worn by brawlers on Begamor. | |
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Begamor ruffian jacket | Chest | A jacket with brawling gloves often seen worn on Begamor. | |
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Begamor ruffian pants | Legs | Pants with protective boots often seen worn on Begamor. | |
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Birukay gunslinger belt | Belt | A simple yet light belt, reminiscent of the desolate planet Birukay. | |
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Birukay gunslinger pants | Legs | Simple yet light Pants, reminiscent of the desolate planet Birukay. | |
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Birukay gunslinger shirt | Chest | A simple yet light shirt, reminiscent of the desolate planet Birukay. | |
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Boonta brawler belt | Belt | A bantha leather belt with all the necessary attachments, perfect for celebrating Boonta Eve on Tatooine. | |
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Boonta brawler jacket | Chest | A bantha leather jacket and armored vest with some artistic merqaal paw prints from rowdy Boonta Eve celebrations on Tatooine. | |
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Boonta brawler pants | Legs | bantha leather trousers with some artistic Merqaal paw prints from rowdy Boonta Eve celebrations on Tatooine. | |
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Cartel ronin belt | Belt | A bold, confident belt for an unaffiliated scoundrel looking to make their mark. | Cartel Ronin cosmetic pack |
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Cartel ronin pants | Legs | Dark baggy pants with a built-in sash around the waist. | Cartel Ronin cosmetic pack |
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Cartel ronin shirt | Chest | An air pale blue shirt made for an underworld freelancer. | Cartel Ronin cosmetic pack |
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Cholganna survivalist belt | Belt | A highly resistant belt made to protect from even the most dangerous creatures on Cholganna. | |
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Cholganna survivalist jacket | Chest | A highly resistant jacket made to protect from even the most dangerous creatures on Cholganna. | |
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Cholganna survivalist pants | Legs | Highly resistant pants made to protect from even the most dangerous creatures on Cholganna. | |
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Crimson reign belt | Belt | A belt with the necessary attachments with decorative Crimson Dawn insignias. | |
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Crimson reign trousers | Legs | A black pants in the elegant Crimson Dawn style. | |
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Crimson reign tunic | Chest | A black high-collar tunic in the elegant Crimson Dawn style. | |
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Daivak gunslinger belt | Belt | A lightweight belt worn by gunslingers in the dry climates of Daivak. | |
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Daivak gunslinger pants | Legs | Lightweight pants worn by gunslingers in the dry climates of Daivak. | |
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Daivak gunslinger shirt | Chest | A lightweight shirt worn by gunslingers in the dry climates of Daivak. | |
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Desert nomad belt | Belt | Strong enough to hold a speeder together in case you breaj down in the middle of the Dune Sea. | Desert Nomad cosmetic pack |
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Desert nomad jacket | Chest | Cool during the day, warm at night, this jacket is optimized for life on some of the harshest planets. | Desert Nomad cosmetic pack |
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Desert nomad pants | Legs | Made from the finest Bantha leather. | Desert Nomad cosmetic pack |
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Disruptor belt | Belt | One of a kind, experimental belt made with ion-enhanced fiber. | |
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Disruptor jacket | Chest | One of a kind, experimental jacket made with ion-enhanced fiber. | |
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Disruptor pants | Legs | One of a kind, experimental pants made with ion-enhanced fiber. | |
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Forest commando belt | Belt | Bantha leather belt with all the necessary attachments. | Forest Commando cosmetic pack |
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Forest commando pants | Legs | Simple and flexible pants that are great for climbing and running in the jungle. | Forest Commando cosmetic pack |
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Forest commando poncho | Chest | A comfortable and covert poncho to protect against rain in the jungle. | Forest Commando cosmetic pack |
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Gambler belt | Belt | An elegant accessory for those formal situations where a blaster is still required. | Wild Card |
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Gambler jacket | Chest | A dazzling evening jacket which evokes the golden age of space liners. | Wild Card |
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Gambler pants | Legs | Glossy green pants for those looking to bet big and win bigger. | Wild Card |
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Hunter's legacy belt | Belt | A handy belt designed for long stretches in the field. | Hunter's Legacy cosmetic pack |
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Hunter's legacy jacket | Chest | A durable jacket that is equal parts practical and intimidating. | Hunter's Legacy cosmetic pack |
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Hunter's legacy pants | Legs | Low-visibility pants suited for hunting in any biome in the galaxy | Hunter's Legacy cosmetic pack |
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Imperial disguise belt | Belt | An Imperial belt with all the necessary attachments, acquired by the Pykes from their dealings with the Empire on Toshara. | |
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Imperial disguise jacket | Chest | A flexible leather jacket inspired by the ISB, acquired by the Pykes from their dealings with the Empire on Toshara. | |
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Imperial disguise pants | Legs | IBS officer's trousers, modified for comfort and convenience. Acquired by the Pykes from their dealings with the Empire on Toshara. | |
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Kay's belt | Belt | A belt that has served Kay well in Canto Bight. Notched and well worn. | |
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Kay's jacket | Chest | A jacket that Kay found on board the Trailblazer. Used to belong to Jet Kordo. | |
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Kay's pants | Legs | A pair of flexible and functional pants. | |
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Kay's shirt | Chest | Kay's favorite shirt. A typical piece of clothing from Canto Bight. | |
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Kessel runner belt | Belt | Belt with a holster that is great for smugglers who want to shoot first. | Ultimate Edition exclusive |
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Kessel runner pants | Legs | Blue pants, complete with Corellian bloodstripes. | Ultimate Edition exclusive |
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Kessel runner vest | Chest | A slightly scruffy-locking vest and shirt. | Ultimate Edition exclusive |
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Kijimi explorer belt | Belt | A henku leather belt with necessary attachments. | |
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Kijimi explorer jacket | Chest | A padded jacket for cold weather exploration. | |
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Kijimi explorer pants | Legs | Padded pants for cold weather exploration. | |
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Moldour Thief Belt | Belt | A belt crafted on Moldour for those who walk in the shadows. | |
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Moldour Thief Pants | Legs | Pants crafted on Moldour for those who walk in the shadows. | |
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Moldour Thief Vest | Chest | A vest crafted on Moldour for those who walk in the shadows. | |
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Naboo nobility belt | Belt | A polished leather band maded from the hides of Lake Paonga eels. | Naboo Nobility cosmetic pack |
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Naboo nobility jacket | Chest | Look like a million credits while you cheat, lie, and steal everyone else's | Naboo Nobility cosmetic pack |
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Naboo nobility pants | Legs | Elegant and tough, just like the citizens of Naboo. | Naboo Nobility cosmetic pack |
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Nar Shaddaa thief belt | Belt | A belt worn by smugglers on Nar Shaddaa who want to keep a low profile. | |
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Nar Shaddaa thief pants | Legs | Pants worn by smugglers on Nar Shaddaa who want to keep a low profile. | |
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Nar Shaddaa thief vest | Chest | A vest worn by smugglers on Nar Shaddaa who want to keep a low profile. | |
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Outlaw belt | Belt | A custom-ordered, exquisite belt worn by a daring outlaw. | |
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Outlaw jacket | Chest | A custom-ordered, exquisite jacket worn by a daring outlaw. | |
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Outlaw pants | Legs | Custom-ordered, exquisite pants worn by a daring outlaw. | |
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Raider belt | Belt | Explosives are an important weapon in a raider's arsenal. Pirates load themselves down with tools and tricks to help them get the most bang for their credits | A Pirates Fortune |
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Raider jacket | Chest | Each raider jacket had been customized with combat harnesses, ammo pouches, and concealed holsters. You won't find two quite the same. | A Pirates Fortune |
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Raider pants | Legs | Heavily customized like all raider gear, these pants often incorporate armor plates and hidden ammo pouches. | A Pirates Fortune |
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Rogue infiltrator belt | Belt | A functional belt with all the necessary attachments. | Ultimate Edition exclusive |
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Rogue infiltrator jacket | Chest | A comfortable and discreet jacket that's great for keeping a low profile. | Ultimate Edition exclusive |
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Rogue infiltrator pants | Legs | Flexible pants that are good for breaking into high-security facilities. | Ultimate Edition exclusive |
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Ryloth ruffian belt | Belt | A durable but light belt made by craftsman on Ryloth. | |
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Ryloth ruffian jacket | Chest | A light jacket with strengthened gloves made by a craftsman on Ryloth. | |
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Ryloth ruffian pants | Legs | Light pants with strengthened boots and kneepads made by a craftsman on Ryloth. | |
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Sabacc shark belt | Belt | An elegant belt with all the necessary attachments. | Ultimate Edition exclusive |
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Sabacc shark cape | Chest | An luxurious cape and tunic that are sure to evoke confidence at the Sabacc tables. | Ultimate Edition exclusive |
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Sabacc shark pants | Legs | Smooth pants that stay wrinkle free even after hours at the Sabacc tables. | Ultimate Edition exclusive |
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Scoundrel belt | Belt | A classic belt befitting an opportunistic scoundrel. | |
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Scoundrel jacket | Chest | A classic jacket befitting an opportunistic scoundrel. | |
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Scoundrel pants | Legs | Classic pants befitting an opportunistic scoundrel. | |
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Tatooine gunslinger belt | Belt | A belt often worn by sharpshooters on Tatooine. | |
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Tatooine gunslinger shirt | Chest | A shirt usually worn by marksmen on Tatooine. | |
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Tatooine gunslinger pants | Legs | Pants usually worn by marksmen on Tatooine. | |
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Toshara ruffian belt | Belt | A light but resistant belt to allow one to stay safe and mobile. | |
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Toshara ruffian jacket | Chest | A light jacket, reinforces with protective gloves to allow one to stay safe and mobile. | |
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Toshara ruffian pants | Legs | Light pants, reinforces with protective kneepads and shoes to allow one to stay safe and mobile. | |
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Vandor survivalist belt | Belt | A highly durable belt used on Vandor to protect oneself from dangers and the cold. | |
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Vandor survivalist jacket | Chest | A highly durable jacket used on Vandor to protect oneself from dangers and the cold. | |
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Vandor survivalist pants | Legs | Highly durable pants used on Vandor to protect oneself from dangers and the cold. |
Speeder Trophy
| Image | Name | Description | Expansion |
|---|---|---|---|
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Amberwoven carpet | A souvenir from Toshara, woven with strands of amberine. | |
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Bandfill | A multipurpose instrument to go. | |
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Bandit mask | A trophy from a bandit encounter. | |
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Bounty hunter helmet | An old helmet fit for a fearsome bounty hunter | Hunter's Legacy cosmetic pack |
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Bounty hunter mask | A trophy from an encounter with bounty hunters. | |
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Camtono bag | You never know when you need extra storage. | |
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Commando helmet | A helmet used by the Hylobon Enforcers of Crimson Dawn. | |
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Contraband container | A container often used by smugglers. | Ultimate Edition exclusive |
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Death trooper helmet | A trophy from a death trooper. | |
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Dejarik table | A dejarik board that was probably ruined after a game against a wookiee. | |
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Dried reed bundle | A fragrant bundle of dried rathcana reedgrass from the Tosharan savanna. | Cartel Ronin cosmetic pack |
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Gondar tusk mask | A mask made from Gondar. | Ultimate Edition exclusive |
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Hired gun droid | A souvenir from an encounter with a hired gun droid. | |
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Iron rebel mask | A souvenir from a rebel encounter. | |
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IT-O | A stolen IT-O interrogation droid. | |
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Jade camtono | A secure camtono for extra storage. | |
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Mandalorian jetpack | A Mandalorian jetpack that no longer works. | |
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MSE droid | A friend who is always there. | |
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Naboo coronation flowers | Make every day a royal occasion. | Naboo Nobility cosmetic pack |
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Parasol lantern | A lantern usually found in the monastery on Kijimi. | |
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Pathfinder helmet | A missing helment frm some rebel pathfinders. | *Available from Ubisoft Connect *Forrest commando cosmetic pack |
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Pit droid head | The head of a decommissioned pit droid. | |
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Pyke helmet | A helment from a Pyke enforcer. | |
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Reed flutes | Some loot from a heist in the music district. | |
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Saphire camtono | A secure camtono for extra storage. | |
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Scout trooper helmet | A helment that keeps the head protected in case of sudden collisions with trees. | |
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Slap ball | From an old schoolyard game that fell out of favor in most of the galaxy. | Available from title update 1.6 |
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Spot lantern | A lantern to provide some cool ambience. | |
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Survival canisters | You always need extra fuel and water in the desert. | Desert Nomad cosmetic pack |
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Survival kit | Everything one needs to stay warm out in the cold. | |
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Sweeper droid | A housekeeping droid that can help sweep things under the rug. | |
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Tosharan keelan fruit | Something healthy for the journey. |
Speeder and Trailblazer trinkets
| Image | Name | Description | Expansion |
|---|---|---|---|
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Arist's airbrush | An old airbrush that is popular among expressive artists. | |
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Canister trinket | A special boon piece from the Canto Pass game. A single Canister is worth just 1 point, but two Canisters are worth an additional 3 points. | |
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Crimelord's petars | A double-bladed dagger that is both elegant and fierce. | |
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The Datapad trinket | A special boon piece from the Canto Pass Game. The Datapad is not worth any points, but will double the score of the next boon collected. | |
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Dud I trinket | A dud piece from the Canto Pass game. A single Dud is worth -1 point with each additional Dud doubling the negative score. | |
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Dud II trinket | A dud piece from the Canto Pass game. A single Dud is worth -1 point with each additional Dud doubling the negative score. | |
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Dud III trinket | A dud piece from the Canto Pass game. A single Dud is worth -1 point with each additional Dud doubling the negative score. | |
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Dud IV trinket | A dud piece from the Canto Pass game. A single Dud is worth -1 point with each additional Dud doubling the negative score. | |
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Dud V trinket | A dud piece from the Canto Pass game. A single Dud is worth -1 point with each additional Dud doubling the negative score. | |
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Flashy cape | An indispensable item for captains navigating the galaxy with style. | Ultimate Edition exclusive |
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Gambler's dice | A pair of dice that some believe will grant pilots good luck. | Ultimate Edition exclusive |
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Handlebar tassels | Lively streamers that add a dash of youthful flair to any vehicle. | Available with title update 1.6 |
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Imperial plaques | Imperial rank insignia plaques | |
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Jug trinket | A special boon piece from the Canto Pass game. A single Jug is worth just 2 points, but a full trio is worth an additional 4 points. | |
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Merqaal carving | A round baba-stone sculpture of a mischievous merqaal | Cartel Ronin cosmetic pack |
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Miyuki Trade League Signet | A token of appreciation the Miyuki Trade League gives to smugglers who have earned their trust. | A Pirates Fortune |
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Mysterious pendant | A pendant that some believe holds enigmatic powers. | Ultimate Edition exclusive |
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Naboo crystal | These dazzling crystals are given to esteemed friend of the royal court. | Naboo Nobility cosmetic pack |
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Rebel amulet | An emblem from the Rebel Alliance, and a symbol of hope. | *Available from Ubisoft Connect *Forrest commando cosmetic pack |
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Seismic charge | A concussion bomb with a world-shattering aftershock. | Hunter's Legacy cosmetic pack |
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Scout trinket | A boon piece from the Canto Pass game. The Scout grants the player 1 point, and an extra point for each additional scout. | |
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Scout II trinket | A boon piece from the Canto Pass game. The Scout grants the player 1 point, and an extra point for each additional scout. | |
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Scout III trinket | A boon piece from the Canto Pass game. The Scout grants the player 1 point, and an extra point for each additional scout. | |
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Scout IV trinket | A boon piece from the Canto Pass game. The Scout grants the player 1 point, and an extra point for each additional scout. | |
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Scout canteen | Water is life on a desert planet. | Desert Nomad cosmetic pack |
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Tauntaun horn | A horn that can be a comfort when lost in the cold. | |
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The Artist trinket | A trick piece from the Canto Pass game. The Artist is not worth any points but allow the players to get rid of a Dud and put it on the board. | |
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The Claw trinket | A trick piece from the Canto Pass game. Claw lets a player randomly pick up a boon from an opponent. | |
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The Cleaver trinket | A threat piece from the Canto Pass game. The Chopper is not worth any points, but the player must put one of their boons back on the board. | |
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The Merchant trinket | A trick piece from the Canto Pass game. The Merchant is not worth any points but lets the player trade another piece with another player. | |
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The Messenger trinket | A trick piece from the Canto Pass game. The Messenger is not worth any points, but lets the player pick which opponent goes next. | |
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The Scanner trinket | A threat piece from the Canto Pass game. The Scanner prevents the player from picking up their next piece, whether it's a boon, trick, threat or a dud. | |
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The Score trinket | A special boon piece from the Canto Pass game. The Score is worth 10 points, and the most valuable individual piece in the game. | |
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The Snitch trinket | A threat piece from the Canto Pass game. The Snitch is not worth any points, but the player must pick up a Dud from another player. | |
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The Trailblazer Trinket | A miniature model of the EML-850 light freighter Trailblazer. | Only available during the 3-day early access period. |
Speeder Paint Jobs
| Image | Name | Description | Expansion |
|---|---|---|---|
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A-A5 | A paint job with touches of white and red. | |
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Arda explorer | A yellow speeder paint job for those seeking beauty in solitude. | |
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Blue convor | A blue speeder paint job for free-spirited adventurers. | |
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Boonta brawler | A colorful mix of orange and yellow, great for celebrating Boonta Eve on Tatooine. | |
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Captain | A red and white paint job to show one's status. | |
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Cartel ronin | A striking red paint for lawless cartel speeder bikes | Cartel Ronin cosmetic pack |
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Commander | A gray and white paint job to show one's status. | |
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Coronet ace | A blue speeder paint job showcasing one's eye for craftsmanship | |
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Crimson | A paint job with red details. | |
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Crimson night | A gray paint job with stripes of white and red. | |
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Crimson reign | A fusion of shadowy crimson and glistening gold, surrounded by deep darkness, crafting an eye-catching masterpiece. | |
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Dominance | A fierce paint job in black and dark gray for those born to rule. | |
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Dune See | Prep your speeder for some of the most unforgiving terrain in the galaxy. | Desert Nomad cosmetic pack |
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Equilibrium | A white paint job with stripes of red and blue. | |
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Forest Commando | A rich, natural brown tone reminiscen of wooden tranquility. | Available from Ubisoft Connect |
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Golden Maru | A yellow speeder paint job for feral travelers. | |
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Hunter's legacy | A daunting paint job inspired by the most dangerous bounty hunter in the galaxy | Hunter's Legacy cosmetic pack |
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Hutt | A paint job with blue details. | |
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Imperial | A custom paint job that the Pykes developed in their chop shop on Toshara. It's particularly popular amongst corrupt Imperial officers. | |
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Kamino | A paint job with green details. | |
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Kessel runner | A blend of dark red and gray, defining the speeder bike's bold demeanor. | Ultimate Edition exclusive |
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Kijimi explorer | A subdued matte orange paired with white, embodying a resilient spirit. | |
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Kowak ranger | A green speeder paint job for protectors of nature's beauty. | |
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Lieutenant | A blue and white paint job to show one's status. | |
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Mandalorian | A paint job with white details. | |
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Midnight | A gray paint job with stripes of white and yellow. | |
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Order | A white paint job with stripes of green and blue. | |
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Pa'Red patrol | A red speeder paint job for daring explorers. | |
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Red Keffi | A red speeder paint job for a noble's transport. | |
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Republic | A gray and blue paint job signifying harmony and balance. | |
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Rogue infiltrator | A blend of red and white complemented by vintage leather eliciting timeless elegance. | Ultimate Edition exclusive |
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Royal Palace | Demand respect whenever you go with this noble look. | Naboo Nobility cosmetic pack |
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Sabacc shark | Blue and yellow hues collide, defining the speeder bike's captivating flair | Ultimate Edition exclusive |
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Sandcrawler | A rust-colored paint job portraying endless resilience. | |
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Sergeant | A green and white paint job to show one's status. | |
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Shadow order | A black and gray paint job for those lurking in the shadows. | |
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Standard | A standard speeder paint job with some signs of wear and tear. | |
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Unity | A daring paint job with red and white details for those seeking conformity. | |
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Vintage | A vintage paint job reflecting timeless style | |
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Violet Brezak | A violet speeder paint job to become one with the wind. |
Trailblazer fuel
| Image | Name | Description | Expansion |
|---|---|---|---|
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Barium laden | Special engine fuel, leaving a trail of green behind the Trailblazer. | |
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Boonta brawler | Special engine fuel, leaving a trail of pink behind the Trailblazer. | |
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Cartel ronin | Special engine fuel, leaving a trail of cherry blossom pink behind the Trailblazer. | Cartel Ronin cosmetic pack |
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Desert Nomad | This fuel has been carefully mixed so a ship's thruster trail will blend into the natural shades of a desert planet, making it harder to spot. | Desert Nomad cosmetic pack |
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Ion Flare | The thruster trail of this fuel reacts to the presence of ions, burning a distinctive color To those who know, this is a tell-tale sign that the ship was earned the Trade League's favor. | A Pirate's Fortune cosmetic pack |
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Kijimi explorer | Special engine fuel, leaving a trail of orange behind the Trailblazer. | |
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Megonite laden | Special engine fuel, leaving a trail of pale green behind the Trailblazer. | |
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Rippinnium laden | Special engine fuel, leaving a trail of faded pink behind the Trailblazer. | |
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Sabacc shark | Special engine fuel, leaving a trail of deep purple behind the Trailblazer. | Ultimate Edition exclusive |
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Shipjacker | Special engine fuel, leaving a trail of red behind the Trailblazer. | |
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Sodium-laden | Special engine fuel, leaving a trail of pale yellow behind the Trailblazer. | |
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Starship | Standard starship fuel maintaining a stable and reliable sublight engine. |
Trailblazer finish
| Image | Name | Description | Expansion |
|---|---|---|---|
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Amber cover | Exterior coloring enhancing the Trailblazer's design. | |
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Amber detail | Rough color detail that gives the Trailblazer some flair. | |
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Amber stripe | A bold stripe spanning the top of the Trailblazer. | |
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Boonta brawler | A textured blend of orange fading into yellow, capturing a dynamic shift. | |
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Cartel Ronin | A striking blue finish for lawless cartel freighters | Cartel Ronin cosmetic pack |
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Clear detail | Rough color detail that gives the Trailblazer some flair. | |
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Cloudscape | Exterior coloring enhancing the Trailblazer's design. | |
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Cobalt cover | Exterior coloring enhancing the Trailblazer's design. | |
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Cobalt cross | A fierce intersecting design highlighting the Trailblazer's silhouette. | |
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Cobalt streak | Sharp lines enhancing the Trailblazer's visual appeal with sleek elegance. | |
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Cobalt stripe | A bold stripe spanning the top of the Trailblazer. | |
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Crimson reign | A fusion of shadowy crimson, deep darkness and glistening gold, embodying refined luxury. | |
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Dark cross | A fierce intersecting design highlighting the Trailblazer's silhouette. | |
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Factory finish | The standard finish that was favored by the ship's former owner Jet Kordo. | |
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Forest Commando | A deep earthy brown that echoes the rustic tanquility of the forest. | Available from Ubisoft Connect |
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Fortune Hunter | A good smuggler knows how to hide in plain sight. This inconspicuous hull finish has been designed to attract little attention. | A Pirates Fortune |
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Hunter's legacy | A daunting finish inspired by the most dangerous bounty hunter in the galaxy | Hunter's Legacy cosmetic pack |
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Imperial | A custom finish that the Pykes developed in their chop shop on Toshara. It's particularly popular among corrupt Imperial Officers. | |
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Kessel runner | A patchwork of colors and different materials, repairing a journey's wear and tear. | Ultimate Edition exclusive |
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Kijimi explorer | Resilient orange tones, symbolizing the courage amidst icy fortitude. | |
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Nightfall | An enigmatic hull finish that evokes the unknown regions. | |
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Rogue infiltrator | A dynamic pattern of black arrows streaked across the surface, reminiscent of an unvwavering resolve. | Ultimate Edition exclusive |
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Royal Chromium | This distinctive finish is used by ships in the service of the House of Naboo. | Naboo Nobility cosmetic pack |
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Ruby cover | Exterior coloring enhancing the Trailblazer's design. | |
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Ruby cross | A fierce intersecting design highlighting the Trailblazer's silhouette. | |
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Ruby detail | Rough color detail that gives the Trailblazer some flair. | |
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Ruby streak | Sharp lines enhancing the Trailblazer's visual appeal with sleek elegance. | |
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Ruby stripe | A bold stripe spanning the top of the Trailblazer. | |
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Sabacc shark | A vibrant exterior color igniting the Trailblazer's charisma. | Ultimate Edition exclusive |
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Sandstorm | A fearless hull finish that evokes desert worlds. | |
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Sandstorm (Desert Nomad) | A durable coating impervious to erosion by the harsh desert sands. | Desert Nomad cosmetic pack |
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Shimmering | Pearlescent coating giving the Trailblazer a soft, radiant sheen. | |
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Starburst | A forceful hull finish that evokes high-speed travel in hyperspace. | |
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Verdant cover | Exterior coloring enhancing the Trailblazer's design. | |
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Verdant cross | A fierce intersecting design highlighting the Trailblazer's silhouette. | |
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Verdant detail | Rough color detail that gives the Trailblazer some flair | |
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Verdant streak | Sharp lines enhancing the Trailblazer's visual appeal with sleek elegance. | |
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Verdant stripe | A bold stripe spanning the top of the Trailblazer. | |
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Weathered | With a weather-beaten and rustic appearance, the Trailblazer echoes tales of past journeys. | |
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Wildland | A daring hull that evokes wild jungle worlds. |
Items
Tools
| Screenshot | Name | Transcription |
|---|---|---|
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Bacta vial | > Heals damage to Kay over a short duration. A chemical substance that heals wounds and repairs organic tissue. |
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Data spike | > A patched-up data spike used to open locked doors and containers. An electronic tool that hijacks computer systems through a scomp link socket. While not a surefire solution, its an essential part of a slicer's toolkit. |
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Electro-shock prod | > Powerful device used to take down tougher enemies. A handheld device that emits a electric shock on contact, powerful enough to incapacitate resilient enemies that can't be knocked out by hand. |
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Electrobinoculars | > A scouting tool used to survey her surrounding and detect life forms. An optical device that provide their user with visual information over long distances using advanced sensors and imaging technologies. |
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Fusioncutter | > Used to gut a path through some grids. A handheld device equipped with an energy cell to create high temperature plasma arc to melt metal and various other materials. |
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Glowlamp | > A portable source of light that automatically turns on in dark areas. A portable handheld device that produces light using chemical phosphorescent inside. |
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Grappling hook | > A reliable tool used to cross large gaps and reach high places. Kay's trusty grapple hook and rope, Handle when needing to enter doors inconveniently located on second stories or when encountering a gaping chasm. |
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Grenade | > Damage enemies within an area of impact. Lethal explosive device know as thermal detonator. It explodes due to the Detonite contained inside, which is charged by electricity. |
| Holotracker | > Device capable of reading holodiscs which contain a holomap. It also emits signals leading to hidden Miyukia vaults and smuggler caches. Tracker crafted by the Miyuki Trade League to retrieve their stash. Jet Kordo add a holoprojector to indicate locations where the tracker can find again the Miyuki vaults that he seized. | |
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Slicing kit | > A tool for slicing certain types of locked doors. A tool for slicing certain types of locked doors and containers. |
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Smoke bomb | > A smoke bomb that can be used to obscure the view of enemies and cover an escape. Concussive Smoke Smoke bombs will stagger enemies giving Kay a change to attack or escape. Ion Smoke Bomb Smoke bombs now release a burst of ion particles, disrupting droids and devices in the affected area. A grenade that uses a chemical reaction between a volatile agent and a combustible substance to create smoke. |
Charms
| Screenshot | Name | Type | Transcription | Expansion |
|---|---|---|---|---|
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Ancient hunter carving | Major | > Increase the amount of Adrenaline gained from all sources. A small, old carving made from driftwood, depicting a great hunt and representing the trill it brings. |
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Ashiga Clan crest | Minor | > Restore some health on melee takedowns or finishers. A crest bestowed by Queen Ashiga to the strongest myrmites of the hive. |
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Aurora snowflake pin | Minor | > Change to not consume Bacta vials on use. A pin resembling a snowflake capturing the vibrant color of Kijimi's auroras. |
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Baby rancor fang | Major | > Nix is more ferocious in combat. A sharp fang of an infant rancor, showing the viciousness of even the smallest of predators. |
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Bottled nebula cloud | Major | > Consume Adrenaline to Slow Time when shooting from the hip with a Quickdraw, or while sliding. Slow Time can also be activated when quickly aiming Kay's Blaster after a Roll, Slide or Vault from cover. A sample of ionized gas, allegedly from the Khepi system. This item swirls and thrums with an energy of its own. |
A Pirate's Fortune |
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Chew toy | Minor | > Gain more Adrenaline when defeating an enemy distracted by Nix with a stealth takedown. A durable chew toy that emits a gentle flow, appealing to creatures' curiosity. |
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Coctail umbrella | Major | > Counts as any gear set item for the purpose of unlocking gear set bonuses. A small parasol often used as a garnish for decorative mixed drinks. What's life without a little flair? |
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Copalroot bead | Minor | > Increases health. A bead made from resilient copalroot surviving the strong winds of Toshara, worn for vitality. |
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Credit chip talisman | Minor | > Change to find some extra credits when looting a container. A small worn credit chip believed by smugglers to bring luck in future endeavors in their life of illicit activities. |
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Crimson Dawn crest | Minor | > Increases ability to avoid detection. A crest granted by Qi'ra to the most excellent members of Crimson Dawn. |
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Cyclone relic | Major | > High chance to gain a free Bacta vial on use or Grenade when thrown. A miniature spinning artifact believed to have been used in ceremonial dances, symbolizing the cycle of Akiva's storms. |
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Data cylinder | Minor | > Slows Adrenaline loss over time. A small, handheld storage device with textured patterns, offering a satisfying experience for fidgeting. |
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Frostfire crystal shard | Minor | > Reduces damage take from explosions. A small shard of nunsteyn imbued with the essence of Kijimi's frostfire, believed to grant the wielder resilience. |
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Glacial relic | Minor | > Gain Adrenaline after a successful Super Cooling. A small Dai Bendu relic encased in ice, representing endurance in the face of hardship. |
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Glyph stone | Minor | >Increases Adrenaline gain on hits with Kay's blaster. A small stone etched with a mysterious symbol from the Ahia-Ko, its meaning lost in the passage of time. |
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Hutt Cartel crest | Minor | >Reduces damage taken from melee attacks. A crest granted by the Hutt Cartel to show their respect. |
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Impostor die | Major | > Upon losing reputation, you gain a small amount of reputation with an opposing faction. A six-sided game piece from Kessel Sabacc, said to represent a smuggler's ever-shifting allegiance. |
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Jarwal bloom | Major | > Increase Adrenaline gained from headshots with Kay's blaster. >Increased number of Adrenaline Rush targets by 1. Plucked petals from a blooming Jarwal tree, giving off a fragrance of moderate safety. |
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Kama feather token | Minor | > Greatly increases ability to avoid detection by wildlife. A small decorative feather of a kama bird, worn to symbolize harmony with nature. |
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Kay's Lucky Chip | Major | > Provides a comforting presence when held. Given to Kay by her mother Riko when they used to pull off cons in Canto Bight. |
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Krayt dragon fang | Minor | > Increased number of Adrenaline Rush targets by 1. A fang of a krayt dragon, granting the holder ample bragging rights. |
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Modified power converter | Major | > Equip a modified TL-40 Fusebreaker with regenerating ammo. > Prevents the use of other pick-up weapons when equipped. A modified power converter for the TL-40 Fusebreaker, enhancing ammo efficiency and performance. |
A Pirate's Fortune |
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Nightsnake scale | Major | > Temporarily increases blaster damage after performing a module swap. A small scale from the elusive nightsnake, carried for courage. |
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Overgrown amber stone | Major | > Increased Health >Gain a surge of Adrenaline when losing a significant amount of Health. A small piece of amberine from Toshara. Even though small cracks have formed on the surface, the stone is believed to keep the wielder healthy. |
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Pyke Syndicate crest | Minor | > Small chance to gain a free Grenade when thrown. A crest gifted by the Pyke leadership to valuable business partners. |
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Sunset pebble | Minor | > Increase Adrenaline gained when detected by enemies. A small, polished stone capturing the hues of Tatooine's binary sunset. |
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Tooka paw | Minor | > Greatly reduces fall damage except from extreme heights. A small paw from a Tooka, believed to give the wielder feline dexterity. |
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Tusken amulet | Major | > Gain a surge of Adrenaline when shooting from the hip with a Quick Draw for the first time in combat. A damaged amulet adorned with ancient Tusken symbols, symbolizing tenacity and adaptability needed to survive in the harsh desert. |
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Varaki eye talisman | Minor | > Significantly increases ability to avoid detection by droids. A Varaki eye encased in a crystal, an old Tosharan symbol to stay true in ones path. |
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Vibroblade talisman | Major | > Increase melee damage. A small charm in the shape of a vibroblade, believed to bestow the wielder with the prowess and precision of a skilled warrior. |
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Vintage chrono | Minor | > Increases Super Cooling window A worn out, old chronometer with someone's name carved on the inside. |
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Weathered seashell | Minor | > Increases change to avoid getting shot while sprinting or sliding A small seashell from Akiva's coast, believed to bring calmness, even admist the planets rain storms. |
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Wind chime ornament | Minor | > Increases Adrenaline gain when riding Kay's speeder. A small wind chime made from amberine, a symbol of harmony in Tosharan traditions. |
Inbox
| Screenshot | Name | Transcription |
|---|---|---|
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Fathier's Sponsor Earnings | 100 credits gained by Morin Bryte in the last few races with Trailblazer in Canto Bight. |
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Blaster parts bundle | The Ashiga Clan have a long history of making fine blasters, using high quality components that are difficult to find. They take pride in sharing equipment with their best partners. |
Intel
| Screenshot | Transcription | Cost | Expansion |
|---|---|---|---|
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> The buried artifact is worth a lot of credits. The merchant has heard rumors of buried treasure on Toshara |
160 | |
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> The stolen stock includes a superior Gunslinger shirt gear piece. The merchant has details on the whereabouts of some stock that was stolen by the Hutts. |
225 | |
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> The parts can be used to upgrade the blaster. The merchant has information on whereabouts of some illegal weapons parts. |
225 | |
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> The excavated mine hold valuable goods. The merchant has details about an Imperial mining operation on Akiva. |
250 | |
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> This intel has information about a cargo containing ship parts. The merchant has heard rumors about lost cargo in Kijimi space. |
225 | |
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> The excavated mines hold valuable goods. The merchant has details about a mining operation on Tatooine. |
225 | |
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> This intel contains information about a Superior Gear Piece. An old folk legend talks of a pirate who hid treasure inside a cave and sealed it off. The Miyuki Trade League has found a lead that matches the story. |
500 | A Pirates Fortune |
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> This intel contains information about a Major Charm. Miyuki Scouts have discovered the location of a hideout in the mountains. A stolen manifest suggests that there's treasure hidden somewhere inside. |
500 | A Pirates Fortune |
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> The camp has a stash of stolen items. The merchant knows the location of a pirate camp. |
250 | |
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> This intel contains information about a superior Thief Belt gear piece. The Pykes acquired intelligence about a piece of gear held by a rival syndicate. |
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> This intel contains information about a loot stashed by a Rokana Raider. The Miyuki information network got their hands on a Rokana Raider journal containing many details on their operations. |
225 | A Pirates Fortune |
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> The stash includes a Ruffian Jacket gear piece. The merchant has details on the whereabouts of a Crimson Dawn stash. |
225 | |
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> The cache contains valuable goods. The merchant has heard rumors about a hidden smuggler's cache on Tatooine. |
225 | |
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> Rare tailoring materials are often part of ability requirements and vendor requests. The merchant has information on how to obtain rare tailoring supplies. |
250 | |
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> Hideouts contain useful loot. The merchant has details about the location of a smuggler's hideout. |
225 | |
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> The pirates stole a load of confiscated goods and hid them on Toshara. The merchant has heard rumors about the location of stolen items from an Imperial compound. |
150 |
Key parts
| Screenshot | Name | Transcription | Expansion |
|---|---|---|---|
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Actuating diffuser module | > Illegal component used to upgrade the blaster An illegal black market unit that slows down energy particles but destabilizes them to explode on impact. |
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AF-2 cypher key | > An expert with the right skills will know how to put this to good use. An advanced anti-security device able to override alarms and bypass complex security systems. |
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BT-009S fastshot trigger | > Illegal component used to upgrade the blaster An illegally modified hair trigger, reducing the amount of force or movement required to shoot. |
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BT-P7 ion accelerator | > High-tech particle accelerator to upgrade the blaster A laser actuator that uses a quad-helix prismatic crystals to increase the range of the ion bolt before the particles dissipate. |
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BT-2X charge controller | > Illegal component to upgrade the blaster An illegal black market unit that enables controlled overcharge of power cells. |
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Burst injector | > An expert with the right skills will know how to put this to good use. An enhanced bacta injector that uses high-pressure jets, resulting in more efficient and fast injections. |
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Code breaker chip | > An expert with the right skills will know how to put this to good use. An illegal computer chip for bypassing algorithmic security processes. |
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Compact Detonite | > An expert with the right skills will know how to put this to good use. A component packed with high-density detonite. |
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Durafiber fabric | > An expert with the right skills will know how to put this to good use. A durable material known for its use in various applications. |
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Elastic durafiber fabric | > An expert with the right skills will know how to put this to good use. A fabric known for its elasticity and toughness. |
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Flux compressor | > An expert with the right skills will know how to put this to good use. A component to charge smoke payloads with electromagnetic impulses, disabling electronics and droids. |
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Fusion engine core | > Outdated power core used for a merchant personal request. A reactor core that was once used to power a sandcrawler fusion engine. |
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Gas acceleration converter | > Particle accelerator prototype used upgrade the blaster. A prototype unit that uses electromagnetic accelerators to enhance plasma bolt velocity. |
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HD05-G circuit | > High-tech component used upgrade the Blaster. A modified Galven circuit that charges ionized particles to create a more powerful ion discharge. |
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Heavy plasma kit | > High-tech component used to construct the Heavy Plasma blaster configuration at the Trailblazer's workbench A modified galven circuit given to Kay by Lando Calrissian |
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Ion capacitor charge | > An expert with the right skills will know how to put this to good use. A component that unleashes a burst of ionic energy to stun organic beings |
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Ion casing | > One of the components for building the ion module for the blaster. A component to confine ionized particles. |
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Ion energy converters | > One of the components for building the ion module for the blaster. Components for building the ion blaster module. |
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Ion shock kit | > Prototype power regulator used to construct the Ion Shock blaster configuration at the Trailblazer's workbench A handmade blaster conversion stolen from the Rokana Raiders by Hondo Ohnaka. This mod pushes ion circuits beyond their designed limits. |
A Pirate's Fortune |
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Ion surge kit | > High-tech component used to construct the Ion Surge blaster configuration at the Trailblazer's workbench An off-market ion recirculator given to Kay by her old friend Gedeek Obaz. |
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Ironweave | > Bram taught Kay how to use this to make more resistance clothing. A synthetic fabric with strong resistance capabilities. |
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J8 terrain sensor | > Mining sensors used for a merchant personal request. A sensor that maps out topographical details and identifies potential hazards. |
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LC3-skifter | A favorite device of Sabacc cheaters, enabling the user to stealthily replace their hand. | |
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NL-02 charge emitter | A component that modifies the electrical charge, ensuring it stuns but does not cause fatal harm. | |
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P421 ion actuator | > A Miyuki trader in Hauler's Keep has acquired a P421 ion actuator and is willing to sell it to any privileged customer of the league. Inspired by the destructive power of the nebula, this prototype enhances the explosive power of ion projectiles. |
A Pirate's Fortune |
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Particle stability converter | > Particle accelerator prototype used upgrade the blaster. A prototype unit that generates less dense but more volatile particles, resulting in an increased explosion radius on impact with the blaster bolt. |
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Power blast kit | > High-tech component used to construct the Power Blast blaster configuration at the Trailblazer's workbench A modified and volatile sonic oscillator given to Kay by Ank Parako. |
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Power capacitor | A component for building the power module for the blaster. | |
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Power injector system | > An expert with the right skills will know how to put this to good use. A device for Bacta vial to increase precision on patient bio readouts. |
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Power pulse kit | > High-tech component used to construct the Power Pulse blaster configuration at the Trailblazer's workbench A rate and highly illegal particle transmuter given to Kay by the rebel spy Asara Deyn |
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Rapid plasma kit | > High-tech component used to construct the Rapid Plasma blaster configuration at the Trailblazer's workbench An illegal modified particle converter given to Kay by ND-5 |
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Smoke bomb compressor | > An expert with the right skills will know how to put this to good use. A component that stores high-density smoke payload inside a bomb. |
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Stellaract unit | > Antique engine component used for a merchant personal request. A device that uses magnetic fields to confine plasma in fusion engines. |
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Susurra-weave fabric | > An expert with the right skills will know how to put this to good use. A fabric with sound-dampening properties. |
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Trans-accelerator | > Illegal component used to upgrade the blaster An illegal component that increases the transformation of blaster gas into high amounts of unstable blaster energy, reducing the charge time of each shot. |
Materials
| Screenshot | Name | Transcription | Expansion |
|---|---|---|---|
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4XB Calculation Unit | > Computation device used to upgrade the Trailblazer. | |
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Accu-accelerator | > Engine part used to upgrade the Speeder. | |
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Actuating module | > Particle accelerator used to upgrade the Blaster. | |
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Bantha wool | > Fabric from Tatooine often used for merchant personal requests. | |
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Blaster recirculator | > High-tech component used to upgrade the Blaster. A high-capacity component that transfers gas in the blaster. |
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Cargo signature scrambler | > Illegal circuitry used to upgrade the Trailblazer's Cargo Hold. This black market circuitry makes it harder for Imperial scanners to detect and read cargo signatures. Experienced smugglers never leave dock without it. |
A Pirate's Fortune |
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Chalcopyrite | > Common mineral used for many upgrades. | |
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Coarseweave | > Common fabric used for many upgrades. | |
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Cryo-coil | > Cooling component used to upgrade the Blaster. | |
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Direct-energy circuit | > Circuit board used to upgrade the Speeder. | |
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Durasteel | > Popular alloy used for many upgrades. | |
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Enhanced durasteel hull | > Starship plates used to upgrade the Trailblazer | |
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H-M engine power core | >Enhanced power source used to upgrade the Speeder. Originally used in Joben T-85 speeder bikes, this power generator has been enhanced for increased speed. |
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Helicyclic gear | > Calibrated components used to upgrade the Speeder. | |
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Henku wool | > Fabric from Kijimi often used for merchant personal requests. | |
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Heuristic processor | > Illegal hardward used to upgrade the Trailblazer. | |
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Ion cell | > Powering device used to upgrade the Blaster. | |
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Jarwal fiber | > Akivan fabric often used for merchants personal requests. | |
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MG-2 power exceeder | > Advanced component used to upgrade the Blaster. | |
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Polycarbonate | > Flexible component used for many upgrades. | |
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Quadanium | Resostant metal used to upgrade the Trailblazer | |
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Ray accelerator | Versitile processor used to upgrade the Blaster. | |
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Refined roxodium plating | > Advanced alloy to upgrade the Trailblazer and the Blaster. Thanks to the costly reversed polarity treatment, roxodium plating has the ability to reflect and redirect dangerous ionic charges. |
A Pirate's Fortune |
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Repulsor drive adapter | > Modified engine part used to upgrade the Speeder. A repulsor lift component repurposed for the use in balancing speeder bikes. |
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Robuma leather | > Tosharan leather often used for merchant personal requests. | |
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Slivian iron | > Universal conductor used for many upgrade. | |
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Transparisteel | > Stong alloy used for many upgrade. | |
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X-FP-C28 ship computer | > Hardware prototype used to upgrade the Trailblazer An efficient prototype processor for computing large volumes of data. |
Quest Items
| Screenshot | Name | Transcription | Expansion |
|---|---|---|---|
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Ank's explosive | An all-purpose explosive charge, designed and built by Ank. | |
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Ank's explosives | Ank's explosive charge, built specifically for Sliro's chromium time lock but with a universal application on anything that needs to be destroyed. | |
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Ank's lucky charm | A precious lucky charm that looks like a tiny person made of explosive cables. | |
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Atmospheric accelerator | A device made by Selo Rovak. Originally installed in an Imperial wind turbine, it's able to harness even the harshest winds. | |
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Badru's vault keycard | > One of the three keycards needed to open the vault in the Hutt Cartel district in Myrra. Badru is a gangster and a member of Surat Nuat's gang. |
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Bann Pu'dira | An old Ashiga Clan artifact that dates back to the early days of the hive. | |
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Baradium bomb | A baradium charge rigged with a rudimentry time fuse mechanism. A bit old-fashioned, but it gets the job done. | |
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Bev Kranti clam | An exotic bivalve found buired in the seaflour in the deep ocean of Chandel. Each clam takes almost 150 years to produce a small handful of pearls, making them on of the rarest treasures in the galaxy. | |
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Bev Kranti pearl | An astounding rare pearl. Its iridenscence is almost invidible to humans, but the more sensitive Mon Calamari eye sees a hypnotizingly vibrant cascade of pulsing and shifting color. Merqaals like it too, apparently. | |
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Bibs's vault keycard | > One of the three keycards needed to open the vault in the Hutt Cartel district in Mos Eisley. Bib Fortuna is Jabba the Hutt's majordomo and key advisor. |
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Blackmail data | A datapad full compromising information about the Imperial governor of Toshara. | |
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Broken data spike | A broken data spike that's completely useless until it's replaired. Preeban in the Worker's District should be able to fix it. | |
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Broken droid pieces | A droid moisture farmer hopes the parts will get the Hutts of their case. Showing the tax collector the parts might convince them that the droid has been dealt with. Damaged and bent pieces depicting the abrupt end of a droid. |
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Broken MSE droid | > An MSE droid gifted to a small Akivan child by a mysterious toymaker. A specialist is required to repair the droid. A dysfunctional MSE sporting multiple customization. |
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Cabin D-26 keycard | A keycard for guest room D-26 on the Moreniam booked by Kay under an assumed name. | Wild Card |
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Cave entrance keycard | > Used to open a locked door. A keycard for an excavation on Akiva. |
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Cellar keycard | > Used to open a locked door. A keycard that could be useful inside Chalmun's cantina. |
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Crimson Dawn comlink | A comlink stolen from a Crimson Dawn officer who was overheard plotting to overthrow Gorak. | |
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Crimson Dawn recording device | > A listening device used by Crimson Dawn that was planted in the cantina. The data on this listening device is valuable for the syndicates. A recodring device to monitor Pykes in Makal's Gambling Parlor. |
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Dart's vault keycard | > One of three keycards needed to open the vault in the Crimson Dawn district in Kijimi City. Dart Subterra is a Crimson Dawn agent who works as a handler for freelancers. |
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Dokk's vault keycard | > One of the three keycards needed to open the vault in the Hutt Cartel district in Mos Eisley. Dokk Strassi is a key member of the Hutt Cartel and leader of the Trandoshan family. |
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Domak Refactory pass | > Used to open a locked door. A keycard for the high-roller room in The Domak Refectory on Kijimi |
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Durasteel struts | Top-qualily speeder parts stolen from a young mechanic Temmin Wexley. The only thing strong enough to keep an aftermark hydrorepulsor from slipping out of alignment. | |
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Ee'zok's vault keycard | > One of three keycards needed to open the vault in the Crimson Dawn district in Kijimi City. EE'zok is a Crimson Dawn agent who works as a handler for freelancers. |
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Eleera's vault keycard | > One of three keycards needed to open the vault in the Crimson Dawn district in Mirogana. Eleera Soi is a Crimson Dawn operative and a personal friend of the leader Lady Qi'ra. |
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Elo's vault keycard | > One of three keycards needed to open the vault in the Pyke Syndicate district in Myrra. Elo is a Pyke Syndicate bookkeeper who handles credit transactions to Oba Diah. |
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Elevator access card | > Used to open a locked door. A keycard for an elevator in the Imperial compound near Bestine |
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Field report for Akiva | > Information gathered by the Ashiga Clan to assess the potential for expansion on Akiva. An Ashiga Clan scout is waiting on Kijimi for the report. A detailed report outlining Akiva's government structure, economy, ecology and terrain. |
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Field report for Toshara | > Information gathered by the Ashiga Clan to assess the potential for expansion on Toshara. An Ashiga Clan scout is waiting on Kijimi for the report. A detailed report outlining Toshara's government structure, economy, wildlife and terrain. |
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Forged Identicard | A convincing itenticard for a human female. created by one of the best forgers Sixth Kin has to offer. | |
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Forge keycard | A keycard unlocking the forge barrier in the Forge/Chop Shop in the Khepi Tomb. | A Pirate's Fortune |
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Freedom Spike | Gedeek's customized data spike that can bypass and heutralize restraining bolts | |
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Fuel injectors | Standard fuel injectors for supplying ship sublight engines with fuel. | |
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Garfalaquox's vault keycard | > One of the three keycards needed to open the vault in the Hutt Cartel district in Mos Eisley. Garfalaquox is a key member of the Hutt Cartel and the leader of th Aqualish family. |
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Gorak's ring | > This item can be sold for credits, but it could have some use later. A gaudy ring that belonged to Gorak before Nix stole it. Value per unit: 500 |
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Gorak's vault keycard | > One of the three keycards needed to open the vault in the Pyke Syndicate district in Mirogana. Gorak Palas is the Pyke Syndicate's underboss on Toshara. |
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House access keycard | A keycard for a residential building. | |
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Hyperfuel requisition from | A document autorizing the transfer of 15 units of refined coaxium to a ZH-40 shuttle from the casino cruiser Morenia. | A Pirate's Fortune |
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Imperial bunker keycard | > Used to open a locked door. A keycard for an Imperial bunker. |
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Imperial code sequencer | A classified device used to update and realign integrated Imperial networks. It could be quite powerful in the hands of a skilled slicer. | |
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Ion shield | A deflector shield component that amplifies protection against ionic disruption. | A Pirate's Fortune |
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Jet Kordo's holodisc | A Miyuki Trade League holodisc. Read by the holotracker when on Toshara, it displays a landscape of the planet. It was found by ND-5 with the holotracker in the Trailblazer. | |
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Jinnjo's vault keycard | > One of the three keycards needed to open the vault in the Pyke Syndicate district in Mirogana. Jinnjo Blorgh is a low-ranking member of the Pyke Syndicate who somehow manges to get involved in everything. |
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Koje's identicard | Koje's droid still doesn't believe that his master has vanished. The droid is waiting outside Chalmun's Cantina. A dusty identicard of someone named Koje. |
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Krayt dragon pearl | A pearl from a krayt dragon which a Tusken tribe used as a trade investment for harsher times before it got stolen by a group of pirates. | |
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Krisk's vault keycard | > One of the three keycards needed to open the vault in the Ashiga Clan District in Kijimi City. Krisk Ashiga is the heir to the throne and one of many daughters of Queen Ashiga. |
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Kuroma's vault keycard | > One of three keycards needed to open the vault in the Crimson Dawn district in Kijimi City. Kuroma is a Crimson Dawn agent and undercover Imperial officer. |
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Lando's lucky shift token | A special Sabacc token belonging to Lando Calrissian. It doesn't look that much different from any other token. |
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Magnetic disrupters | High-powered single-use devices that emit a targetd anti-mag burst, disabling most basic circuitry panels. | |
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Makarial's vault keycard | > One of the three keycards needed to open the vault in the Hutt Cartel district in Myrra. Makarial Gravin is a Koorivar gangster an member of Surat Nuat's gang. |
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Master keycard | A crew keycard that opens all of the guest rooms. | Wild Card |
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Mehdo's vault keycard | > One of the three keycards needed to open the vault in the Ashiga Clan District in Kijimi City. Mehdo is an Ashiga Clan myrmite and a notorious gambler. |
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Menagerie keycard | > Used to open a locked door. A keycard for Jabba's menagerie. |
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Message sent: | I'm being followed, so I'm sending this in case something goes wrong. I've found the coordinates of the Crimson Dawn archive. It's in the nebula near Kijimi. it contains classified Imperial information that Crimson Dawn has stolen from us. The archive must be destroyed quickly. At any cost. |
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Mine supply room keycard | A keycard for a supply room in the mines of Mos Algo. | |
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Mos Eisley storage keycard | A keycard for a storage unit in Mos Eisley near Docking Bay 94. | |
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Motivation actuator | A mechanical device that controls droid movement. | |
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Neroli's vault keycard | > One of three keycards needed to open the vault in the Pyke Syndicate district in Myrra. Neroli is a Pyke Syndicate contract broker who oversees a stable of smugglers. |
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Nutrient pack | > Nutrient packs used by the Melitto to provide sustenance. Ashiga Clan scouts are waiting for them on Toshara and Akiva. Special Melitoo ration of minerals and enzymes. |
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Odana's vault keycard | > One of three keycards needed to open the vault in the Crimson Dawn district in Mirogana. Odana Campo is a smuggler and privateer who works for Crimson Dawn. |
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Operations building keycard | > Used to open a locked door. A keycard for an operations building. |
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Origin strand | The origin strand is the genetic code for the Ashiga Clan, which is used to breed more Melitto for the hive. Without the origin strand, the Ashiga Clan will collapse. | |
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Paddy frog on fompa bread | > A paddy frog on fompa bread that Jinnjo Blorgh requested for his journey. Jinnjo is hiding out in Jaunta's Hope on Toshara A classic delicacy with a Tosharan twist. |
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Password override | A one-time password algorithm used for bypassing the vault lock in Sliro's mansion. | |
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Player list | A list of six players participating in the Morenia's Sabacc tournament: Brayzak, Mosh, Lando Calrissian, Ultus, Rauvin Vashiri, and Zana Gatta. | Wild Card |
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Power core | A power core used to transfer non-standard electric currents. | |
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Power room keycard | > Used to open a locked door. A keycard which opens the main power room. |
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Pristine sarlacc tooth | A sarlacc tooth is near-perfect condition, extracted from within the creatures's second mouth. Teeth like this one are highly prized by the Jawas. | |
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Procyon Wy's keycard | A stolen keycard. It opens the cargo storage room on Achra Station where Crimson Dawn agent Jadd Flaxum is being held. | |
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Pyke client list | A personal holoprojector that reveals exactly who's doing business with the Pyke Syndicate. Their rival criminal organizations are very interested in this information. | |
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Pyke crystal mine keycard | > Used to open a locked door. A keycard carried by a Pyke leader used for opening the force field in the Pyke Crystal Mine. |
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Qorvino's Starmap | > Used to open a locked door. This starmap charts a hyperspace lane to the mysterious Khepi system. |
A Pirate's Fortune |
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Recording device | > Planting the recording device in the bookmaker's office could reveal if the Hutts are fixing races. A device to collect incriminating evidence of race fixing by the bookmaker in the Hutt district. |
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Renpalli station keycard | A keycard for a Crimson Dawn stash inside Renpalli Station. | |
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Repaired MSE Droid | > An MSE droid gifted to a small Akivan child by a mysterious toymaker. A specialist is required to repair the droid. A dysfunctional MSE sporting multiple customization. |
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Research station 57 keycard | A keycard for a data center door in an Imperial research facility on Akiva. | |
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Research station 57 lobby keycard | A keycard for the main area of Research Station 57 on Akiva. | This card is acutally used to open a stash in Kijimi |
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Sansanna cargo | A valuable and technically legal sustance that becomes spice once processed. | |
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Security room access card | > Used to open a locked door. A keycard for an Ashiga Clan security room. |
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Sliro's security codes | Security codes used by Sliro in his mansion that will allow bypassing some security measures. | |
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Spotchka recipe | A spotchka recipe retrieved from a terminal in Gorak's base in Mirogana. | |
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Spice Runners amulet | >The amulet's insignia represnts a smuggling group called the Spice Runners of Kijimi An amulet commonly worn by members of the Pyke Syndicate. |
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Stash keycard | > Used to open a locked door. A keycard for controlling shield barriers. |
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Stinger's keycard | > Used to open a locked door. Stinger Tash's personnal keycard, granting access to secure areas of the tomb |
A Pirate's Fortune |
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Storage room keycard | > Used to open a locked door. A keycard for a storage room. |
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Surat's vault keycard | > One of the three keycards needed to open the vault in the Hutt Cartel district in Myrra. Surat Nuat is a Sullustan gangster and owner of The Alcazar cantina. |
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Tatooine flight pass | > A black market shuttle ticket from Toshara to Tatooine. The pilot has space available in the cargo hold of their merchant vessel. |
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The hilt | Part of the Architect's Scepter. | A Pirate's Fortune |
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Theumati's vault keycard | > One of three keycards needed to open the vault in the Pyke Syndicate district in Myrra. Theumati is a Pyke Syndicate underboss who is repsonsible for their operations on Akiva. |
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Ticket to Gorak's suite | A ticket that should grant access to Gorak's suite in Makal's Gambling Parlor. | |
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Tizlak's vault keycard | > One of the three keycards needed to open the vault in the Pyke Syndicate district in Mirogana. Tizlak Sharr is a key member of the Pyke Syndicate and one of Gorak's closest lieutenants. |
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| Tracking transponder | A tracking device commonly used in the underworld to track goods or people. | ||
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Wayfar stash keycard | > Used to open a locked door. A keycard for a personal stash somewhere in Wayfar. |
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Weapons factory access card | > Used to open a locked door. A keycard for the Ashiga Clan weapon factory on Kijimi. |
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Zafi's vault keycard | > One of three keycards needed to open the vault in the Crimson Dawn district in Mirogana. Zafi is a thief and junior member of Crimson Dawn, working for Eleera. |
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Zyssyk's vault keycard | > One of the three keycards needed to open the vault in the Ashiga Clan District in Kijimi City. Zyssyk is an Ashiga Clan myrmitrix and a key operative for their expansions. |
Syndicate data
Datadiscs can be given to syndicate merchant for reputation.
| Screenshot | Name | Transcription | Expansion |
|---|---|---|---|
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Bala-Bala package | Information leading to a crashed bala-bala speeder. | |
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Beastmaster journal | Beastmaster journal files on the proper treatment and care of exotic animals. | |
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Eleera case file | Imperial case file with evidence and records surrounding Eleera Soi. | |
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Forgery investigation | Imperial investigation files on the circulation of forged credits on Toshara. | |
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Gambling Operations | Information data on illegal gambling operations on Toshara. | |
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Hideout locations | Maps detailing smuggler hideouts on Kijimi and other planets in the Bryx sector. | A Pirate's Fortune |
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Hutt Investigation | Hutt Cartel investigation data into the source behind the galaxy-wide Syndicate War. | |
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Imperial encryption keys | A set of Imperial encryption keys that are used for classified correspondence. | A Pirate's Fortune |
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Imperial informant list | A list of names of suspected Imperial informants that have infiltrated various illegal organizations. | |
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Imperial trade logs | Log files from a trade agreement between the Empire and a rondium supplier. | |
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Mehdo case file | Imperial case file with evidence and records surrounding a Sabacc gambler named Mehdo. | |
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Smuggling contracts | Information regarding several smuggling contracts from Akiva and other systems on the Hydian Way. | A Pirate's Fortune |
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Spice records | Hutt Cartel's market records of spice smuggling records in Mos Eisley and Mos Espa. | |
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Starship merchant list | List of starship scrap merchants who are buying used and customized starships. |
Valuables
This item has no use, and it safe to sell to a merchant for credits.
| Screenshot | Name | Type | Transcription | Value per unit | Expansion |
|---|---|---|---|---|---|
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Aged spotchka | Valuable | Bottles of spotchka, aged for several years to refine the flavors and fragrances. | 160 | |
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Amberine bracelet | Valuable | Decorative bracelet often worn by Tosharan locals. | 40 | |
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Amberine necklace | Valuable | Common necklace handmade by locals throughout Toshara. | 48 | |
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Amberine ring | Valuable | A ring decorated with an amberine gemstone. Looks more valuable than it really is. | 32 | |
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Antique bracelet | Valuable | A bracelet woven from elegant materials. | 32 | |
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Aurodium necklace | Valuable | Decorative aurodium necklace work by many different being across the galaxy. | 26 | |
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Aurodium ring | Valuable | Decorative aurodium ring work by many different being across the galaxy. | 28 | |
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Baradium-357 canister | Valuable | A canister containing the chemical isotope component of baradium. | 100 | |
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Black melon | Valuable | A black melon to provide water and sustenance on Tatooine. | 32 | |
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Bottles of Akivian herb juice | Valuable | A collection of juice only made by rural Akivan communities for special events. | 280 | |
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Broken antique | Junk | Junk that does not seem to hold much value. | 1 | |
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Broken mechanical lever | Junk | Junk that does not seem to hold much value. | 1 | |
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Busted power converter | Junk | Junk that does not seem to hold much value. | 1 | |
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Broken power coupler | Junk | Junk that does not seem to hold much value. | 1 | |
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Broken toy droid | Junk | Junk that does not seem to hold much value. | 1 | |
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Broken transmitter | Junk | Junk that does not seem to hold much value. | 1 | |
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Busted power conduit | Junk | Junk that does not seem to hold much value. | 1 | |
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Cantocoins | Valuable | Gambling chips made from precious metals that are used by Canto Bight's casinos. | 20 | |
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CC-voice modulator | Valuable | A component responsible for producing speech in protocol droids. | 22 | |
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Chak-root | Valuable | Plants commonly smuggled due to high import taxes | 64 | |
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Chipped vibroblade tip | Junk | Junk that does not seem to hold much value. | 1 | |
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Corroded mechanical valve | Junk | Junk that does not seem to hold much value. | 1 | |
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Corrupted datapad | Valuable | a corrupted datapad that contains unusable data. | 12 | |
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Chronometer crystal crystal | Junk | Junk that does not seem to hold much value. | 1 | |
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Cracked trinket | Junk | Junk that does not seem to hold much value. | 1 | |
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Credits | Currency | Imperial credits are primary currency across the galaxy. | ||
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Crystal fragments | Junk | Junk that does not seem to hold much value. | 1 | |
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Crystalline earrings | Valuable | Earrings decorated with small crystals that are highly valued by those with taste and credits to spare. | 120 | |
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Crystalline chandelier | Valuable | A beautiful chandelier embedded with different, high quality gems. | 180 | |
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Dai Bendu tea leaf bottle | Valuable | Special tea mix that traces back to the old Dai bendu monks. | 40 | |
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Damaged gas catridge | Junk | Junk that does not seem to hold much value. | 1 | |
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Damaged Hydrospanner | Valuable | A rusty tool that mechanics used to repair starships and speeders. | 10 | |
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Damp Sabacc deck | Junk | Junk that does not seem to hold much value. | 1 | |
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Defective electrospanner | Junk | Junk that does not seem to hold much value. | 1 | |
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Depleted power cell | Valuable | A small power cell that can power various devices. | 8 | |
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Dilarium oil | Valuable | A black sustance with a low viscosity. This oil is one of the main goods exported from Tatooine. | 32 | |
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Droid parts | Valuable | A collection of various droid parts. | 260 | |
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Empty power cell | Junk | Junk that does not seem to hold much value. | 1 | |
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Fake Krayt pearl ring | Valuable | An osmium ring decorated with polished gems, imitating Krayt dragon pearls. | 240 | |
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Fake ticket to Gorak's suite | Valuable | A fake and useless ticket thst some scammer used to earn some credits. | 10 | |
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Fancy spotchka | Valuable | > A top-shelf bottle of spotchka stolen off a gambler in Chalmun's Cantina. It could be sold for a decent profit, High-quality, exquisite spotchka with a pleasant but intense flavor and a lingering finish. |
100 | |
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Forged identichips | Valuable | A batch of illegally modified identichips. | 96 | |
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FSI-200 Fear Sticks | Valuable | Sealed box containing fear stick interogation instruments. | 80 | |
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Gemstones | Valuable | A variety of gemstones of various sizes and values. | 200 | |
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Imperial propaganda | Valuable | Box containing Imperial propaganda material. | 40 | |
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Illegal buzz droids | Valuable | A batch of modified buzz droids that are used for sabotage. | 160 | |
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IT-O interrogation unit | Valuable | Box containing a deactivated interrogation droid and spare parts. | 200 | |
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Lurker Stew | Valuable | A hearty stew made with braised lurker meat and nysillin. | 66 | A Pirate's Fortune |
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Meiloorun fruit | Valuable | A box of meiloorun fruit. | 260 | |
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Mynock Casserole | Valuable | A casserole made with mynock wings and pickled marcan. | 60 | A Pirate's Fortune |
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Misaligned hydrospanner | Junk | Junk that does not seem to hold much value. | 1 | |
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Nunsteyn minerals | Valuable | Clear mineralized water crystals that can be found in most parts of Kijimi. | 240 | |
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Old comlink | Valuable | An old and battered comlink that can barely transmit a signal. | 15 | |
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Old galactic credit | Valuable | An old galactic credit. | 4 | |
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Old sock | Junk | Junk that does not seem to hold much value. | 1 | |
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Orichalc necklace | Valuable | Decorative orichalc necklace worn across the galaxy. | 24 | |
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Orichalc necklace | Valuable | Decorative orichalc necklace worn across the galaxy. | 24 | |
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Orichalc ring | Valuable | Decorative orichalc ring worn by many different beings across the galaxy. | 30 | |
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Personal comlink | Valuable | A device used for remote communication. | 16 | |
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Raw Aurodium | Valuable | A rare and precious metal often used for currency or in the production of exotic jewelry prized in the Outer Rim. | 240 | |
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Rebel holos | Valuable | Holodiscs with rebel news and manifestos. | 120 | |
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Ripped glove | Junk | Junk that does not seem to hold much value. | 1 | |
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Rusted blaster barrel | Junk | Junk that does not seem to hold much value. | 1 | |
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Seroryte ore | Valuable | Raw Seroryte mined from the depths of Akiva. | 32 | |
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Seroryte ring | Valuable | A symbol of Akiva's strong bond with nature, the band weaves around like a root with a small crystal embedded at the top. | 200 | |
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Torn rags | Junk | Junk that does not seem to hold much value. | 1 | |
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Torn riding reins | Junk | Junk that does not seem to hold much value. | 1 | |
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Torn stuffed toy | Junk | Junk that does not seem to hold much value. | 1 | |
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Weak glowrod | Valuable | An old glowrod that only emits a weak light. | 5 |
Databank
Activity
| Screenshot | Name | Transcription |
|---|---|---|
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Canto Bight Fathier Races | The fathier races from Canto Bight have recently reached new audiences, as betting consoles make their way to cantinas and gambling halls out in the Outer Rim. These betting consoles cover live broadcasts and give racing enthusiasts live updates and odds, along with commentary straight from the race track in Canto Bight. |
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Raven 6 | Raven 6 is a popular starfighter simulator game where players pilot an Imperial vessel to hunt down and destroy waves of pirates and smugglers. While the game can often be found around cantinas and arcade halls, it has also become a popular pastime for Imperial pilots. As with many other arcade games, player often compete for high-scores and share their best results on the HoloNet. |
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Rider | Rider is a popular arcade racing game that can be found in cantinas and arcade halls all over the galaxy. The game's high-resolution graphics and fast paced racing challenge have led to countless fans competing over the high-score, with some sharing their best results on the HoloNet. |
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Wandering Sylop | Wandering Sylop is an old arcade game that is still popular among cantina and arcade owners in the Outer Rim. The simple graphics and straightforward gameplay creates a low barrier of entry for those who want to win some quick credits. The goal of the game is to consistently spot the Sylop as it moves between multiple locations, with an increasing challenge. |
Characters
| Screenshot | Name | Transcription | Expansion |
|---|---|---|---|
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Aila Bren | Aila Bren is a slicer and computer expert who has made a living freelancing for the syndicates on Toshara. She became well-known around Mirogana for being fast, efficient and most of all discrete. But seeing Toshara fall victim to the Empire and the rival syndicates had made Aila want to start fresh off-world, seeking new opportunities in the greater galaxy. | |
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Aksali Noll | Aksali Noll is the ambitious leader of a Tosharan scrap gang know as the Starfallers. As a young women, Aksali turned on her family of simple scavengers, selling her services to the Empire to learn from their ruthless tactics. As a result, the Starfallers became some of the most dangerous bandits on Toshara. | Wild Card |
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Ank Parako | Ank always had an aptitude of chemistry and a taste for danger, spending decades moving on to bigger and bigger jobs with her husband Pirrip. Their final job together was breaking into a Black Sun vault, which would've been a success if Pirrip's heart didn't give out during the robbery. Now Ank has accrued immense debts to the Ashiga Clan without her former partner in crime by her side. | |
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Asara Deyn | Asara realized early that he could read people and talk himself out of anything. Asara idolized his sister Calys, and as she organized a burgeoning rebel cell, Asara helped by spying on Imperial patrols. When Calys said she wanted them to leave and join the fight amoung the stars, Asara was scared and told their parents. Calys slipped away in the night and died in battle, leaving Asara feeling immense guilt. | |
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Bib Fortuna | Bib Fortuna is the majordomo to Jabba the Hutt and takes care of business around the palace and acts as Jabba's chief adviser. even though Bib has been at Jabba's side for as long as anyone can remember, he is at hear a selfish and manipulative person. Some suspect that Bib is just biding his time, waiting for the right opportunity to betray Jabba and take over his syndicate. | |
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Bosnok | Bosnok always had a knack for numbers, spending the greater part of his life drifting through the galaxy doing quick jobs that paid fast. He became proficient at counting cards in Sabacc, but eventually picked the wrong table and was quickly arrested. Governor Thorden saw great use of Bosnok's abilities and instead of a prison cell offered him a job managing records of the Empire's shady dealing on Toshara. | |
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Bram Shano | Bram is the owner of The Broken Hoof in Canto Bight's Worker's District, and has looked after Kay for years with free meals and an attic to sleep in. Aside from bartending, Bram is is broker for illegal jobs, finding work for Kay as well as other thieves and grifters. Despite his gruff exterior, he deeply cares for Kay and wants her to learn from her own mistakes. | |
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Danka Orsato | Danka is an independent broker on Toshara who's working with the toughest syndicates in the galaxy. Gruff but likeable, tough but fair, Danka's carved out a place for herself in the underworld. After getting tangled up in some bad deals on Mon Cala at a young age, Danka fled her home and landed on Toshara with nothing, building an empire of her own using nothing but her wits and confidence. | |
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Dennion | Dennion is a rebel spy who was conscripted by Imperial security to fight insurgents on their home world. Dennion tried to convince everyone that they had to conform to survive, but that changed when they found themselves standing over the bodies of friends who had taken up arms against the Empire. Dennion switched sides and although they are filled with regrets, they are now seeing a freedom they couldn't imagine. | |
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Eleera Soi | Eleera is a senior member of the Crimson Dawn syndicate, focused on leading their operation on Toshara to collect intel, find recruits, and undermine the Pykes. Knowing Qi'ra personally, she has earned a great degree of trust to carry out her work as she sees fit. Eleera has never been interested in leading, preferring instead to stay in the shadows so she can slip away if things get too complicated. | |
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EY-E9 | EY-E9 is a protocol droid who was tasked by the Morenia's original captain to increase their profit margins. Taking an optimal approach, EY got rid of the captain and helmed the Morenia herself, turning the ship into a lucrative underworld casino. Since then, EY has been an untouchable icon whose charm, grace and keen business sense has drawn some of the best Sabacc players in the galaxy. | Wild Card |
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Gedeek Obaz | Raised in Canto Bight's Worker's District, Gedeek's criminal career started by modifying mouse droids to steal for him. When he was a teenager, he became fast friends with Kay Vess and the pair made some decent credits grifting together. When a casino scame became too successful and attraced the attention of the Canto Bight Police, Gedeek had no choice but to enlist in the Empire and leave Canto Bight behind. | |
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Gorak Palas | Gorak is a Pyke crime lord who established the Pykes as the most powerful syndicate on Toshara. he surrounds himself with fineries and spends lavishly wherever he goes. With the governor of Mirogana on his payroll, Gorak knows the importance of social manipulation — well aware that the perception of wealth and power are just important as actualy having them. | |
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Governor Thorden | Thorden has served as the Imperial Governor of Toshara since the Empire first established its outpost on the moon. Expecting the position to be a springboard for an impressive career, Thorden was stupefied when the Empire pulled back on support from the moon. Since then Thorden has mingled with crime syndicates and smugglers, building an empire of his own. | Wild Card |
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Hondo Ohnaka | Hondo Ohnaka is a notorious pirate with a career that goes back to the Clone Wars. Hondo was the captain and leader of the Ohnaka Gang, but a series of bad choices and unfortunate circumstances left the old pirate alone and without a crew. An incurable optimist, Hondo is still on the lookout for the next bid adventure that will continue his self–professed legend. | A Pirate's Fortune |
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Hoss | Hoss is an outlaw legend, known for his wild gambling, his collection of powerful weapons, and risk-taking. But Hoss didn't know when to stop. In one bad game, Hoss lost everything — more than everything, as he left the game massively in debt. With no ship, no crew, and no way out, he wandered into the dunes, looking for anyone he could trick into handing over their credits. | |
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Jabba the Hutt | Jabba the Hutt is one of the galaxy's most powerful gangsters, with far-reaching influence in both politics and the criminal underworld. Jabba rules his syndicate from his palace on Tatooine, where he holds both the underworld and the local economy in his grip. Jabba is famous for his decadence and ruthlessness, and he keeps a menageries of wild beats in his palace as a show of power. | |
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Jaylen Vrax | Jaylen Vrax is a crime lord who has been running heists and smuggling rings for years across the whole Outer Rim, always staying independent of the major crime syndicates. A charming and clever outlaw, Jaylen is well-connected and is used to getting people on his side. He is typically accompanied by his personal enforcer droid ND-5 who he trusts more than anything due to the custom-made restraining bolt. | |
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Kay Vess | Kay Vess is a young thief from Canto Bight's Worker's District who's running out of marks. Together with her pet and partner in crime, a merqaal named Nix, Kay is looking for a big score to get them set for life. Ever since she was left behind by her mother, Kay has rented a room from a bar owner named Bram who is the closest to family she has left. | |
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Krisk Ashiga | Krisk Ashiga is the heir to the Ashiga Clan's throne. Krisk has always known that her time would come to take the clan, but as the Queen's grip on both the clan and Kijimi is faltering, Krisk believes she must expedite the process and turn on her mother. Krisk is pragmatic and dutiful, and a firm believer that the hive's interests supersedes everything. | |
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Lando Calrissian | Lando Calrissian is a gambler, smuggler and former baron administrator of a Tibanna gas colony on Bespin. After losing the colony to an Imperial occupation, Lando's chief concern has been around rescuing his friend Han Solo, who is frozen in carbonite and put on display in Jabba's palace on Tatooine. Rumor has it that Lando is getting a bit too familiar with the Rebel Alliance lately. | |
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MT-7 | MT-7 is a BX Commando droid from the Clone Wars. But unlike ND-5, he never saw much action. His very first mission was to travel to Akiva with a squad of B1 Droids and find the crashed ship of a high-ranking Separatist officer. But disaster struck almost immediately: he was secretly damaged in one of the planet's legendary torrential downpours and separated from the rest of his crew. | |
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ND-5 | ND-5 is a BX Commando droid from the Clone Wars who works as a personal enforcer droid for the crime lord Jaylen Vrax. ND-5 hides some of the damage with a large trench coat and tends to avoid talking about his past. He is forced to work with Jaylen due to an intrusive restraining bolt but he has come to accept that he is a mere tool to be used. | |
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Nix | Nix is a merqaal who has been Kay Vess's best friend and loyal partner in crime since she was a kid. Nix's background and home planet are unknown, but he is immensely loyal to Kay and will never leave her side. Together, Kay and Nix have made Canto Bight their prowling grounds, and Nix's innate abilities of climbing, jumping and sensing danger has been a perfect complement to Kay. | |
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Lady Qi'ra | Qi'ra grew up as a scrumrat in Corellia's criminal underworld. After working for Crimson Dawn and their leader Dryden Vos, Qi'ra eventually climbed her way up to the top as the new leader of the syndicate. While Crimson Dawn was assumed gone for years, they have recently resurfaced as a powerful player in the galactic underworld, with Qi'ra leading the syndicate with poise, intelligence and determination. | |
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Queen Ashiga | Queen Ashiga has ruled the Ashiga Clan for generations, admired for holding back the Empire from Kijimi. At the breakout of the civil war, the Queen finally gave in to Imperial pressure, giving them access to Kijimi's rhydonium mines in exchange of weapons contracts. The Queen's concessions have become widely criticized, making her distraught and vengeful to the point where a coup is building up in the clan's own ranks. | |
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Quint Cresadde | Quint Cresadde is a former pirate who worked with the notorious private Gwarm. While she had immense success as a pirate, especially thanks to her gunslinger skills, Quint eventually realized that the lifestyle had made her a heartless person. Buying her way out from the gang, Quint returned home to Wayfar on Tatooine, putting her skills to better use to help the locals, earning their trust to become their sheriff. | |
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Riko Vess | Riko Vess is Kay's mother and a talented thief and slicer. Riko raised Kay in the Worker's District in Canto Bight and taught her daughter everything from slicing to lockpicking and grifting, with Riko seeing no other choice to survive in the unforgiving Worker's District. At some point, Riko decided to leave Kay behind and her whereabouts since then are unknown. | |
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Rooster Trace | Rooster's been in the mercenary game for longer than anyone else in the Mid Rim, and a hired gun doesn't survive mutliple wars and regime changes without being pretty damn tough and very damn mean. Some mercs like to pretend that the job is purely business, that feeling don't enter into it. As far as Rooster's concerned they're kidding themselves. | |
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Selo Rovak | Selo Rovak is a young native Tosharan. She was raised in a windfishing settlement, always dreaming of a different life but she couldn't leave her family behind, She decided that if she couldn't change the galaxy, maybe she could change Toshara. So, she spent her time creating gadgets that would streamline windfishing, devices that took advantage of the strength of Toshara's wind. | |
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Sliro Ruback | Sliro is a crime lord and leader of the Zerek Besh crime syndicate which he runs from a palace in Canto Bight. Sliro is often seen mingling with the rich and powerful in the city's casino district, using both charm and intimidation to gain their favor. While he and Zerek Besh are widely known in the underworld, Sliro has always manged to stay influential among Canto Bight's elite. | |
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Stinger Tash | Stinger Tash is the captain of the Rokana Raiders pirate gang who climbed up the ranks by being smarter and more ambitious than her peers. Leading according to the egalitarian Rokana Code, Stinger insists on giving everyone on the crew a voice, even though she can usually get things done her way in the end. Lately, she has become obsessed with the stories of the fallen Khepi civilization, and the promise of immense power and wealth hidden within their final resting place. | A Pirate's Fortune |
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Surat Nuat | Surat is a vicious crime-boss who notoriously murdered his own parents and keeps his own brother frozen in carbonite in his office. Surat has recently established close ties with the Hutt Cartel, causing him and his gang of henchmen to become an extended arm of the Hutts' business on Akiva. Surat is the owner of The Alcazar in Myrra, a popular cantina among outlaws and fugitives. | |
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Teeka | Teeka is a Jawa scavenger, mechanic and trader who works with her tribe around various settlement on Tatooine. She has a wide reputation for being a shrewd and cleaver entrepreneur who can sell almost anything at a mark-up, earning the tribe great profits. More importantly, Teeka is a skillful mechanic who can handle almost any type of vehicle or machine with great results. | |
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Temmin Wexley | Temmin Wexley is an Akivan boy whose father was arrested by Imperial forces for carrying messaged for the Rebel Alliance. Temmin was left on Akiva by his mother Nora who joined the revels as a transport pilot. While he was left in the care of his aunt Esmelle and her partner, Temmin has insisted on living alone in his family home scavenging droid parts and working on various projects. | |
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Vail Tormin | Vail is a bounty hunter who was raised by a syndicate enforcer and a pirate who taught her that looking out for a number one is the only true law of the galaxy. As soon as she was old enough, she set off to make a name for herself as a bounty hunter. After losing part of her hand to an assassin, Vail installed cybernetic prosthetics to become even more dangerous. | |
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Waka | Waka is a mechanic and scavenger on Toshara. He has dreamed his whole life of greatness, wealth, comfort and power — but he was never a fan of the whole "hard work" thing. A self-interested mechanic with big ambitions but not a lot of foresight, Waka leaves behind a trail of failed grifts and burned former allies, giving him a reputation was unreliable. |
Creatures
| Screenshot | Name | Transcription | Location |
|---|---|---|---|
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Aglis flyer | Aglis flyers, or just flyers as they're often known colloquially by Tosharans, are winged creatures that are popular for their delicious meat. The aglis flyers are notorious for stealing anything they can get their hands on, hoarding belongings in remote nests. Even though they are both agile and have highly developed senses of sight, the Tosharan wind-fishing nets are very effective in capturing them. | Toshara |
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Apono moth | Apono moths are insects native to Toshara that have developed strong wings that allow them to stay airborne despite the moon's harsh winds. The Aponos' wings are covered in vibrant and changing colors which they use to communicate with each other. Their fat bodies and tendency to stay at low altitudes have made them a primary target for gushiros. | Toshara |
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Bantha | Banthas are large, hairy mammals with spiraling horns that are often used as domesticated herd animals. Banthas are omnivores and can sustain energy with out food or water for long stretches of time. Many farmers used banthas for their milk, meat and bantha leather. | Tatooine |
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Bonegnawers | Bonegnawers are large birds of prey native to Tatooine with strong beaks that can crush rocks and bones. They are known for stalking relatively large prey and consuming them on the spot, taking the bones back to their nests to feed off the marrow and share it with their young. | Tatooine |
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Dewback | Dewbacks are large thick-skinned reptiles that are native to Tatooine. Their ability to be trained and domesticated, as well as their innate resilience and durability, have led to them being used as mounts by both locals on Tatooine as well as Imperial troopers. | Tatooine |
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Dust rat | Dust rats are common rats that can be found across all of Tatooine's settlements. Relying entirely off leftovers and trash from people, the dust rats are widely considered pests that can severely damage farms and houses. | Tatooine |
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Flyhorn lizard | Flyhorn lizards are solitary creatures that live out in the desert, using their tails and horns to catch condensation and smaller insects while staying cool in the sand. Some moisture farmers have a habit of observing flyhorns near their farms to evaluate their yields. | Tatooine |
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Gushiro | Gushiros are small evasive mammals native to Toshara. The have long and slender bodies covered in dense fur. They mostly move around shurblands hunting for insects or smaller rodents, but they can also be seen in settlements, eating garbage of leftovers. Many cantina and restaurants have to have strict sanitation rules to ward off gushiros, as they are known to break into garbage containers. | Toshara |
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Henku | Henku are large warm-blooded mammals with thick skins and fur that can make them ideal cattle for cold worlds like Kijimi. The henku are believed to share a common ancestry with banthas, and they are also used for their milk, meat and leather. Fishers on Kijimi will often use henku as beasts of burden to transport goods between lakes and settlements. | Kijimi |
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Jabarek lizard | Jabarek lizards can be found across all of Akiva, even though they tend to prefer living around lakes and large bodies of water. The jabarek are excellent swimmers and have two sets of eyes, one of which is especially adapted to spotting fish deep under the surface. | Akiva |
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Kama bird | Kama birds are large birds with wide wingspans that can be found around open savannas on Toshara. The birds are predatory and will actively seek out robuma calves as their preferred prey, circling around herds for long stretches of time before striking. Many robuma farmers will fire blasters at the mere sight of a kama bird, and even wild robumas have learned to keep their calves protected from aerial strikes. | Toshara |
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Krayt dragon | Krayt dragons are massive serpent-like creatures that roam around the desert of Tatooine. While they are known for occasionally attacking settlements, they are primarily a threat to travelers out the sand dunes. | Tatooine |
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Kyumo rabbit | Kyumo rabbits are small mammals that are resilient survivors in the harsh climate on Kijimi. The kyumos' sensitive ears, long nose and high agility make them fully aware of threats in their surroundings, and they will either run or dig into the snow to hide. | Kijimi |
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Massiff | Massiffs are reptilian predators that can be found on Tatooine where they are sometimes domesticated by Tusken or other locals to be used as guard creatures. Massifs have thick and durable hides as well as sharp teeth and strong jaws, making them very dangerous to most organic beings. Their eyes are well-adapted to the dark, and they will often use this to their advantage when hunting prey at night. | Tatooine |
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Monkey lizard | Originally stemming for Kowak, the Akivan monkey-lizards are assumed to have been accidentally introduced to the Akivan ecosystem by a careless traveler. The monkey-lizards' ability to live off of almost any type of sustenance cause their population to explode, where many of them actively seek out settlements and travelers in the jungle to steal food and valuables off them. | Akiva |
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Nobaki rat | Nobaki rats are small rat-like creatures that can be found everywhere in Kijimi City. Like rats on many other worlds, the nobaki live off whatever trash and leftovers people leave behind, and they are considered a pest. The nobaki are still very populate among children, which has led to some people keeping tame nobaki as pets. | Kijimi |
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Robuma | Robuma are mammal herbivores that were domesticated when the first refugees landed on Toshara. They are herd animals by instinct, and wild herds of robumas can still be found roaming the savanna. Most Tosharan farmers will have them released in grazing territories as well, using speeders and droids to move them. Robumas are essential to Tosharan culture, with their milk, meat and leather commonly used in various ways. | Toshara |
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Ronga bug | Ronga bugs are small insects with light-emitting organs that allow them to locate each other in darkness, and can be mostly found outside of Toshara's settlements. Ronga bugs are traditionally considered bringing good fortune if they land in someone's hand, and many Tosharan fairytales and folk stories revolving around receiving advice or wishes from magical ronga bugs. | Toshara |
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Scurrier | Scurriers are small and skittish rodents that nest in the wilds on Tatooine but can often be found around settlements as well. They usually travel in groups and will often scatter at the slightest threat, with even their names coming from their swift and nerbous movements. | Tatooine |
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Shaparak | Shaparaks are robust insects with expressive patterns on their wings to scare away predators. The shaparaks are docile and intelligent, and they will emit pacifying waves with their wings to subdue potential threats. Many Akivan believe watching wild shaparaks can have s soothing effect on anxious minds. | Akiva |
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Sketto | Skettos are nocturnal blood-sucking flying reptiles that can be found in caverns on Tatooine. While they mostly feed off smaller insects, they are also known for latching onto large creatures, like banthas and dewbacks, extracting nutritious blood from them overnight. | Tatooine |
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Slygel | Slygels are a soft-bodied invertebrates with gelatinous skin that can be found in Toshara's orbit. They feed pff energy supplies from starships and satellites powered with energy cells, with dormant sublight engines being able to sustain hundreds of slygels for multiple cycles. Expired slygels will vaporize and scatter into a surge of bubbles before fading, and will typically release burst of energy on contact. | Toshara |
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Sommato bird | Sommato birds are freshwater birds that live near large bodies of water. Their skin is covered in scales and they have large webbings on their feet, which makes the sommato birds excellent swimmers and divers. | Akiva |
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Valarac | Valaracs are nomadic birds with exceptional vision that allows them to hunt prey at great distances. Their wing serrations allow them to fly quietly, making them virtually silent right before striking at prey. While valaracs will often move around Kijimi in search for warmer climates, they can often be found around thermal wells while migrating | Kijimi |
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Varaki | The varaki are fierce predators native to Toshara that typically feed off smaller animals. Many Tosharan farmers have had to make special precautions to protect grazing robumas from varaki attacks. While this hard stance against varaki has reduced their population significantly, remaining varaki have adapted and become exceedingly clever. They have excellent senses of smell, and their hardened tails can release sharp quills when threatened. | Toshara |
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Venga | Venga are amphibians on Akiva that can mostly be found in the wetlands, even though they will migrate to other areas in search for food, particularly during rain seasons. They are opportunistic predators who will stalk and ambush their prey, and their enhanced senses can make light of almost any type of natural camouflage. | Akiva |
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Ya-ya fly | Ya-ya flies can be found everywhere on Akiva. While they don't present a threat to most organic beings, their numbers have earned them a reputation of being one of the worst annoyances about Akiva. Ya-ya flies will arrive in large numbers after rain seasons, which led to some people catching them as a source of food. | Akiva |
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Yubesho rat | Yubesho rats are some of the most despised pests on Toshara, outnumbering sentient beings in Mirogana at least ten-fold. They are evasive, aggressive and will dig through dirt, wood and even metal with little effort to get a hold of food. While they are nearly blind due to living mostly underground, their heightened sense of smell lets them seek out food from great distances. | Toshara |
Factions
| Screenshot | Name | Transcription | Expansion |
|---|---|---|---|
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Ashiga Clan | The Ashiga Clan is a reclusive crime syndicate from Kijimi, centered around a hive of Melitto. Ruled by the singular authority of their Queen, the Ashiga act as a single, indivisible unit, which has helped them outlast many challeneges in Kijimi's criminal underworld. However, following the Queen's decision to expand to other systems, and sell off resources to the Empire, the once intact hive is now suffering internal turmoil. | |
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Crimson Dawn | Crimson Dawn recently emerged from relative obscurity under the new leadership of Lady Qi'ra. Crimson Dawn is incredibly evasive, avoding driect confrontation with rival synsicates in favor of political schemes, espionage and assassinations, Everything that Crimson Dawn does serve a higher, secret agenda, with some believing that they have deliberatly orchestrated a syndicate war between their rivals for their own ends. | |
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Galactic Empire | The Galactic Empire was formed in the aftermath of the Clone Wars. Ruled from Coruscant under Emperor Palpatine, the Empire occupies most major system in the galaxy, and is engaged in a violent civil war against a widespread rebellion. The Empire is terrible for business for outlaws and they will go to great lengths to hunt down and punish criminals. | |
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Hutt Cartel | The Hutt Cartel is an ancient criminal organization with an abundance of wealth and power. While the cartel has traditionally been ruled by a council of Hutts, recent developments have led to Jabba Desilijic Tiure becoming the single-most powerful crime lord in the cartel. The Hutt Cartel is debauched and ruthless, relying on brute force and intimidation to seize power and defeat their enemies. | |
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Pyke Syndicate | The Pykes are an old and wealther syndicate that vaules tradition and status. Their spice mining operation on Kessel is further complemented with coaxium, smuggling and black-market distribution. The Pykes are spread out across the galaxy and are invovled in every possible criminal enterprise. Their operation is increadible well-funded, with starfighters, freighters, and advanced weaponry of every kind. They are a dangerous enemy and powerful ally. | |
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Rebel Alliance | The Rebel Alliance is a resistance movement engaged in a civil war against the Galactic Empire. Following a major win with the destruction of the Death Star, the rebels are now on the backfoot after a devastating defeat on Hoth. Now the rebel fleet is scattered and hidden, and rebel agents attempt to regroup to pick up the fight once again against the Empire. | |
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Rokana Raiders | The Rokana Raiders is a band of pirates that emerged during the Galactic Civil War. Under the leadership of the young and ruthless Stinger Tash, the raiders follow a code of collective decision making where all important issues are put to a vote. | A Pirate's Fortune |
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Sixth Kin | Sixth Kin is a criminal organization based in Canto Bight's Worker's District. While considered small-time by galactic standards, Sixth Kin holds a lot of power in the Worker's District. Operation from the nightclub Club Tarsus, they make money by smuggling exoctic animals, staging fights and races, and selling counterfeit luxury goods. While some avoid dealing with Sixth Kid dur to their bad reputation, many have no choice but to give them their dues. | |
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Zerek Besh | Zerek Besh is a new crime syndicate in the galactic underworld. Led by the wealther Canto Bight socialite Sliro, the syndicate has had immense success undercutting the competition, disposing of enemies and establishing lucrative smuggling routes. With expertly trained enforcers, and suspiciously deep prockets, Zerek Besh is involved in a variet of illegal activities, such as smuggling, extortion and gambling. |
Galactic Street Food
| Screenshot | Name | Transcription | Location |
|---|---|---|---|
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Che Mosskà | Slow-grilled sweet mosskà on the cob, freshly picked from the steppes of Toshara. served with mashed deikkò root and jerà peppers. | Toshara; Mirogana |
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Duradan Soup | Fisherfolk's broth with sweet algae and larvae simmered in Buyan-Ki mineral water. Served with a frozen chakino eel from the deep lakes. | Kijimi; Kijimi City |
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Kurado fruit platter | Fresh kurado fruit servied in the traditional Akiva style. | Akiva; Myrra |
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Sketto Chuga | Fried sketto meatballs and chuga fruit on a skewer served with pickled legume puree and hot kankee spice | Tatooine; Wonto District market, Mos Eisley |
Locations
| Screenshot | Name | Transcription | Expansion |
|---|---|---|---|
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Abandoned Moisture Farm, Tatooine | The abandoned moisture farm once belonged to the influential Darklighter family before it fell into dereliction. The broken vaporators have created a surge of moisture inside causing the vegatation to grow exponentially. | |
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Achra Station, Akiva | Achra Station is an old Trade Federation supply station that was used to resupply and refuel ships. Since the end of Clone Wars, the space station has become an independent trade hub that attracts smugglers and black market merchants who want to make money outside of the satrapy's purview. | |
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Ahia-Ko Temple, Akiva | The Ahia-Ko people have left numerous temples beind before going extinct, and many of them feture advanced trechniques that are still inspiring new architects on Akiva. Historians are still unraveling the meaning of different buildings and temples, discovering that the Ahia-Ko were complex people with different schools of thought. | |
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Akiva | Akiva is a hot and humid planet in the Outer Rim Territories, famous for its heavy rainstorms. While the planet is under Imperial control, they rule it indirectly via the Akivan satrapy and only visit during the decennial tax audits. Because of the Empire's general absence, and the planet's history of separatist droid production, Akiva is festered with corruption and thriving black market. | |
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Ancient lair, Tatooine | The ancient lair was the habitat of a massive Krayt dragon that has since been abandoned, leaving nothing but bantha bones behind. The large interior of the cave system, as well as the intimidating entrance, has led to a gang of bandits using it as their hideout. | |
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Ashiga Clan District, Kijimi | The Ashiga Clan District is the area surrounding the Dai Bendu Monastery, where the Ashiga Clan retains full control and owns all the properties. While the clan's influence extends to the spaceports and cantinas in the city, their footprint is comparatively small to the full scale of Kijimi City. | |
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Ashiga Clan stronghold, Kijimi | The Ashiga Clan stronghold is a Dai Bendu monastery that was once the main headquarters of the monks of the Dai Bendu order. The stronghold has changed hands ever since the monks disapeared from Kijimi, but the Ashiga Clan laid claim to it shorty after arriving on Kijimi during the High Republic. It is commonly believed that whoever holds the monastery holds the city in their hands. | |
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Ashiga weapons factory, Kijimi | The Ashiga weapons factory is a factory where the Ashiga Clan has been making blaster rifles and vibroblades for generations. After Queen Ashiga opened up Kijimi to the Empire, the factory has been repurposed to focus on producing powerful explosives for the Empire, which some Ashiga Clan members believe is a betrayal of the clan's values. | |
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Bestine, Tatooine | Bestine is a small city on Tatooine that supports nearby moisture farmers with trade opportunities, a spaceport as well as other types of facilities. When the Empire increased their presence on Tatooine after the Battle of Yavin, they established their main administrative offices in Bestine. | |
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Canto Bight, Cantonica | Canto Bight is a city of contrast. It was built for the sole purpose of offering the greatest, most exclusive and expensive entertainment available in the galaxy, but it also contains a vibrant Worker's District where thousands of people reside making a living off the tourism. The city is constantly evolving, with new distractions constructed onto the city's core every cycle. | |
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Cantonica | Cantonica is a desert planet in the Corporate Sector and home to the casino city Canto Bight. Canto Bight is exclusive and expensive, drawing wealthy visitors from every corner of the galaxy to enjoy the finest recreation and entertainment available. On the southern stretch of the city lies the Worker's District, home to the city's workers as well as opportunists looking to exploit the city's abundance of wealth. | |
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Casino District, Cantonica | The Casino District is the main draw of Canto Bight, where wealthy tourist spending their time in luxury hotels. the various casinos or any of the other countless entertainment venues available. The Casino District is under strict security by the Canto Bight Police, and every thief and outlaw in the Worker's District know to keep a low profile in there. | |
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Chalmun's Cantina, Tatooine | Chalmun's cantina is one of the most popular cantinas in Mos Eisley, with a reputation for being a hotbed for bounty hunters, smugglers, and fugitives. While the cantina is owned by a Wookiee named Chalmun, the bar is usually tended by other staff. | |
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Club Tarsus, Cantonica | Club Tarsus is a nightclub run by Wen Delphis and the Sixth Kin gang, and it's one of the seedier places in the whole Worker's District. While the club has headlined some celebrated musicians over the years looking for credibility, it's also a place where the hardened Sixth Kin enforcers and their associates do business with smuggling, blackmail and assassinations. | |
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Crescent Royale Casino, Cantonica | The Crescent Royale Casino is one of the main attractions in Canto Bight, and one of its oldest venues. Connected to the popular fathier race track, the Crescent Royale has numerous gambling halls, private rooms, theaters, restaurants and a hotel. Many guests will go to Canto Bight simply to stay at the Cresent Royal, finding no reason to ever leave the building complex. | |
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Crimson Dawn District, Kijimi | While Crimson Dawn has not had a major presence on Kijimi for long, they were quick to establish themselves near their main holdout, The Wellspring. In the district, Crimson Dawn have set up a network of spies and informants that have successfully infiltrated nearly all organizations on the planet. | |
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Crimson Dawn District, Toshara | Crimson Dawn are light and leen on Toshara, operating from a small district in Mirogana. Unlike the Pyke, who are brash and provocative with their territories on the moon, Crimson Dawn emphasize versatility and leverage. The district itself is of little value, but it's a good location to organize their operations. | |
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Crimson Dawn Hideout, Toshara | While Crimson Dawn mainly operates out of a district in Mirogana, they also hold a hideout outside the city. This discrete hideout is used for smuggling goods, monitoring communication and producing equipment and counterfeited credits. | |
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Daruda Diner, Toshara | Aside of the landing pad and mechanical shops, Daruda Diner is the main attraction on Jaunta's Hope. The diner was originally run by a retired mechanic but it has become a hotbed of criminal activity away from the peerung eyes of the Pykes in Mirogana. The basement has been refurbished into a speakeasy where Imperial and criminals alike collude, making some of the most profitable deals on Toshara. | |
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Dead Sarlacc, Tatooine | This dead sarlacc has been left in the desert for years, leaving its massive body a strange landmark in the hostile desert landscape. Some scavengers have explored the insides of the sarlacc, in the hope of finding lost treasures. | |
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Excavation Site 12, Akiva | is an Imperial dig site operated by the Imperial Department of Military Research. The site was built to excavate the impact of a meteorite and conduct research on potential military applications of the material. | |
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Fort Sunfire, Tatooine | Fort Sunfire is a supply depot on Tatooine that is used to hold and secure supplies to support the local Imperial detachment. The depot contains enough food and water rations to last several months. | |
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Fuel Station Visavi, Toshara | This Imperial Fuel Station was transported to Toshara's orbit in the early days of the Empire's occupation of the moon as a means to sustain large cruisers and transport shuttles. Following Governor Thorden's increase corruption, the fuel station is now mostly used to hold illegal goods and to handle high-value transactions from approved crime syndicates. | |
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Hauler's Keep, Khepi system | Once a prosperous mining station, Hauler's Keep is not controlled by the Miyuki Trade League. the facility also has the distincition of being the sole trading hub and refueling port in the Khepi System. Hauler's Keep is home to scrappers, smugglers and syndicate agents alike, all looking to find their fortune in Wild Space. | A Pirate's Fortune |
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Hutt Cartel District, Myrra | The Hutt Cartel District in Myrra is a recent development, following the crime lord Surat Nuat's fragile alliance with the Hutts after the death of the Hutt Council. The Hutts have aggressively expanded into Myrra's droid black market, and have managed to carve out a significant market share for themselves. | |
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Hutt Cartel Distrct, Tatooine | The Hutt Cartel District is an area around Jabba's townhouse, his favored location when having to travel to Mos Eisley personally. The district contains a courtyard with some lush vegetation, a district difference from the dust-covered streets outside. The district is fully locked down by Jabba's enforcers where they openly handle illegal goods. | |
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Hutt Cartel Outpost, Tatooine | The Hutt Cartel Outpost is built on the side of a canyon and features a set of different buildings. The outpost is build to extend Jabba's influence on Tatooine, giving the enforcers a hub from where they can handle tax collection from the locals before delivering to the Jabba in the palace. | |
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Hutt Poaching Station, Akiva | The Hutt Cartel have extended their reach to Akiva by forming a temporary and loose alliance with one of the more influential crime bosses on the planet, Surat Nuat. The Hutts are primarily interested in the planet's droid black market. | |
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Imperial Comm Station, Toshara | Shortly after arriving on Toshara, the Empire established a comm station at the edge of the amberine canyon. The facility give the Empire a wider reach in the Toshaal system with minimal interference, ensuring stable communication between Mirogana and the Imperial fuel station in the moon's orbit. | |
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Imperial Forward Base, Toshara | While the Empire's main foothold on Toshara is in the capital city of Mirogana, they have established outpost in the more remote regions. This forward base was built on top of an amberine structure to send a clear message to the locals that the Empire is in control. | |
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Jabba's Palace, Tatooine | Originally a monastery for the monks of the ancient B'omarr Order, Jabba's Palace is the residence and the primary base of operations for the leader of the Hutt Cartel, Jabba the Hutt. The palace features a throne room, cambers for all of Jabba's workers, as well as a bestiary for [[Pateesa]|Jabba's rancor]] and other wild cretures. | |
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Jaunta's Hope, Toshara | Jaunta's Hope is a small Tosharan settlement outside of Mirogana that was founded as a hub for mechanics and engineers to trade goods to repair ships. After the custruction of the landing pads, the settlement has amassed numerous shops and homesteads, as well as popular diner. | |
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Kassina Outpost, Akiva | Kassina Outpost is a secret listening post on Akiva operated by the Imperial Security Bureau. While the Empire is officially supporting the satrapy on Akiva, the ISB is taking precautions to monitor activity in the system to locate rebel sympathizers and other anti-Imperail behavior. | |
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Khepi | Khepi was a prosperous world that remained outside the Republic since its formation. Organized under a rigid theocratic system, the Khepi accepted their demise when their world was destroyed in a cataclysmic event. While their remains and culture were moved into a tomb hidden deep within the Sayma Nebula, the Khepi system became the side for mining aurodium and roxodium. | A Pirate's Fortune |
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Khepi guardian droids, Khepi system | The Khepi protected their final resting place by installing numerous droids throughout the tomb. Constructed from the same roxodium alloys as the tomb itself, the droids are made to last for thousands of years until the Sayma Nebula eventually collapses into a proton star. | A Pirate's Fortune |
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Khepi Tomb, Khepi system | The Khepi were an ancient and myserious civiliation. When their homeworld was destroyed, all that was left behind was this magificent tomb. Build into an asteroid drifting through the Sayma Nebula, this necropolis is rumored to contained a priceless treasure. | A Pirate's Fortune |
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Kijimi | Kijimi is a cold, terrestrial planet with thick drifts of snow covering its many mountains. While the planet lacks a centralized government, the Ashiga Clan crime syndicates holds immense influence over the planet's population and resources. While the Empire has tupplicaly left Kijimi alone, recent negotiations between the Ashiga and the Empire has led to an increased presence of Imperial troopers. | |
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Kijimi City, Kijimi | Kijimi City was founded long ago by the monks of the Dai Bendu order, and over time the city was raided by pirates and criminals until the monks eventually disappeared. The city became a lawless place, occupied by theives and crime syndicates. During the High Repubic, a clan of Melitto known as the Ashiga Clan established a hive there, evolving into a powerfule crime syndicate that carbed out a large piece of the city for themselves. | |
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Krayt dragon skeleton, Tatooine | This massive skeleton is left untouched in the Tatooine sand dunes, and a sober reminder that the greatest apex predators on the planet witll eventually fall. | |
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Makal's Gambling Parlor, Toshara | Makal's is an old Tosharan parlor that used to be a popular meeting place for Tosharans long before the arrivale of the syndicates and the Empire. Over the years, the parlor got corrupted into a gambling parlor where gangsters, fugitives and other outlaws collude. While Gorak has a private suite upstairs, the parlor is considered neutral ground. | |
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Mirogana, Toshara | Mirogana is the capital city of Toshara and the oldest settlement on the moon. The original Tosharan refugees built the settlement as a way to shield themselves from the harsh winds, and over generations it has grown into a vibrant city. These days the city is under siege by both the Empire and the syndicates, with the Empire hodling the starport, customs and utilities, and the Pykes spreading out into a major district. Many Tosharans who are old enough to remember dream about return to Mirogana's former glory. | |
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Monk's Gate, Kijimi | Monk's Gate is a district near the northernmost wall of the Thieves' Quarter that connects with the Ashiga Clan's District. The Dai Bendumonks would traditionally pass through Monk's Gate when moving between monasteries, temples and other sacred grounds, usually carring lanterns to light their way. | |
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Mos Algo, Tatooine | Mos Algo is an old mining town that was abandoned after the Mining Guild faced diminshing returns from the mining operation. Since then the Hutt Cartel have been using the town as a shadowport for smuggling as well as stoarage hub for certian cargo. | |
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Mos Eisley, Tatooine | Mos Eisley is a spaceport settlement on Tatooine that is widely known in the underworld as a hotbed of smugglers, bounty hunters and other criminals. Beings of all types of species from all kinds of backgrounds live and work in Mos Eisley, many of them on the run from the Empire. | |
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Myrra droid factory, Akiva | The Myrra droid factory is an old droid factory in the catacombs under Myrra. The factory was active during the Clone Wars and produced and reconfigured countless battle droids for the Confederacy of Independent Systems. Following the end of the war, the facility was abruptly abandoned. | |
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Myrra, Akiva | Myrra is the capital city of Akiva and the main foothold of the Akivan satrapy. During the Clone Wars, the city was an important holdout for the Confederacy of Independent Systems, with a droid factory that produced a massive amount of battle droids for the war effort. Like most settlements on Akiva, Myrra is built to minimize impact from the treacherous rain seasons and floods. | |
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Ohnaka Hideout, Tatooine | Hondo Ohnaka chose this ruined settlement for the Ohnaka Gang because of its isolated location in the Dune Sea. When the Imperials on Tatooine got suspicious, Ohnaka and his crew abandoned their 'oasis in the desert' and moved on. A good pirate never stays in one place for long. | A Pirate's Fortune |
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Pillar Forest, Tatooine | The Pillar Forest is a section of plains with some unique rock formations that was once a notable landmark during some of Tatooine podraces. | |
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Pyke Crystal Mine, Akiva | The Pyke Syndicate have a well-established presence on Akiva. Aside of the typical spice trade and other black market interests, they are also invested in the acquisitions and export of certain valuable crystals that can be found on the planet. | |
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Pyke poaching station | The Pykes used this station to hold and process captured robumas. The Pykes were quick to realize that the native robumas were sturdy animals with touch skin that can be processed into valuable leather. The operation is still small-scale but Gorak believes it can be expanded over time, especially to shut out the Hutts from one of their wheelhouse markets. | |
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Pyke Syndicate District, Akiva | The Pyke Syndicate holds a sizable district in Myrra, staying in the satrapy's good graces by paying exuberant taxes for the land. While the satrapy claims to be strictly opposed to any form of organized crime, the Pykes have managed to bribe and coerce most influential representatives to stay alomost untouchable. | |
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Pyke Syndicate District, Toshara | After the Pykes carved out a place for themselves in the higher echelons of Toshara's economy, they naturally sought the best real estate that Mirogana had to offer. The Pykes district is set up around an old Tosharan temple, and it's the beating heart of the syndicate's operation on Toshara. | |
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Pyke Syndicate stronghold, Toshara | The Pyke Syndicate's main foothold in Mirogana is in a former temple. This building grants the Pykes a lot of security and influence in the city, and they use the building to manage their operations in the sector and to store valuable goods away from the prying eyes of the Empire and their rivals. | |
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Pyke Syndicate workshop, Toshara | The Pykes used this mechanics shop to break down stolen starships and speeders, either stripping them down to their most valuable parts or rebuilding them into proper smuggling vehicles. While the Pykes are mostly focused on the resources being smuggled, the abundance of ship's and mechanics on Toshara has created an opportunity they cannot ignore. | |
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Queen Ashiga Statue, Kijimi | The Queen Ashiga Statue is located near the entrance of the Ashiga Clan District and depicts the ruler of the clan Queen Ashiga. The statue is built with several tactile inscriptions, creating an evocative presence for the eyeless Melitto members of the clan. | |
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Renpalli Station, Toshara | This space station is an independent facility that allows pilots to refuel and repair their ships, as well as trade goods, without having to touch down on Toshara proper. The space station has especially been used by larger cargo ships, but overtime the space station has become its own meeting spot for smugglers and syndicate enforcers to meet and do business. | |
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Research Station 57, Akiva | Research Station 57 is an Imperial facility operated by the Imperial Department of Military Research. The facility's focus is to collect samples from Akiva's flora and fauna in an effort to evaluate potential military applications. The project has led to several discoveries, mainly around toxicology from venomous plans and creatures. | |
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Salea's Hand, Akiva | Salea's hand is a large tree that holds some significance in Akivan history, with several stories and poems written about people meeting and reuniting underneath is crown. The tree itself is protected under Satrap law. | |
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Sashin, Akiva | Sashin is a village on Akiva situated in the forested slopes of Stratha Peaks. The village comes from a rich history of pottery, using mud from the flooded river bands to create traditional Akivan pots and bowls. The village is a testament of the simple and peaceful life that can be found on this world. | |
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Sayma Nebula, Khepi system | The Sayma nebula is a vast nebula in Wild Space with a maelstorm of ionized gas that reached into the Khepi system. Pirates and fortune–seeker have been exploring the dangerous nebula for years, searching for the hiddem Khepi Tomb, which is rumored to be filled with immense treasure. Many have made the journey, but no one has ever come back. | A Pirate's Fortune |
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South Stretch Worker's District, Akiva | The Worker's District in Canto Bight was established when the city was first constructed, and it has lived on for years as its own separate district. This is where construction workers, hosts, valets, maintenance staff, and countless other workers live, hidden away from the luxurious facade of the Casino District. Over time, the Worker's District has been reconfigured, with many buildings demolished with little forewarning. | |
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Tatooine | Tatooine is a barren desert planet in the Outer Rim Territories with a binary sun system that exposed the planet for immense temperatures and droughts. The planet is frequented by smugglers and other outlaws looking to lie low or find jobs. The planet is host to several local groups, such as Jawas and Tusken, and is under heavy influence by the crime lord Jabba the Hutt. | |
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The Arch, Tatooine | The Arch is an underpass formed from the mountain after centuries of erosion, with a dirt road passing through that makes it an ideal passage for speeder drivers. The Arch has sometimes been know to attract bandits looking to ambush defenseless merchants. | A Pirate's Fortune |
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The Alcazar, Akiva | The Alcazar is one of the most popular cantinas and gambling parlors in Akiva, owned and operated by the gangster Surat Nuat. The cantina is famous for giving their patrons privacy as well as a variety of different games to play. Surat Nuat holds his private office in the cantina, using a carbonite slate containing his brother as his desk. | |
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The Broken Hoof, Cantonica | Bram established The Broken Hoof after retiring from fathier racing, and over the years it has become a popular meeting spot for Worker's District locals. Bram also used it as a front for his work as a fence, and he will move goods and broker jobs for Kay and other associates. Kay rents a cheap space in the attic where she has a bed and the bare necessities. | |
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The Castellan, Toshara | This large cruiser crashed down on Toshara at some point during the High Republic. While the crew and cargo where evacuated shortly after the disaster, the shipwreck has remained mostly intact due to its inaccessible location. Over the years, bands of scavengers have explored the wreck in search of valuables, but most of it is long gone. What remains are dated electronics and ship components that aren't of much value. | |
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The Cauldron, Akiva | The Cauldron is an old cruiser engine that crashed down into the Great Basin and has gradually transformed into an island. Over time, the island formed a small ecosystems with different plants, as well as creatures using it as their home and breeding ground. | |
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The Domak Refectory, Kijimi | The Domak Refactory is an old refectory that belonged to one of the Dai Bendu monasteries that became an open business after the monks disappeared. The refectory specializes in hot teas and soups, with warm thermals that is a welcoming change from Kijimi's cold streets. | |
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The Gate, Toshara | The Gate is a colloquial name for a narrow canyon with a river going though it. The area is a common passage for migrating Aglis flyer, which has led to many Tosharans using it as a spot of wind fishing. | |
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The Morenia | The Morenia is an underworld casino cruiser that regularly hosts exclusive high-stakes Sabacc tournaments. With guest lists of criminal royalty and prize pools woth more than some Other Rim systems, the Morenia is always on the move, staying in hyperspace as much as possible to avoid pirates and Imperial patrol. | Wild Card |
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The Wellspring, Kijimi | The Wellspring is an old bathhouse that was once a popular venue for local to meet up for relaxation and recreation. The bathhouse was taken over by Crimson Dawn shortly after their arrival on Kijimi, and they now use it as an exclusive club for their members and allies. | |
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Thieves' Quarter, Kijimi | The Thieves' Quarter is a district in Kijimi City that was once home to a religious group known as the Brotherhood of the Beatific Countenance. After the bandits and criminal chased the monks from Kijimi, the quarter has become a refuge of thieves and smugglers who want to keep a low profile. | |
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Thorden's personal bunker, Toshara | Preparing for the day the Empire might fall, Thorden has prepared a personal bunker to give himself a leg up in the chaos that would follow. Based in the Mirogana spaceport, Thorden's bunker has all the resources he would need to stay in power, including bacta, coaxium, weapons and credits. | Wild Card |
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Tosche Station, Tatooine | Tosche Station is a power station and machine shop in the desert on Tatooine that is a popular hangout by local teenagers. | |
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Toshara | Toshara is a dangerous savanna moon shaped by strong winds. Once home to the reclusive Tosharan people, the moon has become a hotbed of corruption, ruled by a crooked Imperial governor and several criminal syndicates locked in a perpetual gang war. Everything on Toshara is measured in its value of credits, reputation, or influence, providing an abundances of opportunities and dangers for ambitious scoundrels. | |
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Typhon's Rock, Toshara | Typhon's Rock is a mound in the middle of the Tosharan savanna that has been used as a nest for aglis flyers for generations. The mound slopes are covered in vegetation and individual nests. | |
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Wayfar, Tatooine | Wayfar is an old trading post that eventually grew into a small settlement with residences, utilities and assorted services. Wayfar is under the protection of Sheriff Quint, a local Weequay woman who has manged to keep most Hutt enforcers at bay. | |
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Westhill Palace, Cantonica | Westhill Palace is a luxurious residence up in the Westhill cliffs that has had numerous wealthy residents over the years with its high-secure vault and underground starship hanger. In recent years, the palace is the residence of the socialite Sliro Ruback, the gentleman crime lord of the Zerek Besh syndicate. When Sliro is not out socializing with the galaxy's elite in the Casino District, he will often entertain guests in the palace. | |
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Witch's Finger, Akiva | The Witch's Finger is an eye-catching cliff formation in the jungles of Akiva. The landmark was named by the ancient Ahia-Ko people an is located near one of their temples. |
Datapads
| Screenshot | Name | Transcription | Location | Expansion |
|---|---|---|---|---|
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Account Closure Notice | All league broker are to close the accounts of Capt. Stinger Tash. We have received reliable reports that she has expired. Her outstanding debts will be extracted from the Rokana Raiders &endash; well, those she didn't zero out with nebula gas. I tried to warn them that the nebula would get them in the end. Reess Passik |
Hauler's Keep | A Pirate's Fortune |
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A Message from the TWS | The gushiro west of the river fork have settled inside an rocky alcove near the amberine arch. We encourage you to visit the nest, but DO NOT try and retrieve your equipment. The gushiro will attack at the slightest perceived threat. Take this from someone who is already down to three and half fingers. The Tosharan Wildlife Society |
Toshara; Kadùa Village | |
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Ahia-Ko tower | What an astonishing achievement that the old water tower is still standing. To have withstood all the floods shows superior craftsmanship. The construction alone warrants further study. I will leave the Karaba Foothills at dawn, but I left some supplies in a small canyon at the foot of the tower. Words do not do it justice; you must see for yourself! |
*Akiva; Sashin landing pad *Akiva; north of Pyke Crystal Mine |
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Application Response | Mister Kaslo, The Imperial commission has reviewed your application and identified numerous issues with the purposal. We will not be granting a gambling license at this time. Application Status: Rejected |
Toshara; Kadùa Village | |
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Astromech | DO NOT send R5-P8 out on any more errands. This was the third time he's almost been captured by Jawas. I know he desperately wants to be useful, but find him tasks inside the hideout instead. |
Ohnaka Hideout | A Pirate's Fortune |
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Attention maintenance staff | I would like to know how six primary turbines managed to fail at the same time. I received one hundred and seven reported cased of ruptured eardrums, all in one morning. Pick three of you. I don't care how. They will be cleaning excreta from the fans with very small brushes. Your Facility Administrator. |
Toshara, Thorden's personal bunker | Wild Card |
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Cleanup: Ship crash | Some scuzbag came in too hot on landing and made a mess. We're being sent in to clean up. Everyone say 'thank you Trailblazer 'for the overtime. | Toshara; West of Jaunta's Hope | |
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Combat Report | Improvements needed: - Weapon modules. The more the better. - Further vocal signaling. More threatening, higher frequency. - Larger detection radius. - Pursue mode. Hunt down enemy if they flee. - Bug fixing. Need more testers, sample pool very small. Just 3 so far |
Akiva, Entangled Island | |
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Come upgrade your speeder | Kay, I hope you and the little one are enjoying your modified ride. I wanted to thank you again for your help with the wind turbines. It's been weighing me down for so long, but you really had my back there. If you want me to take another look at your speeder, I'm sure I can make some upgrades to it. Just come by the workshop. You can grab any parts you need from the scrap box and just let me know what you want me to work on next. See you around! Selo |
Trailblazer | |
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Completed, but… | You never said that the target was an Imperial convoy. We stashed hald the score in the mountains south of the compound. We've kept the rest to ourselves. Additional payment for our troubles. We'll be off Toshara before you can read this so don't boother looking. |
Toshara; Sopàshi Farm | |
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Crashed Bala-Bala Speeder | I lost contact with the smuggler sometime after they entered Puke territory. Send a search party to recover the package. We can't risk this information getting into the wrong hands. Brekk Grondo |
Akiva; Hutt cartel district, Myrra | |
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Crashed speeder | Blindfolded. No hands. On fire. If that won't impress him, I don't know what will | Tatooine; Desert Valley | |
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Day 1 | They call this place Tatooine. Our benefactor is convinced this miserable dust bowl harbors phrik worth millions. Whoever they are , I hope they're right. Everyone in camp a story, but tells me I'm not the only one with a bounty on my head. I can see it on their faces — everyone's hiding something. We get along fine, but I won't pretend to know truly know them, let alone call them friends. It is what it is, a ragtag group of criminals looking to change their fortunes. |
Tatooine; Mos Algo | |
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Day 92 | Almost three months of toil, digging, loading, building, blasting rock, cutting paths, choking on sand, and for what? A fistful of phrik… that glimmer of hope we share when we got here is already fading. Supply ships are becoming increasingly sparse, rations are running low, and we've already lost half out crew. Our benefactor's growing inpatient, demanding results. I'm starting to worry there's nothing here. |
Tatooine; Mos Algo mine | |
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Day 140 | It's just me now. the last of the crew left yesterday when our supply ship didn't show up. I guess that means out benefactor has suspended operations. It's too bad I'll have to leave all this equipment behind, but I'd rather spend the rest of my days in a penal colony than sleep another night in this place. Heard there's a town beyond the Dune Sea. Perhaps I could hand myself in, tell whoever'll listen who I really am. |
Tatooine; Mos Algo mine | |
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Demolitions Recommendation | The best demolition expert I ever worked with was a Chadra-Fan. Very sensitive hearing means they can pick up on low frequencies, hear the bombs 'tick'. Plus she had a complete disregard for her bodily safety. I haven't seen her in a long time. The best demolitions duo became a solo act and never recovered, if you catch my meaning. |
Kijimi; Ashiga Clan District | |
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Dispatch From Security Unit A-477 | As instructed, we have observed the Quarren Ultus at the Sabacc tables. Behavior analysis reveals that he is indeed a habitual cheater. Keep a close watch when he starts playing with his chips. This is him trying to draw your attention while he palms a card with his other hand. | Morenia | Wild Card |
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Don't go in there | It's no good, Adden. Forget about the stash. I tired to get the keycard from Scrapper but I couldn't get its panels open. And now that they cut the lights, I can't even find the doshing droid anymore! It's all dusty and strange, this place. And the sound... Something's off here, lad. Let's go back to the tavern and forget our losses. Better not mess with this place. |
Khepi Tomb | A Pirate's Fortune |
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Drop-off point | Bring all the race winnings to our drop-off point. Follow the road to the north when leaving Myrra and go to the small farm after the bridge. Don't talk to anyone. | Akiva; Myrra | |
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Emergency Miyuki caches | Crew, If you are in need of supplies while we prepare, use the holotracker I gave you. I have adjusted them myself so that they can locate Miyuki Trade League caches on the planet surface. Just apparach the cache and activate the holotracker sensors and follow the lead. Jet Kordo |
Toshara; Jet Kordo's vault, Lost Steppe | |
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Encrypted message | ND-5! Didn't expect to hear from you again old man, but a debt's a debt so here's what I know: Admiral Gallia Kryder is Alderaanian and survived the purge by transferring her command to the edge of Wild Space. She's set up a nice little network for herself and runs it all from her flagship, the Reviler. So stay on her good side or the fleet might show up for bombardment practice. |
Trailblazer | A Pirate's Fortune |
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Expedition Journal | Journal of Professor Gil Orum, Imperial Science Academy Khepi Expedition, day ten. On the surface, the Sayma Nebula is a standard Type 15A stellological phenomenon, similar to the Maelstrom Nebula or any larger formations in the Trax sector. But the mysteries beneath are unlike anything I've seen in all my years of surveying. After employing the locals to rig up some improvised magnetoshields, we were able to penetrate the outer layer with out nav systems intact. What we saw beneath the clouds was thoroughly unexpected: another ship, drifting through space and unresponsive to our communications. When we approached, anxious the safety of whatever crew was aboard, it suddenly vanished. I might have questioned my sanity, had not all of us witnessed the same thing. The Khepi system has fierce defenses of a nature I cannot quite determine. It puts me in mind of a sentient creature slashing at the interloper that dared to enter its lair. I try to keep a rational mind, but I cannot help the ominous feeling of trespassing. Of going somewhere I am not welcome. In any case, it will make fore a thrilling holomonopraph. |
Hauler's Keep | A Pirate's Fortune |
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Final research log | Test Unit 08-B has produced fascinating results. The garment's cobolite weave can produce a weapons amplification field 2.41m in diameter. Unfortunately, battle droids exposed to the effect become violently disorented. Given their importance to the war effort, Command has ordered us to halt our work until peace is secured. Sadly, I must admit I agree. Dr. Aiyah Pellorean Research Director |
Akiva; Unidentified Separatist bunker, Karaba Foothills | |
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For Jabba's eyes only | Exalted one, I have managed to make inroads on Toshara. This will be the first of many credit deliveries you can expect from this operation. Let me also take a moment to thank you again for sparing my life, unlike those of the other Hutt enforcers. I do not take that opportunity lightly and will repay it as much as I can. Yours loyally, Verrick |
Toshara; Hutt Cartel storehouse | |
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For your information | A Crimson Dawn operative managed to infiltrate Gorak's inner circle. We searched his living quarters and uncovered multiple bugs. All the data has been destroyed. The culprit was last seen on the outskirts of Mirogana, heading oout into the steppe. Gorak' bounty hunter droid is tracking him down and we have placed guards on the landing pads on Toshara |
Toshara; Lost Steppe north west of Pyke poaching station | |
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Formal attire enclosed | Dear passenger, Please find within your complimentary outfit for the evening. There is not dress code on board the Morenia, but proper attire is strongly encoraged at casino events. Morenia Guest Services |
Morenia | Wild Card |
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From Your Old Captain | Knew you couldn't stay away, Hel. You'll never lose that itch for your trigger finger. The blasted map didn't do me much good, but maybe you'll have a better shot at it. If you can pull it from my bony grip, that is. I'll be waiting for you under the three palms. Make your old man proud. Qorvino |
Qorvino's island hideout, Akiva | A Pirate's Fortune |
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FWD: Next races | I'm forwarding you the identity of the next fathier race winner. Send your payments directly to Arlynn. For obvious reasons, do not communicate via official casino channels. | Akiva; Pyke Crystal Mine | |
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Generator Maintenance Datapad | General report so I don't get yelled at again: This generator is ANCIENT. It's filtering something from the nebula and turning it into energy — I kind of get how it works, but I can't control it. If we overclock it, it seems like the nebula gas could flood outside the mechanism, so let's be... extra careful. |
Khepi Tomb | A Pirate's Fortune |
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Get me a new ship! | I made the transit from Bothawui with my associate by charted cargo vessel. Captain was a Twi'lek who came recommeded by YOUR people. Well, she left the cargo and took off with my secretary. I'm not sure it's entirely wise to be sitting on unprotected payload in thie crime–infested armpit of a system! Get me a new ship and fast! |
Tatooine; Tusken Camp (south) | |
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Get the crew together | Got my hands on a Rokana Raider last night. He said Stinger's dead, along with most of the crew. I smell opportunity. I made him give up the co-ordinates to their hidden asteroid base – it's time we upgrade our digs. Grox Smallhands |
Achra Station | A Pirate's Fortune |
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Get your gear ready | The big shot came through and Aksali asays we're a go. Hope you like heights. | Morenia | Wild Card |
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Grav lock orders | Any commandeered ships are to be locked down immediately — I don't need another one of you claiming you thought a ship was 'up for grabs' and slamming into an asteroid. – Stinger |
Khepi Tomb, Sayma Nebula | A Pirate's Fortune |
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Gwarm's orders | Put aside two spice crates from yesterday's raid. Don't add them to the inventory. Gwarm has a deal to follow up on. Keep Hondo out of it... if that wasn't clear. |
Ohnaka Hideout, Tatooine | A Pirate's Fortune |
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Hey! | I tried to fight, but those stun blasers really packed a punch. By the time I woke up, the Pykes had taken off with the robuma and trashed the place. I hid the family saving. You'll find them on the clifftop behind the farm. All I took was enough credits to buy a ticket to Renpalli Station. Figured I'd hitch a ride to another planet from there. If anyone asks tell them I didn't make it. |
Toshara; Pyke stockroom | |
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History of the Khepi p. 152 | It is difficult to graps the scope of the Great Tomb since we have yet to find any concrete records of its construction. However, High Priestess O'lona stated in a message to the clergy that "it is imperative that everyone is invited into the fold. Our very essence depends on it." The logistics of archieving that in such a short time is truly a testament of the Khepi's dedication to the Final Ritual. San Tekka, Lor History of the Khepi. 7957. |
Khepi Tomb | A Pirate's Fortune |
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Hondo's Memoirs, First Draft Excerpt | Chapter 112. As I sit here in my luxurious desert hideout and think back on the many wonderful things that I hace accomplisted and stolen in my lifetime, I find that I am most grateful for the little things. For example, I am grateful that I am such a cunning genius. It is a small blessing, but a real one. Many in my line of work lack the cool wit and resourcefulness which I demonstrated when I laid waste to the notorious Humbarine Ore Caravan, despite being outnumbered 30-to-1. I profited where my leser rivals did not. For that matter, few are ferocious or relentless as me. Lesser captains would shrink like wilting dettandelles when confronted with the fearsome Two-Headed Toothvole of Bogmadada. Not I. I steeled my courage and shot the creature right between its eyes. Then right between the other eyes! Ah, but perhaps that is a tale for a future chapter. Yes, it is truly humbling to realize how much of one's success come from the inherent heroic qualities that one is born with. I guess I can thank my dear mother for that. In fact... hmmm. Not to self: lets circle back to mother. I think she deserves a few more chapters. End dictation. |
Ohnaka Hideout, Tatooine | A Pirate's Fortune |
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House rules | Thanks for watching the cantina while I'm away. I hope Chalmun's right about you. Just remember the house rules. Glasses broken will be deducted from your pay. No drink tabs or free drinks, no matter what anyone says. And last of all, and I can't stress this enought: NO DROIDS. Wuher |
Tatooine; Chalmun's Spaceport Cantina, Mos Eisley | |
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I almost got caught. | The Empire had a checkpoint where I was crossing the bridge in Myrra Valley, so I had to quickly get rid of the cargo. I dumped it in some nearby vines at the bottom of the Red Tree. Do you think you can get it? They didn't see me but that was close… too close. |
Akiva; Sashin | |
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I Can't Protect You | You broke one rule, but it was the only rule that counts here. Rip off a syndicate? That's between you and their enforcers. Blast a pirate? They're always blasting each other anyways. You chose to interfere with the operations of the Miyuki Trade League on Hauler's Keep, and now they've revoked your access to docking rights, ship fuel, and breathable air. | Hauler's Keep | A Pirate's Fortune |
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I have more info | I've been watching the Pykes come in and out of ruins in Stormhollow. They seem to be mining something from the mountains. Anyway, we'll need a new fishing spot. They've completely disturbed all the fish in our little lake. I would say something to them, but I my current number of limbs. |
Akiva; Myrra | |
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I Hate This Station | Hauler's Keep used to be a respectable station for us miners. Sure, it was never pretty, but you'd get a fair price for ore and could rent a class two berth without getting blasted in the back. Now you can't do anything without the Trade League taking a cut, and they don't lift a finger to protect you from the pirates. The Mining Guild pulled out cycles ago. Maybe we should have gone too. | Hauler's Keep | A Pirate's Fortune |
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I made it! | This is my third month working onboard the Castellan and I still can't believe I'm here! Maintenance crew isn't usually allowed on the bridge, but I got the chance to go up there to replace a console. The view is breathtaking! Someone told me we might even make a stop at Starlight Beacon. Not bad for a techie from Pastoria! | Toshara; Castellan crash site (only available during "The Wreck" quest) | |
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I need to go back | I couldn't get the door open. it's still linked to the power capactitor but I couldn't charge it. There weren't any shipjackers around so we should be able to get whatever is inside. Where did this crashed ship come from anyway? I didn't see anything fall out of the sky. Here are the corrdinates if you want to come and help. |
Toshara; North of Jaunta's Hope | |
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I quit! | Sending out this message to the team to let you all know I quit. Got into a disagreement and punched out the line boss. It is what is is. Collecting my Bryar Pistol and leaving tonight. My old crewmate's been working on Nar Shaddaa and already found me work. If you want to get off Toshara, come find me. I'll be staying at Smuggler's Bar. Speak to the bartender. He's impatient and goes on about people always causing trouble, but he'll make sure you find me. Otherwise good luck. | Renpalli Station | |
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I'm here | What a climb! I almost got blown off the mountain three times! I was starting to think Cordra was playing a joke on us but she was right, this seems like a good place to stash some loot. Head south-east of Typhon's Rock. Look for the flyers. Come and join me when you can. |
Toshara; Crimson Dawn District (Mirogana) | |
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I'm outta here! | I'm done. Retiring, quitting, whatever. Jabba's Palace was a fortress. When his goons spotted me, I had to dump the stash and lose myself in a herd of Dewback… the stench of those things is something else. The stash is in a cliff alcove north-east of Bestine. You can get it yourself. Messing with the Hutt's just ain't worth it. |
Tatooine; Wonto District market | |
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Imperial activity | The Empire has a large operation on one of the islands in the Great Basin. My sources tell me they are looking for artifacts for 'cultural importance'. Needless to say we cannot let them take our history! A group of us are planning to sabotage the operation. Whatever the consequences. Are you in? Now delete this message. I mean that Ruto! |
Akiva; Excavation Site 12 | |
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Imperial Field Report W-2481-6 | Lieutenant Preed Krasnett dispatched a stormtrooper squadron to investigate the hideout of pirate Qorvino. After a full scan of the area, no significant life forms were found or traces of the suspect. Troopers sent: TK 23592 TK 12420 TK 73412 |
Akiva; Qorvino's cave hideout | |
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Imperial ranking memo | Ensign : Atlentus Coran Ensign : Salos Danix Ensign : Tivera Prett Lieutenant : Vinis Karyvin (off planet) Lt. Commander : Silva Domina Commander : Blanac Tar Captain : Faldana Ero Line Captian : Vestae Alcorious |
Akiva; (as part of the "Imperial Race" quest) | |
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Importance of gear | Some say skill is what makes a successful smuggler but let me tell you: it's not. Having the right equipment is. Sure gambling is fun. but spending your credits on the right gear can be the difference between life and death. Decent gear is available at city tailors, but syndicates hold the premium stuff. If you've earned their respect, they might sell to you. For the rest, they keep it heavily guarded in compounds. From what I hear, the best gear is hidden in stashes across the galaxy. I've even sourced a few places nearby. Jet Kordo |
Trailblazer | |
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Important: Myrran Swimmer's Club | Due to an increased presence of the Hutt Cartel, the mountains on the western edge of the Great Basin are now no-go zone for training. Please avoid the area! In other news, Kin Shiff will no longer be joining our regular swimming sessions due to his untimely death. The two are unrelated. |
Akiva; Hutt Cartel District Myrra | |
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Instructions for Drebb | Here's a reminder, Drebb. Do NOT bring the item itself to the trade. If Crimson Dawn demand to see it, blast them at once. It should be easy to pilfer whatever credits they bring afterwards. If Crimson Dawn has some underhanded scheme - it's not worth losing the bivalve along with your life. You are expandable, The clam is not. |
Toshara; (as part of "The Broker" quest) | |
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Investigation Ongoing | Good news! Our attempts to open these weird crates all over the tomb have proven, once again, to be a total waste of time! I don't know how many times I've said THEY DO NOT OPEN, but hey, I'll say it again! They're a bunch of worthless old junk left behind by the Khepi. Now can we get back to shooting down ships and stealing from rich Imperials?? Please?? |
Khepi Tomb | A Pirate's Fortune |
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It is done | Everything's ready. We meed our escort in three days. I know Nih will need convincing, but she'll come around. Then we'll be out of the Empire's clutches for good. I hid the getaway bag in the cave east of the Pyke territory. If we take the canyon route, I'll grab it on our way out. I love you. Diran |
Toshara; Windfarm, Lost Steppe | |
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It's on Toshara! | I've gathered some information from the locals and I'm convinced the stolen cargo is here on Toshara. Apparently, there's a drop-off point at the base of a mountain west of the amberine ravine. Pretty sure it's buried around there. Let's meet in Jaunta's Hope to discuss our next steps. Can you imagine if we find it after all this time? |
*Toshara; Windfarm, Mirogana Valley *Renpalli Station |
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Kadiopa experiment 9484-2 | In order to evaluate ideal interrogation techniques, two groups of prisoners were exposed to either an IT-O droid of a bor of the Mairan to exude false intel provided by a plant. Both groups gave up the information within the expected time frame, but the bor of the Mairan left several prisoners with permanent neurological damage. | Derosha system; Derosha Six (only available during final main quest) | |
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Khepi Chronicles p. 38 | While the Khepi were om regular contact with the High Republic and the Jedi Order, they declined their invitations to Coruscant on several occasions. High Priestess O'lona wrote in her journals after one such invitation that "the Jedi have shown great interest in our faith and organization. Their only mistatke is thinking the interest is mutual." Jopeem, Molo. Khepi Chronicles. 7963 |
Khepi Tomb | A Pirate's Fortune |
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Khepi Chronicles p. 240 | Perhaps the best way to capture this moment is by looking at High Priestess O'lona's own journals. One the day of the discovery, she writes: "Every day, the Sky tells us what we need to know. But it had never been more important than now to listen." With exact accuracy, the Khepi calculated that the asteroid would reach them ten years later — and that their world would be destroyed. Jopeem, Molo. Khepi Chronicles. 7963 |
Khepi Tomb | A Pirate's Fortune |
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Khepi Guardian Droids | Kay, I recovered this deleted data from what you transmitted from Stringer's terminal in the Tomb. &endash; ND-5 //DELETED ENTRY// Khepi Chronicles p. 215 With All the evidence in mind, everything points to one answer. The Khepi built sentry droids using the same roxodium allows as the tomb itself. As such they had guardians that would last thousands of years untim the Sayma Nebula eventually collapses into a proton star. Jopeem, Molo. Khepi Chronicles. 7963 |
Trailblazer | A Pirate's Fortune |
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Koje's journal | I'll just tell the Hutts I can't pay them. I'm sure they'll understand… Ha! I almost believed that for a second. Well here it is. Can't run forever. While I'm almost certainly a dead man, at least I won't have to put up with that annoying droid any longer. |
Tatooine, Chalmun's Spaceport Cantina, Mos Eisley | |
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Last Minute Advice | You are a good player, Brayzak. But you need to watch your tells. You clear your throat when you get nervous. It makes it obvious when you are bending the rules. They will be watching you back on Oba Diah |
Morenia | Wild Card |
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Last thing I do for you | Alright, here's the passcode to the gate off the square. Don't ask me anymore favors. I am done. I won't help you again so don't even ask. Passcode: 13QWN |
Kijimi; The Domak Refectory | |
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Leaving | Kiba, I'm done with this. Too many people have died. It's just the two of us left now. We have to do the smart thing and leave while we still can and not accept that Hutt "protection". I just need to pick up my last things at the other cache and then I'm going to head to Takodana. Please meet me there. Yours, Lon |
Akiva; Overgrown vault, Myrra Valley | |
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Loan denied | I looked into your situation and I'm sorry, but I can't help you. The farm's a write-off and the bigger problem is the money you owe the Hutts. I'd be risking my neck giving you a loan against them. Maybe it's time to move on. |
Tatooine; Tosche Station | |
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Looking for the key? | Hey Orys. When you arrive for the supply drop-off, come find me at the market. I have the storage key on me. |
Tatooine; Sandstone Quarter, Mos Eisley | |
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Message from Crimson Dawn | Lady Qi'ra is very intrigued by your offer. If you can indeed secure the item, we will finance your buy-in to the tournament, and you can consider your debts to the Dawn cancelled. Someone from room service will come by with the hand-off details. | Morenia | Wild Card |
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MG rescue server | Dear Customer, We have received your distress call and are sending a breakdown recovery service to the coordinates provided. Please note that it's unlikely we will be able to retrieve your speeder from the well. If you'd like to upgrade to your premium plan, we can provide a replacement vehicle and complimentary driving lessons. Mirogana Breakdown Care |
Toshara; Mirogana garage | |
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More Droid Trouble | I don't know what caused it, but something's gotten into those droids. Yesterday, Scrapper swiped the keycard to the forge. Tried to force it open but there's no tool small enough. I guess I could have just blasted the junky astromech, but Adden would have had a fit. | Khepi Tomb | A Pirate's Fortune |
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New creature | The specimen is a warm-blooded male mammal. Six head tendrils, large eyes, retractable claws, mouth full of sharp teeth. The beast master was bitten and is being examined for possible poisoning. We have caged it and will give it a fifth's portion of gruel and meat. If Jabba grows bored with it, we will feed it to the nexu. |
Tatooine; Jabba's Palace (only available during the "Partners" quest) | |
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New Rules for the Brig | Stinger is chagged that Hondo and his friend slipped the net. Form now on, all cell door controls goes throught this terminal and no one touches it without the captain's say so. And no one means NO ONE. | Khepi Tomb | A Pirate's Fortune |
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New tax legislation | The Public Safety Initiative is a new program that puts stricter regulations upon merchants in Mirogana. This new tax is issued by Governor Thorden and will be enforced by assigned Imperial Officers. Upon re-assessment with the new 20% rate, you still have a balacne of 715 credits owing. Failure to pay can result in high-interest fines, seizure of property, and/pre imprisonment. |
Toshara; Next to Smuggler Cache 71, Southern Falls | |
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Note | Laze, love of my life, for the last time I told you not to bring that junked racer into the main shop. We've got no room to help any actual customer that come in. I want it cleared out before I'm back from Mos Espa. Kisses, Camie |
Tatooine; Tosche Station | |
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Ochi's Report | Waited here for days for the target. Never been more bored in my life! Then I saw him. Big head, red cloak. Easy. Waited until the contact showed up with some guards — and disintegrated all five of them! Poof! Even a Kowakian that happened to be nearby. All gone! That's what you get when you hire Ochi of Bestoon! | Akiva; Near Smuggler Cache 38 in Lake Amari | |
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Ohnaka Dreams, Entry 72 | ...When I heard that sorry excuse for a crew mentioning the Khepi &endash; the treasure I, as we all know have sought for cycles &endash; I simply had to see it for myself. Cleverly announcing my presence and generously offering my services, those raiders snapped me up and tossed me into a cell. Unfortunely for them &endash; this was all part of my calculated plan. With my communication devices cleverly hidden on my person (a measure any good pirate takes) I called my allies to me and prepared to strike! |
Khepi Tomb | A Pirate's Fortune |
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Old Bab's Diary | Third night in the brig. At night, when the guards clear out and it's as quiet as the void, I swear I can hear something moving under the rock. Is it a monster? The tomb getting pulled apart by the nebula's gravity? Or maybe those old tavern-dogs were onto something and the Khepi droids were real after all. This treasure is dangerous. I know it. Stinger might doom us all. |
Khepi Tomb | A Pirate's Fortune |
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Our Future | The League must expand. To restore out power to the heights it reached during the Republic, we need to recruit independent smugglers. Yes, they'll never know what it was like to solo the Miyuki Gap with Vectors on your tail, but we're still a collective and we watch each other's backs. the Bounty Hunters' Guild made it work, now it's out time. | Hauler's Keep | A Pirate's Fortune |
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Pateesa food | Master Fortuna, Pateesa is sick again. He can't eat more detornators. Bounty hunters are bad for him. He needs good meat and grains for ten more days. Malakili |
Tatooine; Jabba's Palace (only available during the "Partners" quest) | |
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Please forgive me | I should've never left Mos Eisley. When you said it was dangerous out west I didn't take you seriously. But this heat, the Hutts, pirates… the farm isn't sustainable. I hid me valuables in a cave while I figure out what to do. I thought I'd be happy here, but I am not. I' happy with you I know that now. |
Tatooine; Wayfar | |
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Power core | The item is a class 11 power core that is imcompatible with standard Imperial equipment but may have some uses for outdated technology on Toshara. Store it in the security office until we can do a proper assessment. | Toshara; Imperial Comm Station | |
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Punishments | Offense: Gar Tharik was caught pitching a bottle of rotgut from the supply rooms. Sentince: No shares for the next five raids. Ruled by:Crew vote Offense: Paias Reef and Shifty Lin Vane tried to keep a stash of treasure secret from the crew. Sentence: Thrown out the airlock. Ruled by: Stinger Tash Offense: Big-Hands Leduu slept through the start of their shift. Sentence: Standing first watch every day for the next month. Ruled by:Crew vote Offense: Orr Dayfinder badmouthed the captain and went agains the Khepi plan after the whole crew voted on it. Sentence: Marooned on abandoned space station Iris-5465. Ruled by: Stinger Tash |
Khepi Tomb | A Pirate's Fortune |
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Queens Decree 58795-2 | Investigation confirms Crimson Dawn stole the Bann Pu'dira. Whereabouts of the relic still unknown. Queen demands Kijimi City spaceports and Thieves' Quarter under strict surveillance. | Kijimi; Ashiga Clan District (as part of the Safecracker quest) | |
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Quit Your Whining | Listen here, you sorry sack of sunflare skimmers! I been hearing too much jabbering and tendreil-flapping out on the deck. The next time Ace Sunspinner starts complaining about Stinger being a bad captain, you shut it down and get back to work. Just because he keeps saying it doesn't mean you have to go along with it. I don't want my landing bay infested with do-nothings and mutineers. We clear? Deckmaster Offo |
Khepi Tomb | A Pirate's Fortune |
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Raider's Journal | Centaxday: Scouted a range at the far edge of the nebula but the ion storms keep pushing us back. Came back with an empty hold. Taungsday: Got close to a debris cluster out by our search zone. Some alloys, a few mineral compounds, but nothing worth the time. Zhellday: The ion storms cleared for a moment. We were able to pinpoint some roxodium units before it all clouded over again. Benduday: Stashed the haul on the ledge near Trapper's Gully. It was quite the climb, but at least it'll be safe. |
Khepi Tomb | A Pirate's Fortune |
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Raiding a Tomb... | This all feels wrong. I became a raider to even the score — to rob the beinds that had too much, that deserved it. Not to... show up to this ancient place and distrub whatever's been laid to rest here. When I come up here alone — I can here strange sounds in the walls. Whirring. Humming. I don't believe in ghosts, but I know something doesn't want us here... |
Khepi Tomb | A Pirate's Fortune |
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Re: Locked out… again | I put a spare keycard for you on the roof next to the gate. It's a bit too narrow for someone of your… stature. you might have to send someone smaller up there. | Kijimi; Benyah Melax's ship parts | |
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Ready for Retrieval | Your demands have been met. The payment has been dropped on an island in the river, south of the ruins near Stormhollow. Look for the arch. Please collect soon so we can conclude our business. Do not push your luck. We Pykes do not respond well to bribery. |
Akiva; Mozampa Farm, Myrra Valley | |
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Regarding corruption | Ensign, Thank you for your report regading elements of corruption on Fuel Station Visavi. I have reviewed the evidence and I agree it looks bad. I have asked Captain Volo to relieve you so that you can meet with my commission in Mirogana and delover your thestimony in person. I see great things ahead of you. Governor Thorden |
Fuel Station Visavi (only available during the "False Flag" main quest) | |
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Regarding the accountant | I have recieved multiple complaints about the accountant on this station, and therefore think it is necessary to remind you about the organization of this sector. The accountant has been appointed by me and will remain under my protection until further notice. If you still wish to raise any concerns, you may do so in person. Governor Thorden |
Fuel Station Visavi (only available during the "False Flag" main quest) | |
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Regarding the B'omarr Monks | Remember that the B'omarr Monks are not to be distrubed. They remain under the frea exalted Jabba's protection. Let what happened to Crakka be a lesson to everyone. There are many fates worse than death. Bib Fortuna |
Tatooine; Jabba's Palace (only available during the "Partners" quest) | |
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Regarding the Intrepid | As you should all be well aware, the Intrepid will soon dock and Admiral Vaneer himself will grace us with his presence. Your orders are to service and refuel the Intrepid as swiftly and effciently as possibly, whilst drawing as little attention as possible to our secondary operations. | Fuel Station Visavi (only available during the "False Flag" main quest) | |
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REMINDER | Bring all stolen gear to the forge for redistribution. Stinger says that it's not all free-for-all anymore. Once it's sorted, you'll get what you need and we'll scrap the rest. |
Khepi Tomb | A Pirate's Fortune |
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Remla Moonis' Growing Old - a review | It's hard to imagine how a member of the Refactors could produce such nonsense. Remla Moonis has shown nothing but a waste of his talent with this pretntious and uninspiring new song, Growing Old in Wayfar. We've all had moments when we've thought we're accessing untapped genius during a creative pursuit… In this sense, Moonis succeds in evoking memories of youth. |
Tatooine; Bestine Cantina | |
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Report on Piracy | Pirate activity is increasing sharply. Of particular concern is one "Captain Qorvino", who has been terroizing Imperial shipping lanes from his cave hideout in the Myrran backcountry. See attached coordinates. Other pirates at large include "Silver-fin Bollas", the "Dread Triplets", and the notorious "Big Muhh". Clearly the satraps have been negligent in their duty to keep the Akiva system free from brigandry and safe for Imperial commerce. |
Research Station 57 Akiva | A Pirate's Fortune |
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Rumors… | I heard from a friend, who heard from her brother, who is an agent for Crimson Dawn, that there is a guarded room in their district. Whatever they're hiding, it must be valuable. My friend's brother will sneak us in through a vent. We're gonna split whatever we can grab. You in? |
Toshara; Mirogana | |
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Rush Order | Need this soon as you can. I'll throw in an extra ten percent on payment if you can fill the order before week's out. - Stock of TL-50 - Barrel replacement for TL-50 - SE-14C (two) - Sight for SE-14C - Standard ammo - Concussive ammo - As many grenades as you can |
Kijimi; Kijimi City | |
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Scavenger's notes | Trellem, If you've gonna make it as a scavenger here, you need to know the trade: - Baster parts - The Empire's hoarding more of it, so unless you can break into an Imperial compound, you're not gonna make it in that business. - Speeder parts - The syndicates own that market. You're gonna need to make some friends or break into their territories and districts. - Ship parts - You're never gonna beat the competition in finding a new wreck on Toshara, so either go to a pirate camp and steal it from other scavenger, or head out into space and grab it from the wrecks up there. And for void's sake, get some new clothes. Your old farm tunic reeks of robuma. You can get tailoring supplies from the city and settlement markets. Now take care, and don't disappoint me. Rev Barabo |
Toshara; Mirogana Market | |
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Scientific expedition report | Out expedition to the Fallen Mound was a journey into the unknown. This mound, nestled in the heart of the steppes, is a testament to the moon's tumultuous weather. The abandoned weather station, a casualty of the mound's collapse, stands as a stark reminder of the area's inherent dangers. At its heart, we discovered an artifact of significant interest - an inconspicuous piece of amberine that some believe has health-preserving properties. Regretfully, we had to abandoned the research site after some local predators attacked our encampment. Doctor Maia Revlin |
Toshara; Mirogana Market | |
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Secrets of the Khepi p. 86 | While no complete schematics exist, there are corroborating records that mention an Architect's Scepter that was involved in the construction. We can only speculate what it was used for, but a theory popularized by Doctor Lobo Ri suggests it was a multidimensional measurement tool to expediate construction. Some sources clam that it was later found on the relic markets of Mon Gazza. These days, however, those markets are filled with forgeries and replicas. Charoo, Suna. Secrets of the Khepi. 7932. |
Khepi Tomb | A Pirate's Fortune |
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Secrets of the Khepi p. 340 | The question is not whether or not the Khepi built the tomb. Everything points to this being factually true, even if it was not fully complete. No, the question is what measure the Khepi took to keep it safew until the nebula collapsed into a star. The Khepi were magnificent engineers and craftspeople, with advanced relics still being discovered across the galaxy. So what did they do to protect the tomb? Charoo, Suna. Secrets of the Khepi. 7932. |
Khepi Tomb | A Pirate's Fortune |
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Shape Up, You Lot | I've never seen a sorrier crew in my life. We're the terrors of the Hydian Way, not a bunch of cowering younglings! We're following that the map, come ruin or rough starwind. Anyone who doesn't like the way I run my crew can stay here planetside. Qorvino |
Qorvino's cave hideout, Akiva | A Pirate's Fortune |
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Shipment list | Four grates of grenades coming in off a frieghter. There's an ornamental knife - a good gift for Jabba prehaps? Shipment of spotchka ready to go out. Talk to the night dock manager and she'll look the other way. Modified Skipray came in with some medicine crates. Dropped off by a one-eyed Rodian and a Devaronian |
Tatooine; Decrepit starport, Western Dune Sea | A Pirate's Fortune |
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Shipment log 459 | 40 Large Tanks of Bacta 1 Shipment of Tibanna Gas [Redacted - B-NOK] [Redacted - B-NOK] 2 Shipments of Durilliam 2 Shipments of Crodium - To be sent planetside [Redacted - B-NOK] 1 Shipment of Phrik - Deliver to G. Thorden 1 Shipment of Rhydonium 5 Large Tanks of Bacta |
Fuel Station Visavi (only available during the "False Flag" main quest) | |
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SK01 | Twelve parts krill One part spob One half part akaba spice One quarter part kiliducha Combine into a base Ferment for eight to ten cycles Strain the mixture Distil, filter, dilute and bottle |
Toshara; Pyke Syndicate stronghold (only available during main quest) | |
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Slim pickings | Know anyone who can handle a blaster? Urda wants a replacement for Vok'ta and it's not looking good. As far as I can tell, the only good shot left another here is that old pirate Quint. But apparently she fancies herself a sheriff now. And it's not like the boss would welcome her back after what happened. | Tatooine; Hutt Cartel Outpost (part of the "The Gunslinger" quest) | |
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Sorry and Goodbye | Dearest Hella, If you're worried about Qorvino, don't be. He's at the island safe house. Old gugg-head might even pull through. Co-ords attached, if you're ever in the mood to forgive him. In the end, you were right to leave. The map was more trouble than it was worth. I'm heading back to Champala. Won't be the life we used to dream about, but it'll at least be a fresh start. Your always — even if you're not mine, Maj Aba |
Qorvino's cave hideout, Akiva | A Pirate's Fortune |
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Storage protocol | Whoever placed a sansanna shipment in the ventilation channel, please contact the maintenance crew. If this had been left unattended, the results could have been disastrous, to say the least. | Fuel Station Visavi (only available during the "False Flag" main quest) | |
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Surprise! | Hey little brother, I found your cache. Know why? because you hit it behind a waterfall. Bit obvious, don't you think? Do you realized how much troble we'll be in if we don't deliver the score? Luckily, your superior sibling is here to save the day. I've locked it up at Aunt Neesa's new place. It's next to the plateau south of Jaunta's Hope. |
Toshara; Waterfall west of Jaunta's Hope | |
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Suspicious Ships | Next time let those ships go without inspection. Their 'processing free was already been taken care of. They aren't attacking Imperial ships, and the little bit of pocket money is the only silver lining to this miserable post. | Tatooine; Imperial Outpost 42 | |
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Syndicate data | Kay, Heard a rumor you're making some friends - and some enemies. That's good! Just means you're making a name for yourself. Here's something you can use to appease the Pykes and Crimson Dawn: some high-grade information. Both syndicates want this, so just hand it over to one of their affiliated merchants and they'll put in a good word for you. Take your pick who you want to use. And if you find more syndicate data, think twice before handing it over. Sometimes it's better to save it for a windy day. Come see me when you have a moment. I always have jobs that could use your skills. Danka |
Trailblazer | |
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T-16 skyhopper replacement parts | I'm hoping you can find those parts and fit it up. I know it seems silly as the boy has outgrown toys, but the skyhopper was given to him by an old family friend and I can't bear to throw it out. Will send you some blue-milk cheese you like as a thanks. |
Tatooine; Lars homestead | |
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Tax Collector Funds | Being told to allocate 10% of the taxes collected this season and sending it to an account on Nar Shaddaa. Fortuna wasn't very forth comming about the reason why. Has to be for the upcoming magistrate appointment. Jabba's got a fathier to back in that race, so to speak, and using money made on Tatooine to spead his influence elsewhere. Infuriating. |
Tatooine, Hutt Cartel Outpost | |
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Technician's log | This is bad. We got attacked out of nowhere by a fleet of Nihil ships, and the Castellan's leaking fuel at a rapid place. We managed to jump to hyperspace but I've got no idea where we're going. All the passengers are heading to the escape pods. I just hope the ship holds long enough for them to make it out. | Toshara; Castellan crash site (only available during "The Wreck" quest) | |
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Thank you! | I don't know what you said to the officer, but I'm being transferred to Bestine. I'm on the eastern border, so it shouldn't take long to fly over. Then I can thank you in person! I've been in this Dune Sea far too long. I see nothing but sand in my sleep. I cannot get out of this bunker fast enough. |
Tatooine Mos Eisley | |
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The Final Rest p. 75 | The simple truth is that there was no crisis to manage. No mass exodus of Khepi seeking shelter. In fact, when the news eventually reached the Khepi envoys on Coruscant, they all returned home. Elder A'shora reflected: "We stand together and out faith in the Light is absolute. The Great Tomb will be completed as planned." Ye-Gimu, Lento. The Final Rest. 7918. |
Khepi Tomb | A Pirate's Fortune |
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The Khebi people | ...rich and wise, made the choice to embrace their demise. Their elaborate plan, destroyed their clan... |
Hauler's Keep | A Pirate's Fortune |
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The Lost Tomb p. 78 | The exact location of the Great Tomb remains unknown. All we know is that it's somewhere deep in the ionized clouds of the Sayma Nebula. Over the years, countless explorers and fortune seekers have attempted to breach the nebula, but no one has ever returned. It has become something of a legend in the Outer Rim and a measurement of challenge. As the saying goes, "at least we're not going tinto the Sayma." Graf, Rhyssa. The Lost Tomb. 7945. |
Khepi Tomb | A Pirate's Fortune |
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The Lost Tomb p. 190 | The choice of the Sayma Nebula as their final resting palce was not arbitrary. As Lento Ye-Gimu explains, "a central tent in the Khepi faith was to send their deceased to the stars." So, faced with impending doom, the clergy understood what their next chapter involved. As the Sayma Nebula would eventually collapse into a star, so too would the Khepi become on with the Light. Graf, Rhyssa. The Lost Tomb. 7945. |
Khepi Tomb | A Pirate's Fortune |
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The Pyke informant | The directive is to take a 'soft hand' approach with the Pyke informant. Flatter him. The armed guards are for 'his protection'. Get him talking. We want to know who Gorak is in business with and what his expansion interests are. Once you get everything you can out of the informant, his disposal is up to your discretion. | Renpalli Station | |
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The Refactors: A discordant tune? | The triumphant return of Skungy Gungus and the Refractors was a catchy throwback with a few missed notes. While cofident with their crowd-pleaser hits, the band didn't seem to jive together when branching out into new material. Skungy's charisma can't cover it all… and for the Refactors, this led to one unfortunate member being dropped into Jabba's rancor pit. |
Tatooine; Wonto District market, Mos Eisley, (only available after "Gone Solo" quest) | |
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The Rokana Code | The crew votes on everything, and any raider can call for a vote. When a decision's made, everyone falls in line. The crew chooses the captain. If the crew votes to replace the captain, the captain has to go. Pay comes out of the haul from the raids. No prey, no pay. The captain gets an equal share. Old timers get two shares. If a raider takes a bad hit or loses a limb, they get a share and a half. Droids can't vote, and droids don't get shares. The crew is loyal to each other. Not to other bands, not to the syndicate, and not to the government. Any raider cuaght stealing or selling out the crew gets marooned on an asteroid with a day of air. |
Khepi Tomb | A Pirate's Fortune |
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The Rokana Code (Annotated) | Welcome aboard, newcommer. You're a Rokana raider now, and you take what you want! You had to recite the rules before you got that shiny new blaster, but let's make sure you actually understood them: Stinger's the captain. You do whatever she says, whenever she says it, no matter the reason. You want to call for a vote, it's your head. You get what Stinger says you get. Complain if you like, but you'll just end up with nothing. Oh, and droids are machines. Don't get attached and don't treat 'em like people. |
Khepi Tomb | A Pirate's Fortune |
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The Target's Appearance | The human goes by the name Zana Gatta. She changes her look many times a cycle, but she was seen with white hair at the Slag Pit only days ago, so I figured that's how she'll roll up to the tournament. Her debt to the cartel could buy ten sleemos like you, so if you find her, don't let her out of your sight. |
Morenia | Wild Card |
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TIE maintenance logs | 10114 - TIE/LN Faulty power lines Shipped to [REDACTED - B-NOK] 10127 - TIE/LN Ion engine replaced Shipped to Fondor Shipyards 10291 - TIE/LN Ion Engine replaced Shipped to [REDACTED - B-NOK] |
Fuel Station Visavi (only available during the "False Flag" main quest) | |
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Tips for desert traveling! | Remember to travel in a group when you're crossing the desert. There's a big monster living under the dunes. Well, I say monster but truthfully, we don't know what it is… Don't worry! There's a simple rule to surviving an encounter: you don't need to be faster than the monster, you just need to be faster than the person beside you. |
Tatooine; Imperial Outpost 51 | |
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Transcript of a partial audio transmission | [unintelligible]… we are passing through Akiva space. ETA to Oba Diah is…[unintelligible] …sorry, just getting an alert from sensors on the ship's hull. One moment. [unintelligible] Get to the cargo! Move, move! What do you mean the clamps aren't holding? we can't lose an entire engine-- [end of record] |
Akiva; Kinro's Blessing | |
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Treasure Hunter Journal | Arrived on the island today. Seems like it really was a pirate hideout, but from the looks of things it was stripped clean years back. The locals have the usual stories: ghost shipts dead captians, even some talk of a buired treasure map. But all I can find are a bunck of old ruins. One more dead end in a long line of them. At this rate I'd have more luck looking for At Attin. | Akiva; Qorvino's island hideout | A Pirate's Fortune |
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To: IAD From: Dr. Jessik | We have it all wrong! The Khepi theocracy wasn't obsessed with death, but with life itself. They saw the destruction of their planet at the height of the Republic not as an end, but as a beginning. The asteroid isn't a tomb — it's a cocoon. It's like the whole species is gestating, waiting for the birth of a new start at the heard of the Sayma Nebula. A birth they will be part of! To prove to you that I'm right, I've shared the astroid's co-ordinates with a local captain named Stinger Tash. She assures me I will travel in complete safety with her and her crew. Offical communique of the Imperial Archaeological Division: Control the past, control the future! |
Hauler's Keep | A Pirate's Fortune |
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To The Security Crew | Listen, I know this tomb is starting to get to you. You're worries about curses, about the blackouts, about Stinger. And you're not wrong. But if we're going to survive this, we need to stick together. Stay the course and follow my lead. If it comes down to it, and we need to do something about the captain. I'll be the first to let you know. Ace Sunspinner |
Khepi Tomb; Sayma Nebula | A Pirate's Fortune |
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Unit 416 reporting: | The relay satellite is unresponsive. I have encoded our surveillance data directly into this report in case normal transmission fails I will deploy detonation charges around the base to ensure it does not fall into insurgent hands. Unfortunately, the monsoon has damaged my actuators, so I am unlikely to escape the blast. But the mission demands we take such risks. |
Akiva; Karaba Foothills | |
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Unit 437 reporting: | Fortunately, the insurgents have yet to discover our fuel cache. But at this rate it will only be a matter of time before all our field positions are compromised. Unit 416 is en route to our northern base west of Sashin village to perform a full data wipe while I stay here and monitor enemy movements. We must not fail. | Akiva; Myrra Valley | |
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Unit 647 reporting: | The onset of storm season has given insurgents an insurmountable tactical advantage. Preparations are being made to evacuate Akiva I am to defend the relay while units 437 and 416 deploy to the field. Rish is high. These conditions exceed our operational limits, and 437 is reporting difficulty on his apprach to the Blood Tree. But we cannot fail. |
Akiva; Abandoned Hideout | |
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Upgrading the Trailblazer | Kay, I left you some scrap I didn't use on the Trailblazer. You can save them for any upgrades. Just make sure to come to me first. No one knows this ship like I do, even though there are decent mechanics in Mirogana and Jaunta's Hope. The Renpalli Station mechanics are a bit rough around the edges, but they know how to upgrade a cannon or a shield generator. Just don't mention my name around those people… they'll double your price out of spite. But ask me first, ok? Waka |
Toshara; Mirogana Spaceport | |
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Upgrading your blaster | Kay, I procured some parts for you to upgrade your blaster. They are in the pouch on the workbench. You need all the help you can get. Use them. ND-5 |
Trailblazer | |
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Urgent: CMC Report | Location 2 is closing down as part of the new corporte strategy. Any personnel not already transferred to Bestine, Mos Espa or Anchorhead musth prepate for departure. Tunnels are to be sealed by charges and the pit closed. Any equipment not already retireved by Logistics will be locked up and left on site. |
Tatooine; Bestine junkyard | |
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Urgent: Please Read | My superiors are getting suspicious, so I've changed the drop-point to the North Jundland Wastes. It's under the twisted rock pillar south-east of the southern ranch. Don't let the other Imps see you - too close last time. And you better have something more interesting for me than plans for raising water tax. I want to know Jabba's next move. |
Tatooine, Bulu's stash, Wayfar | |
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Valve release | Despite telling maintenance about the risks, the team on L-Section 04 insist that the fuel-rails are correctly adjusted. The excessive levels of pressurized steam makes the stormtrooper's lenses fog up. My troops can't keep putting up with these working conditions. If this is not addressed I will elevate this issue to the section chief. |
Fuel Station Visavi (only available during the "False Flag" main quest) | |
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Viper 071-V-8852 schedule | Location: Plexis Duration: 8 standard weeks Mission: Observe and record spaceport activity for elements of spice and weapons msugglers. Any sign of a Corellian YT-2400 light freighter takes highest priority due to a suspect ship being heavily involved in a local smuggling ring. |
Derosha system; Derosha Six (only available during final main quest) | |
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Wanted: Swindling Salesman | Individual was spotted in Bestine selling lumious bacta under the pretense of a more valuable concotion. This is not the first ruse set up the perpetrator. If seen please inform customers to not engage and report to the local authority imeediately. |
Tatooine; Bestine | |
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Warning! | There have been several reports of counterfeit credits being used in Mirogana Market. Be vigilant, trade with vendors you trust, and check your credits. Counterfeits will have variations in consistency, shape and weight. | Toshara; Mirogana Market | |
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Weapon deal | The deal is happening as planned. Send the courier to the safehouse by the Dowager Queen. Bring the usual crew but try not to make a big mess like last time. Jabba has a lot of credits riding on this. | Mos Eisley | |
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We're in | There's a button hidden behind a brick on the right of the gate. How have we never noticed it before? Meet me tonight and we'll look inside. Lady Qi'ra is certain they're planning something, so we need to gather as much evidence as possible. Don't back out on me again, you hear? Fathier tables can wait until tomorrow. |
Kijimi; Thermal District | |
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What is your future? | Come to Sashin and let me help you untangle the threads of fate. Customer Tesimonial: I traveled the galaxy to hear my fortune and see if there is love in my future. Turns out there isn't. I was so depressed I stopped off at Canto Bight on the way home… and won! Who needs love where you're rich? - Skido from Rodia |
Akiva; Myrra | |
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Where's the money? | Kay. We had a deal. Getting the police to drop the case wasn't cheap, but you have shown nothing for it. I've checked with every fence in the Worker's Distric, but they say you've got nothing but debts. Well, it's time to pay them, or things will get messy. You've got three days. Sneem |
Cantonica; The Broken Hoof, Canto Bight | |
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Who is Jinnjo Blorgh? | Received the following message: "I would like to request a transfer. I have served Gorak loyalty for many years and repeatedly said I am available for a new challenge. Anything that's not standing outside this rusty door. Sincerely, Jinnjo Blorgh" I have no idea who this mudscuffer is, but he needs to be put in his place. Demote him as soon as possible. |
Toshara; Mirogana; Pyke Cardroom | |
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Who was that? | Did you SEE the droid that just landed in Myrra? They were walking around in a coat and had the most adorable little creature with them. I'm going down to the landing pads to get a better look. Come with me! |
Akiva; Market District, Myrra | |
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Who's On Story Detail? | Ibess is on one again. Someone better come up with some good stories to tide him over. I don't want another mugh of squelt tossed at my head in the tavern! |
Khepi Tomb | A Pirate's Fortune |
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Wild Beasts | The massiffs feed themselves by hunting in the canyon. Just keep out of their way if you valule your limbs. The pale creature with the hair back is Hondo's new trophy pet. Make sure it's healthy and inside its enclosure. Two serving of meat a day. Don't mess this up. I'll take over again when I'm back from this job. |
Ohnaka Hideout, Tatooine | A Pirate's Fortune |
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Wrongful shipment | Governor, These crates have inadvertently been mislabeled, and we are therefore delivering them to Imperial care. We trust the content will be appreciated. -Gorak |
Fuel Station Visavi (only available during the "False Flag" main quest) | |
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You owe me | The bribe was more that we expected. But here it is (usual cypher). Gate is locked in an alley near the Ashiga District. It should be nice and quiet around sunrise. I want half of whatever you find! remember you Were alwayS the ONE FOUR mE. Maybe we should use a different cypher. |
Kijimi; Queen's Road | |
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Your Orders | here are your orders: PROTECT THE EGG, PROTECT THE EGG, and PROTECT THE EGG. As a Pyke, that is your ONLY duty. The buyer wants an intact Verillian Egg, not a smashed pile of crystal or an empty case. Choja will be making the actual sale during the final round. All YOU need to do is get it into her hands before then. That means no distractions. Save the lugjacks for later. I can't image why Chrephontis has entrusted you with this, but try not to let him down for once. |
Morenia | Wild Card |
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Your Orders | You're going to find that map. Dig up every fern, dredge every bog, and knock over every ruin. And for jhut's sake, don't let yourself get ambushed again! You're not the only ones after the Khepi hoard | Qorvino's island hideout, Akiva | A Pirate's Fortune |
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Your requested reading | An image comes to my mind. It's of a finger and thumb, protruding from the edge of a large basin. At the base of the thumb you will find hidden riches. Beware of the dou. The are planning to snatch this fortune right out of your fingers. Come see me in person next time! The Fortuneteller |
Akiva; Pottery Shop, Myrra Valley |
Other
Cargo
| Screenshot | Name | Cargo Type | Transcription |
|---|---|---|---|
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Bacta | Volatile | Renowned for its healing properties, bacta is a valuable commodity across the galaxy. |
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Ion weapons | Ion | These weapons are highly prized, and highly dangerous to the ship smuggling them. |
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Kessel spice | Suspicious | The spice mined on Kessel is known galaxy-wide for its potency. The Pykes pay smugglers to ship this product across their network. |
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Regal ion weapons | Ion | The Queen of the Ashiga ensures that her enforcers are supplied with the best ion weapons credits can buy. |
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Rhydonium | Timed | A powerful starship fuel, rhydonium is infamous for its explosive instability. |
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Saracor rhydonium | Timed | The Hutts produce their own rhydonium on the world of Saracor. They just need someone reckless enough to mode it for them. |
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Spice | Suspicious | A highly profitable and highly illegal substance. Only for the boldest or most desperate, smugglers. |
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Vratix Bacta | Volatile | The Vratixians produce the best bacta in the galaxy, and only the vest will do for Qi'ra and her Crimson Dawn. |
Fathiers
| Screenshot | Name | Stats | Quest related |
|---|---|---|---|
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Adomo | F - 3y - 295 - 901 | - |
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Beam Beam | F - 4y - 299 - 915 | "Imperial Race" |
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Blaster Fire | F - 3y - 280 - 919 | - |
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Boonta Eve (fathier) | M - 3y - 283 - 967 | - |
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Cactus Juice | M - 1y - 294 - 977 | - |
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Canto Queen | F - 3y - 318 - 927 | - |
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Chandrilan Squig (fathier) | M - 2y - 328 - 948 | - |
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Comet Dodger | M - 2y - 295 - 978 | - |
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Corellian Surprise | M - 3y - 289 - 957 | - |
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Dainty-Ears | M - 3y - 302 - 918 | - |
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Double Time | F - 4y - 282 - 874 | - |
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Fast Jortimer | M - 1y - 326 - 981 | |
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Free Trader | M - 3y - 323 - 962 | - |
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Ggurtoo's Favorite | M - 4y - 304 - 910 | - |
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Hoojib's Foot | F - 1y - 300 - 963 | - |
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Hyper Hopper | F - 1y - 305 - 989 | - |
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Interceptor (fathier) | F - 3y - 308 - 915 | - |
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Jumping Jammer | F - 1y - 310 - 953 | - |
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Man From Naboo | M - 4y - 313 - 966 | - |
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Mynock Spit | M - 3y - 299 - 960 | - |
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No Mercy | F - 2y - 314 - 990 | - |
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Ol' Green Senator | M - 4y - 296 - 982 | - |
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Sabacc Shift | M - 1y - 316 - 986 | - |
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Salvo | F - 2y - 286 - 902 | - |
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Sandstorm (fathier) | F - 1y - 319 - 961 | "Family Story" |
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Shooting Star | M - 4Y - 293 - 881 | - |
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Silly Hoof | F - 2y - 292 - 875 | - |
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Space Case | M - 2y - 320 - 974 | - |
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Spirit of Serenno | F - 4y - 290 - 901 | - |
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Stargazer (fathier) | F - 2y - 285 - 878 | |
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Stormrunner | F - 1y - 324 - 943 | - |
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Sure Shot | F - 4y - 277 - 899 | |
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Sylop Gallop | F - 2Y - 301 - 987 | - |
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Tough Mucker | F - 4y - 291 - 971 | - |
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Track Burner | F - 2y - 321 - 945 | |
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Trailblazer | M - 1y - 310 - 888 | "Back to Business" |
Fathier jockeys
| Screenshot | Name | Planet | Quest related |
|---|---|---|---|
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Anabe Minne | Chandrila | - |
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Bialia Kesyk | Tatooine | - |
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Cado Vytuia | Cantonica | - |
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Carmiya Nalle | Coruscant | - |
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Cash Sprax | Naboo | - |
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Darg Neros | Corellia | - |
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Garnet Luss | Cantonica | - |
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Gavin Sal | Cymoon 1 | - |
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Jado Halcyr | Tatooine | "Family Story" |
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Jama Lago | Tepasi | - |
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Jerex Serth | Tatooine | - |
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Jysell Thulo | Hosnian Prime | - |
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Keeka Grim | Ord Mantell | - |
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Kola Yoan | Corellia | - |
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Lera Beren | Nal Hutta | - |
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Malee Celwik | Alderaan | - |
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Morin Bryte | Cantonica | "Back to Business" |
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Odon Obrit | Corellia | - |
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Olan Renz | Duro | - |
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Oram Elson | Rodia | - |
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Padma Ordes | Akiva | - |
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Sabe Melnau | Kamori | - |
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Sanna Kale | Niamos | - |
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Vinis Karyvin | Akiva | "Imperial Race" |
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Zalee Vikin | Balosar | - |
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Zeb Mozh | Sarapin | - |
Quests and Contracts
| Screenshot | Name | Quest Type | Location | Transcription |
|---|---|---|---|---|
| A Message | Main Quest | - | A strange message is waiting for Kay and ND-5 on the Trailblazer holotable. | |
| A Pirate's Plight | Main Quest | Tatooine | > ND-5 has noticed a curious beeping coming form somewhere in the Trailblazer | |
| Abandoned Mine | Intel | Tatooine | > One of the mines is located in the north-west corner of the North Jundland Wastes. The Mining Guild had a mining operation on Tatooine. They left in a hurry and abandoned whatever they unearthed. | |
| Abandoned Tusken Camp | Intel | Tatooine | > The camp is hidden in canyon east of Pillar Forest. Scavengers have found an abandoned Tusken camp but are too afraid to explore it. Miyuki scouts believe it holds valuable treasure. | |
| Ahia-ko Tower Supplies | Intel | Akiva | > The tower is in the Karaba Foothills and the supplies are in a small canyon at its foot. A researcher was studying the old Ahia-Ko water tower and stashed some supplies before leaving. | |
| Advanced Slicing Practice | Intel | Toshara | > The advanced slicing kit can be used to bypass an advanced terminal protecting a stash. Aila suggested a place to practice using the advanced slicing kit. | |
| AF-2 cypher key | Key Part Intel | Akiva | > A key part for making MT-7's slice kit upgrade. | |
| Anaxes ruffian jacket | Intel | Toshara | > The equipment is stashed at the marked location/ Getting to it could be dangerous, but worth the risk. The merchant has an excerpt from an inventory manifest stolen from a local Crimson Dawn Hideout. | |
| Anaxes ruffian pants | Intel | Toshara | > The gear is stashed somewhere in the Pyke Syndicate workshop on Toshara. A note from Jet Kordo left in the wardrobe of the Trailblazer points to some high-quality gear in a syndicate territory. | |
| Ashiga Checkpoints | Intel | Kijimi | ||
| Ashiga Checkpoints - Shipping Records | Intel | Kijimi | > The datacard is located somewhere inside the Ashiga District. Crimson Dawn are looking for a datacard containing shipping records from the weapons factory. | |
| Ashiga Clan Opportunity | Syndicate Quest | Kijimi | An Ashiga Clan myrmitrix named Mayiu requested an audience with Kay. | |
| Ashiga Clan Opportunity | Syndicate Quest | Tatooine | A lone Ashiga Clan myrmitrix, far from her hive, wants to hire Kay. | |
| Ashiga Clan Vault | Intel | Kijimi | The Ashiga Clan keep their most valuable goods in a secure safe inside their Kijimi district. Three keycards are needed to open it. | |
| Ashiga Clan Vault - Kijimi City | Intel | Kijimi | A nearby terminal should specify the location of the three keycards. There is a vault in the Ashiga Clan District in Kijimi City which needs three keycards to open it. | |
| Ashiga Clan Vault - Krisk's Vault Keycard | Intel | Kijimi | > Krisk keeps her keycard in the Ashiga Clan district The Ashiga Clan vault needs three keycards to open it. | |
| Ashiga Clan Vault - Mehdo's Vault Keycard | Intel | Kijimi | > Mehdo lost his keycard while gambling and it's in an old junk shop near the landing pad, The Ashiga Clan vault needs three keycard to open it. | |
| Ashiga Clan Vault - Zyssyk's Vault Keycard | Intel | Kijimi | > Zyssyk left her keycard behind a locked door near the speeder gate. The Ashiga Clan vault needs three keycards to open it. | |
| Ashiga Crackdown | Intel | Kijimi | A Unidentified warehouse (Kijimi City) owner is worried about a stockpile of contraband that was left by an arms dealer. | |
| Ashiga Crackdown - Under the Radar | Intel | Kijimi | > A Unidentified warehouse (Kijimi City) is located on the outskirts of Kijimi City. The warehouse owner needs help moving a weapons stockpile outside of Kijimi City. | |
| Ashiga Crackdown - Blaster Parts | Intel | Kijimi | > A Unidentified warehouse (Kijimi City) owner will provide blaster parts for helping out. The Ashiga Clan's security systems near the warehouse have been disabled, clearing a path to dispose the weapons. | |
| Ashiga Scouts | Intel | Kijimi | The Ashiga Clan's scouts on Toshara and Akiva are waiting for a fresh nutrient packets. | |
| Ashiga Scouts - Tosharan Recon | Intel | Toshara | ||
| Ashiga Scouts - Akiva Recon | Intel | Akiva | ||
| Ashiga Scouts - Field Reports | Intel | Kijimi | > The Ashiga Clan on Kijimi are waiting for the field reports. The Ashiga Clan scouts have completed their assessments of Toshara and Akiva and have field reports to submit. | |
| Ashiga Slice | Intel | Kijimi | The Ashiga Clan have found a way to make money on fathier races. | |
| Ashiga Slice - Fathier Identifiers | Intel | Kijimi | ||
| Ashiga Slice - Hint on fixed race | Intel | Kijimi | ||
| Bantha Herding | Intel | Tatooine | > The bantha went missing somewhere between their farm and Bestine. A moisture farmer lost their bantha after being ambushed by bandits. | |
| Black Market Trader | Intel | Toshara | > Lalini is located near a junkshop in Mirogana and the password is "I'm a friend of Arlo." There's a shady merchant called Lalini who operates on the black market. | |
| Blaster Upgrade Kit | Intel | Tatooine | > The components are waiting to be processed inside the vault of Sunfire Fort. The vault codes can be found on the Comm Tower's terminal. The merchant intercepted Imperial communication about some illegal weapon parts. | |
| Brave the unknown | Main Quest | Mysterious coordinates | After receiving a mysterious holo message and tracking down an old pirate treasure map, Kay and ND-5 head to strange co-ordinates to chase their next big score. | |
| Brekk Grondo | Intel | Akiva | > Their speeder went off the radar inside Pyke territory between Stormhollow and Myrra. A smuggler delivering a package to the Hutt Cartel has gone missing. | |
| Breakout | Main Quest | Kijimi | ||
| BT-2X charge controller | Key Part Intel | Tatooine | > A group of slicers are holding a BT-2X Charge Controller at their hideout in the South Jundland Wastes on Tatooine. | |
| BT-009S fastshot trigger | Key Part Intel | Toshara | > Pirates stashed a BT-009S Fastshot Trigger in a cave in Flyer Ridge. A tool capable of destroying rocks is required to open the cave. | |
| Buried Vault | Jet Kordo's Legacy | Tatooine | ||
| Buried Vault - Treasure Hunter Trail | Jet Kordo's Legacy | Tatooine | ||
| Buried Vault - Treasure Hunter Destination | Jet Kordo's Legacy | Tatooine | ||
| Buried Vault - Treasure Hunter's Speeder | Jet Kordo's Legacy | Tatooine | ||
| Buried Vault - Treasure Hunter's Holodisc | Jet Kordo's Legacy | Tatooine | ||
| Buried Vault - Vault's Frequency | Jet Kordo's Legacy | Tatooine | > The holotracker reacted to a nearby vault, pointing to its location. There are rumors of a Miyuki vault on Tatooine. | |
| Burst injector | Key Part Intel | Tatooine | > A key part for making Teeka's Enhanced Bacta injector. The Jawas have set up camp on the Great Mesra Plateau. They probably hace a Burst injector in their sandcrawler. | |
| Cheating Sabacc Players | Intel | Morenia | ||
| Cheating Sabacc Players - Brayzak's Cheating Technique | Intel | Morenia | > Brayzak, the Pyke player, clears his throat when he cheats. Some of the players in the Sabacc game are known cheaters. If Kay knew their tell's she could use that to her advantage during the tournament. | |
| Cheating Sabacc Players - Rauvin's Cheating Technique | Intel | Morenia | > Rauvin Vashiri, the masked human player, looks around when she cheats. Some of the players in the Sabacc game are known cheaters. If Kay knew their tell's she could use that to her advantage during the tournament. | |
| Cheating Sabacc Players - Ultus's Cheating Technique | Intel | Morenia | > Ultus, the Quarren player, fiddles with his chips when he cheats. Some of the players in the Sabacc game are known cheaters. If Kay knew their tell's she could use that to her advantage during the tournament. | |
| Code breaker chip | Key Part Intel | Toshara | > A key part for making Aila Bren's Slice Kit upgrade. Shipjackers raided a downed merchant ship and took a valuable code breaker chip to their hideout in the Lost Steppe. | |
| Compact Detonite | Key Part Intel | Tatooine | > A key part for making Teeka's improved grenades. The empire is holding confiscated Compact Detonite at Imperial Outpost 51 on Tatooine | |
| Corrupt Officer | Intel | Tatooine | > The officer is in the junkyard market near the landing pad. A corrupt Imperial officer on Tatooine accepts bribes to remove names from the Empire's wanted list. | |
| Counterfeit Credits | Intel | Toshara | The Pykes are investigating an influx of counterfeit credits in Mirogana. | |
| Counterfeit Credits - Market Trader | Intel | Toshara | > Shopping around the market could reveal who it is. One of the traders in the market might be responsible for circulating the counterfeit credits. | |
| Counterfeit Credits - Soup Kitchen | Intel | Toshara | > There might be evidence around the soup kitchen in the Crimson Dawn district. A market trader was paid with counterfeit credits after making a delivery to the soup kitchen. | |
| Counterfeit Credits - Credits Stockpile | Intel | Toshara | > The Pykes will be interested to know who's behind it. Crimson Dawn are stockpiling counterfeit credits in their hideout behind the soup kitchen. | |
| Crashed Speeder | Intel | Toshara | > The well is located at the fork of the river, south of Toshara. Someone has managed to crash their speeder down a well. There might be some parts or valuables to salvage. | |
| Crashed | Main Quest | Toshara | > Kay has crashed on an unknown world and is under attack by scavengers and bandits. | |
| Crimson Dawn Mile | Intel | Tatooine | > The password to make contact is "I have a delivery for Pashvi." There's a Crimson Dawn operative disguised as a stormtrooper somewhere in Bestine. | |
| Crimson Dawn Opportunity | Syndicate Quest | Tatooine | A Crimson Dawn agent has asked to meet Kay in the Bestine Sabacc Parlor. | |
| Crimson Dawn Vault | Intel | Kijimi | Crimson Dawn keeps their most valuable goods in a secure safe inside their Mirogana district. Three keycards are needed to open it. | |
| Crimson Dawn Vault - Kijimi City | Intel | Kijimi | A nearby terminal should specifiy the locatons of the three keycards. There is a vault in the Crimson Dawn district of Kijimi City which needs three keycards to open it. | |
| Crimson Dawn Vault - Dart's Vault Keycard | Intel | Kijimi | > Dart keeps his keycard in the Crimson Dawn district. The Crimson Dawn vault needs three keycards to open it. | |
| Crimson Dawn Vault - EE'zok's Vault Keycard | Intel | Kijimi | > EE'zok keeps their keycard in The Domak Refectory. The Crimson Dawn vault needs three keycards to open it. | |
| Crimson Dawn Vault - Kuroma's Vault Keycard | Intel | Kijimi | > Kuroma keeps his keycard behind a locked door near the Crimson Dawn district. The Crimson Dawn vault needs three keycards to open it. | |
| Crimson Dawn Vault | Intel | Toshara | > The vault room can be reached through a nearby vent. There is a vault inside of the Crimson Dawn district where they keep their valuables. | |
| Crimson Dawn Vault - Mirogana | Intel | Toshara | > A nearby terminal should specify the locations of the three keycards There is a vault in the Crimson Dawn district in Mirogana which needs three keycards to open it. | |
| Crimson Dawn Vault - Eleera's Vault Keycard | Intel | Toshara | > Eleera's keycard is kept in the Crimson Dawn hideout The Crimson Dawn vault needs three keycards to open it. | |
| Crimson Dawn Vault - Odana's Vault Keycard | Intel | Toshara | > Odana's keycard is stored in the Crimson Dawn area of Renpalli Station. The Crimson Dawn vault needs three keycards to open it. | |
| Crimson Dawn Vault - Zafi's Vault Keycard | Intel | Toshara | > Zafi's keycard was stolen by shipjackers and is hidden away in their camp. The Crimson Dawn vault needs three keycards to open it. | |
| Crooked Merchant | Intel | Toshara | > The merchant is stashing the loot in a building near the Pyke Syndicate district. Some smugglers working for Gorak have been scammed by a merchant who's running with Crimson Dawn. | |
| Dead Man's Tale | Main Quest | Tatooine | To get their hands on the Khepi treasure, Kay and Hondo must infiltrate the Rokana Raiders and beat Stinger Tash to the punch. | |
| Debt Collector | Intel | Tatooine | A moisture farmer was behind on their tax payments and the hutt debt collector needs help getting paid. | |
| Debt Collector - Tax Collection | Intel | Tatooine | > The moisture farmer can be found working on their farm in the desert. A hutt debt collector needs help collecting unpaid taxes from a moisture farmer. | |
| Debt Collector - Droid Parts | Intel | Tatooine | > Showing the tax collector some fried droid parts should convince them that the moisture farmer has been dealt with. A moisture farmer is behind on their tax payments and the Hutt Cartel. | |
| Drop-off Point | Intel | Tatooine | > The stash is under a twisted rock pillar, south-east of an Imperial compound in the North Jundland Wastes. The merchant heard rumors about a moisture farmer who's on the run. They stashed their valuables somewhere safe before pirates raided their farm. | |
| Dumped Cargo | Intel | Akiva | > The cargo was dumped in some ruins at the base of the Red Tree, near the bridge. Someone had to quickly dispose of their cargo at a Imperial checkpoint in Myrra Valley. | |
| Dune Sea Bunker | Intel | Tatooine | > A Blaster recirculator can be found in a bunker located on a clif on the eastern edge of the Western Dune Sea. A TIE pilot crashed their ship while escaping an Imperial bunker in the Dune Sea. | |
| Durafiber Fabric | Key Part Intel | Toshara | > A key part for making Selo Rovak's Scoundrel's Pouch. Crimson Dawn has a stockpile of durafiber fabric in one of thier hideouts on Toshara. | |
| Eavesdropping | Intel | Toshara | Crimson Dawn has planted a recording device in Makal's Parlor to eavesdrop on the Pykes. | |
| Eavesdropping - Makal's Parlor | Intel | Toshara | > A device is hidden under a table in Makal's Gambling Parlor. Crimson Dawn are unable to retrieve their recording device without raising suspicion. | |
| Elastic Durafiber Fabric | Key Part Intel | Multiple | > A key part for making Selo Rovak's Outlaw's Pouch. Tailors and merchants affiliated with the Hutt Cartel have Elastic Durafiber Fabric to sell for allies of the Syndicate. | |
| Encrypted Messages | Intel | - | There are encrypted transmissions scattered throughout space. | |
| Encrypted Messages - Transmission Source | Intel | - | > Continue recruiting crew members ND-5 needs more time to triangulate the source of the transmission. Kay might find data to help him as she continues to prepart for the heist. | |
| Encrypted Messages - More Transmissions | Intel | - | > Collect more encrypted transmissions. ND-5 believes he can pinpoint the origin point of the messages if Kay finds more of them. | |
| Entangled Island | Intel | Akiva | > The island is located on the lake west of Sashin. Smugglers use a place called the Entangled Island as a drop-off point. | |
| False Flag | Main Quest | Toshara | > Travel to Toshara space The Crimson Dawn agent Eleera has hired Kay to infiltrate an Imperial fueling station and wipe some data. The data wipe will alert the Empire that the Pykes are going behind their back. | |
| Family Story | Intel | Tatooine | > A brother's career in the fathier races can be ruined by the Hutts. | |
| Family Story - Hutt files | Intel | Tatooine | > A terminal in the Hutt Compound, south-west of Mos Eisley, can be sliced to erase any traces of the brother aiding the rebels. It can be accessed from a secret passage on the west side. A brother's career in the fathier races can be ruined by the Hutts. | |
| Fathier Scam | Intel | Tatooine | A gambler is down on credits and is convinced that the Hutts have been fixing fathier races. | |
| Fathier Scam - Fixed Race | Intel | Tatooine | > The bookmaker's office is located inside the Hutt district. A gambler needs help planting a listening device in the bookmaker's office to get proof that the Hutt's have been fixing races. | |
| Fixed Father Races | Intel | Toshara | ||
| Fixed Father Races - Hint on fixed race | Intel | Toshara | > A jockey from Ord Mantell will win the next fathier race. Rumor has it a fathier champion in Mirogana has been thrown off by Crimson Dawn. An angry fathier champion in Mirogana rants about fixed races. | |
| Flux Compressor | Key Part Intel | Akiva | > A key part for making Temmin Wexley's Ion smoke bombs Rumor has it that the Empire is storing flux compressors in their compound in the Great Basin. | |
| Forbidden Goods | Intel | Tatooine | > They are hiding their stash in the back alley behind the fathier betting shop. Gunrunners are planning to smuggle forbidden goods through Hutt territory. | |
| Gas Acceleration Converter | Key Part Intel | Kijimi | > Best manufactured in frigid environments, a well connected armor will have a Gas acceleration converter for sale. | |
| Gate Passcode | Intel | Kijimi | > The gate is located in an alley near the Ashiga District and the passcode is: WS14E. Some thieves were planning to break-in and steal valuables behind a locked gate. Luckily, the passcode was easy to crack. | |
| Getaway Stash | Intel | Toshara | > A bag is in a cave near the Pyke territory. A civilian is preparing to leave Tatooine and has a getaway bag hidden on Toshara. | |
| Ghost Ship | Intel | Khepi | > The "ghost ship" can be found drifting in Khepi space. Superstitious smugglers believe they've seen an abandoned ship that might contain a valuable haul. | |
| Government Business | Intel | Akiva | A government official need help buying a battle droid on the black market. | |
| Government Business - Battle Droid | Intel | Akiva | > The Hutt Cartel droidsmiths sell modified battle droids in their district. A government official has procided the credits to buy a battle droid but doesn't want their identity revealed. | |
| Gunsmith | Main Quest | Kijimi | ||
| Gushiro Nest | Intel | Toshara | > The nest is inside a rock alcove west of the river fork near the amberine arch. The Tosharan Wildlife Society left equipment in a gushiro nest. | |
| HD0G-G Circuit | Key Part Intel | Toshara | Smugglers are keeping a HD05-G circuit in their hideout in the Tosharan Mountains. A tool capable of destroying rocks is required to access it. | |
| Hidden Riches - 1 | Intel | Akiva | > The fortuneteller is probably referring to the monument above the Great Basin. The merchant heard from the fortuneteller that there are hidden riches at the base of a giant finger. | |
| Hidden Riches - 2 | Intel | Akiva | > The fortuneteller is probably referring to the monument above the Great Basin. The fortuneteller speaks of hidden riches at the base of a finger that protrudes over a large basin. | |
| High-Stakes Showdown | Side Quest | Toshara | > Find a way into Kaslo's parlor. Kay must defeat several high-rollers in Kessel Sabacc to make a name for herself as a real Sabacc ace. | |
| Hutt Cartel Opportunity | Syndicate Quest | Tatooine | Bib Fortuna has a job offer for Kay. He asks to meet in Bestine, far from Jabba's Palace. | |
| Hutt Cartel Opportunity | Intel | Akiva | Surat Nuat has something he'd like to discuss with Kay. And he's not a being who likes to be kept waiting. | |
| Hutt Cartel Vault | Intel | Akiva | The Hutts keep their most valuable goods in a secure safe inside their district in Myrra. Three keycards are needed to open it. | |
| Hutt Cartel Vault - Myrra | Intel | Akiva | > A nearby terminal should specify the locations of the three keycards There is a vault in the Hutt Cartel district in Mos Eisley which needs three keycards to open it. | |
| Hutt Cartel Vault - Badru's Vault Keycard | Intel | Akiva | > Badru's keeps his keycard on him at all times in the Hutt Cartel district. The terminal near the Hutt Cartel vault pointed towards three keycards that are needed to open it. | |
| Hutt Cartel Vault - Makarial's Vault Keycard | Intel | Akiva | > Makarial' keeps her keycard in a roadside post near the Hutt Cartel territory. The terminal near the Hutt Cartel vault pointed towards three keycards that are needed to open it. | |
| Hutt Cartel Vault - Surat's Vault Keycard | Intel | Akiva | > Surat keeps his keycard in the Hutt Cartel territory on Akiva. The terminal near the Hutt Cartel vault pointed towards three keycards that are needed to open it. | |
| Hutt Cartel Vault | Intel | Tatooine | The Hutts keep their most valuable goods in a secure safe inside their Mos Eisley district. Three keycards are needed to open it. | |
| Hutt Cartel Vault - Mos Eisley | Intel | Tatooine | > A nearby terminal should specify the locations of the three keycards There is a vault in the Hutt Cartel district in Mos Eisley which needs three keycards to open it. | |
| Hutt Cartel Vault - Bib's Vault Keycard | Intel | Tatooine | > Bib Fortuna's keycard has been recovered and stored in a building at a Hutt Cartel checkpoint. The Hutt Cartel vault needs three keycards to open it. | |
| Hutt Cartel Vault - Dokk's Vault Keycard | Intel | Tatooine | > Dokk's keycard is locked behind a gate in a building in the Hutt Cartel territory. The Hutt Cartel vault needs three keycards to open it. | |
| Hutt Cartel Vault - Garfalaquox's Vault Keycard | Intel | Tatooine | > Garfalaquox's keycard is stored in a Hutt Cartel outpost. The Hutt Cartel vault needs three keycards to open it. | |
| Hutt Job | Intel | Tatooine | Two Hutts in the fathier racing business must quickly find someone for a job. | |
| Hutt Job - Hint on fixed race | Intel | Tatooine | > Some Hutt Cartel members discussed that the next fathier race would be wond by the smallest fathier. Two Hutts in the fathier racing business must quickly find someone for a job. | |
| Hutt Job - Too big a lie | Intel | Tatooine | > All the Intel couldn't be obtained, but some Hutt enforcers talked about a rigged fathier race where their jockey will win, they must come from a Hutt planet Two Hutts in the fathier racing business must quickly find someone for a job. | |
| Hyperspace | Main Quest | Toshara | ||
| Impact Side | Intel | Toshara | > Restore the power to open the door and get inside. A crashed ship has some valuables locked away inside the wreckage. | |
| Imperial Bio Research Lab | Intel | Akiva | The terminal had usefule information about the base. Including where to find valuables. | |
| Imperial Bio Research Lab - Courtyard Cargo | Intel | Akiva | > The crate is beind sotred in the shuttle cargo bay in the west of the compound. A storage area in the Imperial compound has a crate filled with valuable supplies. | |
| Imperial Bio Research Lab - Tube Lab Data | Intel | Akiva | > The terminal is somewhere in the tube lab and can be sliced. A datadisk containing sensitive information about the Empire can be collected from a terminal in the Imperial compound. | |
| Imperial Bio Research Lab - Vault Access | Intel | Akiva | > The vault building in the center of the Imperial compound. There is a vault in the Imperial compound and the access code has been revealed. | |
| Imperial Comm Station | Intel | Toshara | The terminal had useful information about the base, including where to find valuable items. | |
| Imperial Comm Station - Vault Access | Intel | Toshara | ||
| Imperial Comm Station - Guard Room Cargo | Intel | Toshara | ||
| Imperial Comm Station - Server Room Data | Intel | Toshara | > The terminal is located in the server room will need to be sliced A datadisk containing sensitive information about the Empire can be collected form a terminal in the Imperial compound. | |
| Imperial Excavation | Intel | Akiva | > The mining operation is on an island in the eastern part of the Great Basin. The merchant has heard rumors that the Empire are excavating on Akiva looking for rare artifacts. | |
| Imperial Race | Intel | Akiva | An suspicious Empire sponsored Fathier race is planned soon. | |
| Imperial Race - Something Fishy | Intel | Akiva | > An upcoming Fathier race is sponsored by the Empire and it's probably going to be rigged. Some stormtroopers in the area might have more info on it. Empire suspiciously sponsored a fathier race planned soon. | |
| Imperial Race - Imperial Officers | Intel | Akiva | ||
| Imperial Race - Officer's datacard | Intel | Akiva | ||
| Imperial Race - Hint on fixed race | Intel | Akiva | ||
| Impressing Gorak | Intel | Toshara | Officer Covell has information on Crimson Dawn he wants to hand over to Gorak. | |
| Impressing Gorak - Corvell's Secrets | Intel | Toshara | The datapad is probably locked away inside a vault. Officer Covell's datapad contains detailed information about Crimson Dawn operations. | |
| Impressing Gorak - A Gift for Gorak | Intel | Toshara | > Gorak will appreciated being given the datapad. Officer Covell's datapad contains information about Crimson Dawn operations. | |
| Initiation | Intel | Tatooine | Smugglers have found a dangerous transit route through Tatooine that bypasses Hutt checkpoints. | |
| Initiation - The Gorge | Intel | Tatooine | > The smugglers are waiting at a gorge southwest of Bestine. Smugglers have found a transit route through Hutt territory and are looking for a competent speeder driver to give it a test run. | |
| Ion Capacitator Charge | Key Part Intel | Toshara | > A key part for making Aila Bren's Concussive smoke. The Empire seized a shipment of ion capacitor charges that they are now storing inside a compound in Boulder Forest. | |
| Jabba's Favor | Main Quest | Tatooine | ||
| Jabba's Gambit | Side Quest | Toshara | > Meet Jabba's contact ND-5's past has caught up with him, and now the Hutt Cartel are looking to cash in an old debt. | |
| Jet Kordo's Legacy | Side Quest | Toshara | > Use the holotracker. ND-5 found a device that might lead to some interesting discoveries. | |
| Jet Kordo's Hideout | Intel | Toshara | > Jet Kordo's hideout is located on Toshara. Korsaan Dwyll has provided coordiantes to Jet Kordo's hideout. | |
| Jinnjo's Legacy | Intel | Hauler's Keep | ||
| Jinnjo's Legacy - A Way Out | Intel | Toshara | ||
| Jinnjo's Legacy - Jinnjo's Release | Intel | Khepi | > Jinnjo will be happy to hear that he's relieved from duty. Eleera has agreed to release Jinnjo from Crimson Dawn. | |
| Keeping Watch | Intel | Toshara | > | |
| Keeping Watch - Stolen Charms | Intel | Toshara | > The camp location can be seen from the balcony behind Makal's Gambling Parlor. Pirates have stole sentimental charms from a Tosharan local | |
| Keeping Watch - Recovered Charms | Intel | Toshara | > The Tosharan local will provide a reward for the safe return of their charms. The sentimental charms that the pirates stole have been recovered. | |
| Khepi Space Exploration | Intel | Khepi | Rokana Raiders ships have unique technology designed for exploring Khepi Space | |
| Khepi Space Exploration - Hauler's Keep Mechanic | Intel | Khepi | >There's a mechanic in Hauler's Keep who's patching up a Rokana Raiders ship. The Khepi system has many opportunities for pilots who have access to Rokana Raider ships | |
| Khepi Space Exploration - Board the Rokana Raider Ship | Intel | Khepi | > Board the Rokana Ship Take the Rokana Raiders Ship for a ride. | |
| Khepi Space Exploration - Lost Plunder | Intel | Khepi | > There's a shipwreck that might contain valuable plunder. Old loot scatter throughout the Khepi system that can only be accessed with a Rokana Raiders ship. | |
| Kijimi Smuggler's Cache | Intel | Kijimi | > The stash is hidden somehwere inside the nebula's debris field. There's a stash of confiscated weapons hidden in Kijimi space. | |
| LC3-Skifter | Key Part Intel | Tatooine | > A key part for making Teeka's Magnetic Dice. A smuggler is known to be keeping LC3-skifters in a Cliffside Hideout at the edge of the Great Chott salt flat. | |
| Main Quest | Akiva | > Reach Temmin's shop ND-5 is suffering damage from a shootout in the ISB base. Kay and Gedeek must take ND-5 down into the old droid factory in the catacombs under Myrra. | ||
| Legacy | Main Quest | Akiva | ||
| Lost ship cargo | Intel | Kijimi | > Ship upgrade materials can be retrieved at the marked coordinates near the Derelict Ship. Crimson Dawn scouts have located some potentially valuable lost cargo in Kijimi space. The crate was marked for later inspection. | |
| Lost Treasures | Main Quest | Tatooine | Kay and Hondo must explore an old Ohnaka Hideout to find a mysterious artifact that will give them access to the Khepi Tomb. | |
| Locked Gate | Intel | Kijimi | > The passcode for the gate is 13QWN. Someone left a keycard with coordinates to a locked gate in Kijimi City. There is probably something valuable inside. | |
| Lost Space Cargo | Intel | Toshara | > The cargo might have come lose somewhere around the Slygel nest. Some smugglers lost their cargo in Toshara space. | |
| Lost Treasures | Intel | Tatooine | > Kay and Hondo must explore an old Ohnaka Hideout to find a mysterious artifact that will give them access to the Khepi Tomb. | |
| Missing Astromech | Intel | Toshara | > | |
| Missing Astromech - T9 Astromech Droid | Intel | Toshara | > The droid has been seen attacking pirates around Typhon's Rock. A Pyke has lost a modified astromech droid called T9 and needs help getting it back. | |
| Missing Astromech - T9 Returns | Intel | Toshara | > The Pyke will provide a reward for the safe return of T9. The Pyke's modified astromech droid is heading back to Mirogana. | |
| Missing Brother | Intel | Tatooine | A Hutt enforcer needs help tracking down their missing brother Yorn | |
| Missing Brother - Wonto District | Intel | Tatooine | > Someone in the area might have seen Yorn around. A Hutt enforcer has lost their Yorn. They were last spotted drinking in the Wonto District. | |
| Missing Brother - Gambling Parlor | Intel | Tatooine | > There is a gambling parlor called the Dizzy Droid in the Wonto District market. Some locals have seen the Hutt enforcer's missing brother, Yorn, handing around a gambling parlor. | |
| Missing Brother - Desert Hideout | Intel | Tatooine | > The hideout is located in a canyon near Mos Algo. The bartender in the Dizzy Droid said that Yorn has a secret hideout in the desert. | |
| Missing Farmer | Intel | Toshara | A robuma farmer has disappeared and their sister is worried they've run off with the family fortune. | |
| Missing Farmer - Family Fortune | Intel | Toshara | > There might be a clause at the farm that'll lead to the credits. A robuma farmer has gone missing along with their family's savings. | |
| Missing Farmer - Farmer's Credit Stash | Intel | Toshara | > The credits are hidden under a tree behind their old robuma farm. The farmer hide their family's savings before the Pykes seized their land and stole their robuma. | |
| Missing Loot | Intel | Akiva | > The cave is located near a waterfall on the mountains. Smugglers have hidden their loot in a flooded cave. | |
| Missing Toymaker | Intel | Akiva | A women is looking for someone called "The Toymaker" to help fix her son's broken MSE-series droid. | |
| Missing Toymaker - Hutt Droidsmith | Intel | Akiva | > There are droid merchants in the Hutt district that may know how to fix it. A women needs help fixing her son's broken MSE-droid, but its creators has disappeared. | |
| Missing Toymaker - Myrra Market | Intel | Akiva | > Gedeek's friend can be found in Myrra Market. Gedeek is the elusive Toymaker. He has a friend in who is able to fix the broken MSE-series droid. | |
| Missing Toymaker - Secret Hobby | Intel | Akiva | ||
| Morenia Investigation | Intel | Toshara | To pull off Thorden' job. Kay needs to investigate Renpalli Station for infor on the legendary casino cruiser Morenia. | |
| Morenia Investigation - Cantina Rumors | Intel | Toshara | ||
| Morenia Investigation - Suspicious Broker | Intel | Toshara | ||
| Morenia Investigation - Hanger Bay | Intel | Toshara | ||
| Morenia Investigation - Shuttle Model | Intel | Toshara | ||
| Morenia Investigation - Head Engineer's Datapad | Intel | Toshara | ||
| Moisture Farmer's Stash | Intel | Tatooine | > The abandoned farm is far west from Mos Eisley, and the stash is in a nearby cave. A moisture farmer is giving up on their farm. They stashed their valuables somewhere safe before pirates raided the farm. | |
| Mountainside Hideout | Intel | Akiva | > The hideout is on the eastern face of Mount Selasa. Miyuki Scouts have discovered the location of a hideout in the mountians. A stolen manifest suggests that there's treasure hidden somewhere inside. | |
| Motivation Actuator | Intel | Toshara | > A merchant in the area might have one. A broken maintenance droid in Jaunta's Hope is missing a motivation actuator. | |
| Mysterious Charm | Intel | Toshara | > The artifact is located in the abandoned weather station deep inside the Fallen Mound. A scientific expedition report hints at the presence of a rare artifact in the ruins of an abandoned weather station. | |
| New Tricks | Main Quest | Toshara | Speaking to Danka, Kay has realized that she needs to upgrade her tools to stay effective in the underworld. Danka has a lead on a merchant who can provide parts for Kay to upgrade her blaster. | |
| Nix Treasure Trader | Intel | Toshara | > Tailor in Mirogana's market district could be interested in exchanging Nix treasures for something Nix would love to wear. Merqaals are great treasure hunters and Nix is one of the best. | |
| NL-02 Charge Emitter | Intel | Akiva | > A key part for making Temmin Wexley's Electro-shock prod. The Pykes in Stormhollow have recently received a shipment of electro-shock prods from their factor on Oba Diah. | |
| No Prey, No Pay | Main Quest | Khepi | ||
| Old Ship Wreck | Intel | Akiva | > The wreck is located in the lake. Locals often find valuables by an old ship wreck after a flood. | |
| On The Run | Intel | Toshara | An ex-Pyke called Jinnjo needs help getting off Toshara. | |
| On The Run - Jinnjo's Getaway Pack | Intel | Toshara | > The pack has been stashed in a secure location inside the Pyke District. Jinnjo is in hiding after leaving the Pykes and needs help getting his getaway pack. | |
| On The Run - Ticket to Tatooine | Intel | Toshara | > A merchant called Lalini is located in a back alley next to the market. Jinnjo needs a ticket to Tatooine. A black market merchant should have one for sale. | |
| On The Run - Paddy Frog | Intel | Toshara | > Jinnjo wants a Paddy frog on fompa bread from the food market for his journey. Paddy frog can be purchased from a specialist in the food market. | |
| On The Run - Jinnjo's Ready | Intel | Toshara | > Jinnjo is at Jaunta's Hope, preparing to leave Toshara. Jinnjo is a former Pyke enforcer who needs help getting off Toshara. | |
| Out Of Stock | Intel | Kijimi | ||
| Out Of Stock - Security Systems | Intel | Kijimi | > The warehouse is located on the outskirts of Kijimi City. An arms dealer needs help breaking into a ware house and bypassing the security system. | |
| Out Of Stock - Blaster Parts | Intel | Kijimi | > The arms dealer will provide blaster parts for helping secure their stock. The warehouse security systems are down, and the weapons are ready for collection. | |
| Outlaws | Main Quest | Cantonica | ||
| Partners | Main Quest | Tatooine | Hoss has gambled Nix away to one of Jabba the Hutt's enforcers, giving Kay no choice but to break into Jabba's palace to rescue her friend. | |
| Particle Stability Converter | Key Part Intel | Akiva | > An armorer at the Pyke Crystal Mine on Akiva is looking to sell their stock of Particle stability converters to allies of the syndicate. | |
| Passenger | Syndicate Quest | Kijimi | Crimson Dawn agent Dart Subterra hired Kay to track down and rob a Pyke ship in the Kijimi Nebula, but he was unusually light on details. There might be more to this cargo than it seems. | |
| Pyke Syndicate Opportunity | Syndicate Quest | Toshara | > Talk to Gorak Gorak has a job for Kay that he can't talk about over comms. He's asked to meet at the Makal's Gambling Parlor. | |
| Pyke Syndicate Vault | Intel | Akiva | The Pykes keeps their most valuable goods in a secure safe inside their district in Myrra. Three keycards are needed to open it. | |
| Pyke Syndicate Vault - Myrra | Intel | Akiva | > A nearby terminal should specify the location of the three keycards. There is a vault in the Pyke Syndicate district in Myrra which needs three keycards to open it. | |
| Pyke Syndicate Vault - Elo's Vault Keycard | Intel | Akiva | > Elo keeps his keycard in a roadside post near the Pyke Syndicate territory. The terminal near the Pyke Syndicate vault pointed towards three keycards that are needed to open it. | |
| Pyke Syndicate Vault - Neroli's Vault Keycard | Intel | Akiva | > Neroli keeps his keycard on him at all times in the Pyke Syndicate district. The terminal near the Pyke Syndicate vault pointed towards three keycards that are needed to open it. | |
| Pyke Syndicate Vault - Theumati's Vault Keycard | Intel | Akiva | > Theumati keeps his keycard in the Pyke Syndicate territory. The terminal near the Pyke Syndicate vault pointed towards three keycards that are needed to open it. | |
| Pyke Syndicate Vault | Intel | Toshara | The Pykes keeps their most valuable goods in a secure safe inside their Mirogana district. Three keycards are needed to open it. | |
| Pyke Syndicate Vault - Mirogana | Intel | Toshara | > A nearby terminal should specify the location of the three keycards. There is a vault in the Pyke Syndicate district in Mirogana which needs three keycards to open it. | |
| Pyke Syndicate Vault - Gorak's Vault Keycard | Intel | Toshara | > Gorak's keycard has been recovered and stored in the Pyke Syndicate territory. The Pyke Syndicate vault needs three keycards to open it. | |
| Pyke Syndicate Vault - Jinnjo's Vault Keycard | Intel | Toshara | > Jinnjo keeps his keycard in the Pyke Syndicate hideout. The Pyke Syndicate vault needs three keycards to open it. | |
| Pyke Syndicate Vault - Tizlak's Vault Keycard | Intel | Toshara | > Tizlak keeps his keycard in the Pyke Syndicate outpost near their main territory. The Pyke Syndicate vault needs three keycards to open it. | |
| Raider's Record | Intel | Toshara | > The loot is hidden on a ledge near Trapper's Gully. A pirate from the Khepi system found valuable loot in the nebula and stashed it on Toshara. | |
| Raid in Progress | Intel | Khepi | > The ship is located in Khepi space. A group of Rokana Raiders are planning an attack on a light ore freighter. | |
| Retired Droid | Intel | Akiva | A battle droid in The Alcazar cantina on Akiva is desperate to satisfy their battle lust. | |
| Retired Droid - Retired Droid | Intel | Akiva | > The Hutts and Pykes might appreciate the extra security. A battle droid in The Alcazar cantina on Akiva is desperate to satisfy their battle lust. | |
| Revelator | Main Quest | Akiva | Jaylen has taken ND-5, Asara and the Codex to meet with the Empire on board a Star Destroyer, leaving Kay trapped in the escape pod. Little does he know that Ank and Gedeek smuggled themselves on board the Star Destroyer as well, and they have a plan to rescue ND-5 and Asara. | |
| Rooftop Stash | Intel | Toshara | > The building is behind the cantina. A thief had to quickly stash some loot on a rooftop in Jaunta's Hope. | |
| Sabotage | Syndicate Quest | Toshara | After discovering the Pyke Syndicate intruding on Jabba's creature smuggling business, a Hutt Cartel enforcer named Verrick hires Kay to steal their client list and sabotage their factory farm. | |
| Sealed Cave | Intel | Toshara | > The cave is west of the Pyke poaching station. The Miyuki Trade League found a report Jet Kordo confirming that he left valuables supplies for them in a hideout. | |
| Secret Button | Intel | Kijimi | > The button should be behind a brick to the right of the gate. According to a datapad message there is a secret button to open one of the Kijimi City gates. | |
| Security Detail | Intel | Akiva | > The ruins are located somewhere on the lake. Akivan loyality officers are concerned about getting robbed dropping off tax collections to the ruins. | |
| Separatist Transmissions | Intel | - | ||
| Separatist Transmissions - More Messages | Intel | - | > Find all encrypted transmissions. ND-5 was able to decode the old transmissions. There might be more of them out in space. | |
| Shadows of Deceit | Side Quest | Toshara | > Win a game against the high-rollers Danka has invited Kay to a mysterious game of Sabacc in the backroom of the cantina. | |
| Sheriff Quint's Table | Intel | Tatooine | ||
| Sheriff Quint's Table - Quint's Challenge | Intel | Tatooine | > Quint is challenging Kay to some Kessel Sabacc at her table in Wayfar on Tatooine. Sheriff Quint is looking to play against Key | |
| Ship Engine Specialist | Intel | Toshara | > The ship engine specialist can be found in the docking bay of the station orbiting Toshara Waka left a note about a ship engine specialist who could upgrade the Trailblazer at Renpalli station. | |
| Smoke Bomb Compressor | Intel | Toshara | > A keypart for making Selo Rovak's Smoke Bombs. Smugglers have delivered a shipment of smoke bomb compressors to a drop-off point in the Boulder Forest. | |
| Smuggler Camp | Intel | Tatooine | > The camp is located north-west of an Imperial bunker in the Western Dune Sea. The merchant said the location of a smuggler's has been leaked to Imperials, who are preparing to confiscate their contraband. | |
| Smuggler's Hideout | Intel | Tatooine | > The hideout is located in a canyon east of the Dune Sea. They Miyuki Trade League has discovered that a competing smuggler group is holding rare ship tech in a hideout near the Dune Sea. | |
| Smugglers | Intel | Kijimi | The Ashiga Clan has detained a smuggler that they suspect has hidden contraband in Kijimi City. | |
| Smugglers - Holding Cell | Intel | Kijimi | > A smuggler has been detained in a holding cell near the square. The Ashiga Clan suspected that a smuggler is hiding contraband somewhere in Kijimi City. | |
| Smugglers - Junkyard | Intel | Kijimi | > They have hidden their contraband under a speeder in the junkyard. The smuggler that was detained by they Ashiga Clan works for Crimson Dawn and needs help finishing a job. | |
| Smugglers - Kijimi Cantina | Intel | Kijimi | > A Crimson Dawn operative in the cantina is waiting for the smuggler's contraband. The Ashiga Clan suspected that a smuggler is hiding contraband somewhere in Kijimi City. | |
| Smuggler's Hideout | Intel | Toshara | > The mountain is south-east of Typhon's Rock. A datapad message revealed the coordinates of the hideout used by smugglers. There might be something useful left behind. | |
| Smuggling Route | Intel | Akiva | > The smuggle route is located on the river that runs through Pyke territory. Some couriers have found a way to bypass Imperial patrols when making smuggling runs through the jungle. | |
| Smuggling Work | Intel | Khepi | > Reess is the point of contact and can be found on Hauler's Keep. The Miyuki Trade League has contracts available for smugglers. | |
| Spare Keycard | Intel | Kijimi | > The keycard is up on a roof not far from the gate. Someone has hidden a spare keycard to a locked gate in Kijimi City. | |
| Special Tailoring Supplies | Intel | Toshara | > The contact can be found near Jaunta's Hope and might have some rare tailoring supplies for sale. A few credits convinced the tailor on the Mirogana Market to share some info on his supplier. | |
| Speeder Upgrade | Intel | Toshara | > A box of speeder parts is ready for picku[ on Selo Rovak's camp Selo Rovak has offered materials for further speeder upgrades. | |
| Stolen Hutt Valuables | Intel | Tatooine | > The stash is hidden in an alcove north-east of Bestine, near a dewback grazing ground. A thief broke into Jabba's Palace but was chased out by the Hutts. They managed to bury the loot and escape. | |
| Stole Imperial Goods | Intel | Toshara | > They've hidden the goods near the mountains south of an Imperial compound. Rumor has it that someone had stolen confiscated goods from an Imperial compound. | |
| Susurra-weave fabric | Key part Intel | Akiva | > A key part for making Temmin Wexley's Scavander's Footwear. Susurra-weave fabric is an essential part of a thieves' toolkit and can be found throught the galaxy. | |
| Tatooine Gunslinger Shirt | Intel | Tatooine | > The gear is stashed somewhere in the Hutt Cartel Storehouse. A merchant shared her story about how the Hutt confisacted her stock while traveling through their territory. | |
| The Broker | Syndcate Quest | Toshara | Danka brokered the sale of an exotic bivalve between the Pyke Syndicate and the Ashiga Clan, but now the Pykes have decided to sell to Crimson Dawn instead. Kay's job is to make sure the clam gets to it original buyers. | |
| The Captain's Share | Main Quest | - | Hondo has given Kay a blaster module that he took from the Rokana Raiders. Kay will need to assemble the module as the work bench. | |
| The Droidsmith | Main Quest | Akiva | - The bartender at the Mos Eisley cantina would know who the best gunslingers on Tatooine are. A gunslinger on Tatooine could teach Kay some blaster tricks. | |
| The Game | Main Quest | Anoat Sector | Forced to do a job for Governor Thorden, Kay must travel to the casino cruiser Morenia and win a high-stakes Sabacc tournament on board. | |
| The Gunslinger | Expert Intel | Tatooine | A gunslinger on Tatooine could teach Kay some blaster tricks. | |
| The Gunslinger - Cantina Rumors | Expert Intel | Tatooine | > Shepp in the Mos Eisley cantina might know a good gunslinger. A gunslinger on Tatooine could teach Kay some blaster tricks. | |
| The Gunslinger - Old Timer | Expert Intel | Tatooine | > Shepp in the Mos Eisley cantina might know a good gunslinger. A gunslinger on Tatooine could teach Kay some blaster tricks. | |
| The Gunslinger - An Old Gunslinger | Expert Intel | Tatooine | > An ex-pirate used to work for the Hutt Cartel. There might be information on them somehwere at a Hutt compound in the hills south of Mos Eisley. A gunslinger on Tatooine could teach Kay some blaster tricks. | |
| The Heavy | Main Quest | Tatooine | ND-5 says that Hoss was arrested by a local sheriff. Kay must track them down and ask about Hoss's release. | |
| The Heist | Main Quest | Tatooine | ||
| The High Roller | Expert Quest | Akiva | After a chance run-in at a shady underground Sabacc parlor, Lando Calrissian sends Kay to win back some prized possession he lost at a Crimson Dawn table on Kijimi. | |
| The High Roller | Intel | Akiva | A gambler on Akiva could teach Kay some Kessel Sabacc tricks. | |
| The High Roller - Taking your shot | Intel | Akiva | ||
| The High Roller - Private Parlor | Intel | Akiva | ||
| The Hive | Main Quest | Kijimi | Ank has made her way with the explosives to Qi'ra, seting the stage for the Ashiga Clan mutiny. Qi'ra and Ank are waiting for Kay inside a tunnel in order to support Krisk in the seizing of the throne. | |
| The Hotfixer | Expert Quest | Tatooine | The Trailblazer could use a turret upgrade but it seems the ones willing to take the job are Jawas. Their leader Teeka wants a pristine tooth from a dead sarlacc. | |
| The Hotfixer | Expert Intel | Tatooine | > Someone on Tatooine can install a new turret on the Trailblazer. | |
| The Hotfixer - Buying a Turret | Expert Intel | Tatooine | > A Trandoshan ship mechanic in the Mos Eisley market is known to sell black market turrets. Someone on Tatooine can install a new turret on the Trailblazer. | |
| The Hotfixer - Bestine Junkyard | Expert Intel | Tatooine | > Jawas will sell turrets to anyone, and the speeder techs in Bestine can point Kay in the right direction. Someone on Tatooine can install a new turret on the Trailblazer. | |
| The Hotfixer - Jawa Sandcrawler | Expert Intel | Tatooine | >The Jawas are selling their goods at the edge of the Dune Sea. Someone on Tatooine can install a new turret on the Trailblazer. | |
| The Mechanic | Expert Quest | Toshara | Selo Rovak is one of the best mechanics on Toshara. She's agreed to boost Kay's speeder in exchange for an atmospheric accelerator from the nearby Imperial wind harvester. | |
| The Mercenary | Expert Quest | Tatooine | > Meet Rooster on Tatooine The mercenary Rooster Trace has retired after the Empire stole her arsenal. She could teach Kay about heavy weapons, with the right motivation. | |
| The Mercenary | Expert Intel | Kijimi | > A mercenary on Kijimi can train Kay to use heavy weaponry. | |
| The Mercenary - The Domak Refectory | Expert Intel | Kijimi | ||
| The Mercenary - Rooster's location | Expert Intel | Kijimi | ||
| The Others | Intel | Khepi | > There may be leftover loot in Khepi space froma recent Marek Crows raid. Some disgruntled Rokana Raiders are planning to respond to a recruitment call from the Marek Crows. | |
| The Real Black Market | Intel | Kijimi | The Ashiga Clan are investigating an upsurge of spice on Kijimi. | |
| The Real Black Market - Disturbing Reports | Intel | Kijimi | ||
| The Real Black Market - Strange Artifacts | Intel | Kijimi | ||
| The Real Black Market - Hidden Spice | Intel | Kijimi | ||
| The Safecracker | Main Quest | Kijimi | ||
| The Scavanger | Expert Quest | Akiva | > Follow the shuttle. Temmin Wexley slapped a Hydro-repulsor on Kay's speeder but he needs durasteel struts to make the upgrade permanant. Kay must recover the parts sotel by Surat Nuat's goons before the speeder break down. | |
| The Scavanger | Expert Intel | Akiva | Gedeek's friend Temmin Wexley can mod Kay's speeder to travel over water. | |
| The Scavanger - Temmin's Family | Expert Intel | Akiva | ||
| The Scavanger - Off Scrapping | Expert Intel | Akiva | > Temmin when off gathering scrap in a junkyard by Lake Amari. Gedeek's friend Temmin Wexley can mod Kay's speeder to travel over water. | |
| The Slicer | Expert Quest | Toshara | The legendary slicer Aila Bren has some advanced tech that Kay could use, but it won't come free. First, Kay has to do Aila a favor. | |
| The Slicer | Expert Intel | Toshara | Someone on Toshara can help Kay get her hands on an advanced slicing kit. | |
| The Slicer - Underworld Rumors | Expert Intel | Toshara | > Some of the criminals handing around Makal's are looking to hire the best slicer on Toshara. Someone on Toshara can help Kay get her hands on an advanced slicing kit. | |
| The Slicer - Aila's Contact | Expert Intel | Toshara | ||
| The Slicer - Alia's Contact | Expert Intel | Toshara | > Aila's underworld contact is at the landing pad in the Crimson Dawn district of Mirogana. | |
| The Speeder Mechanic | Expert Intel | Toshara | ||
| The Speeder Mechanic - Boosting the speeder | Expert Intel | Toshara | > The bartender at the Daruda Diner in Jaunta's Hope knows someone who can rig a speeder with a boost upgrade. A mechanic on Toshara can upgrade Kay's speeder. | |
| The Speeder Mechanic - Selo's People | Expert Intel | Toshara | > Someone in the winfishing settlement of Kadùa would know where to find Selo. A mechanic on Toshara can upgrade Kay's speeder. | |
| The Speeder Mechanic - Selo's Shop | Expert Intel | Toshara | > Selo set up shop on a cliff northest of Jaunta's Hope. A mechanic on Toshara can upgrade Kay's speeder. | |
| The Traitor | Syndicate Quest | Toshara | > Reach Renpalli Station Crimson Dawn and Governor Thorden are plotting to overthrow Gorak, and the underboss believes that they're getting help from a member of the Pyke Syndicate. He asks Kay to find the rat in his organization. | |
| The Truth | Main Quest | Derosha | > Escape Sliro's quarters Jaylen has brought on a new slicer to the crew, Kay's mother Riko who Kay has not seen for ten years. Kay and Riko must intercept a meeting between Zerek Besh crime lord Sliro and the ISB to steal the master key for his Canto Bight palace. | |
| The Veteran | Expert Quest | Akiva | > Find the southern Separatist position BX commando droid MT-7 has been stranded alone in the jungles of Akiva for decades and has no idea that the Clone Wars are already long over. Kay agres to help him track down the rest of his unit and complete his final mission. | |
| The Wreck | Main Quest | Toshara | > Waka has found a nav computer that will get the Trailblazer ready for hyperspace travel. The nav computer is located in a High Republic shipwreck. | |
| Thief for Hire | Intel | Akiva | A smuggler wants to steal surbeillance data from the Hutt Cartel. | |
| Thief for Hire - Surveillance Data | Intel | Akiva | > The data should be on a terminal inside the Hutt District. A smuggler wants help stealing Hutt surveillance data on government offficals in Myrra. | |
| Thief for Hire - Collect Payment | Intel | Akiva | ||
| Thorden's Itinerary | Intel | Toshara | > The iterary has been stashed in an outpost south of Jaunta's Hope. Crimson Dawn are blackmaining an Imperial officer into giving them Governor Thorden's iternary. | |
| Tosharan Treasure | Intel | Toshara | > The treasure is buried at the base of a cluster of mountains, west of the amberine ravine Rumor has it that there is stolen treasure buried on Toshara. | |
| Translation Services | Intel | Tatooine | A jockey manager from Canto Bight needs help selling a prized fathier to Jabba. | |
| Translation Services - Prized Fathier | Intel | Tatooine | > A Hutt enforcer in Jabba's Palace might be interested in buying a fathier. A jockey manager needs someone who knows Huttese to negotiate with the Hutt Cartel on their behalf. | |
| Typhon's Rock | Intel | Toshara | > The flyers have a nest on Typhon's Rock. Tosharan flyers have been stealing valuables form the residents in Jaunta's Hope. | |
| Underworld Mail Service | Intel | Akiva | A bala-bala mechanic needs help discreetly delivering packages around Akiva. | |
| Underworld Mail Service - Maynora | Intel | Akiva | > A bala-bala mechanic in Sashin provided coordinates to the drop-off point. Someone called Maynora is waiting for a package. | |
| Underworld Mail Service - Kazu | Intel | Akiva | > A bala-bala mechanic in Sashin provided coordinates to the drop-off point. Someone called Kazu is waiting for a package. | |
| Underworld Mail Service - Tripp | Intel | Akiva | > A bala-bala mechanic in Sashin provided coordinates to the drop-off point. Someone called Tripp is waiting for a package. | |
| Underworld Mail Service - Successful Delivery | Intel | Akiva | ||
| Underworld | Main Quest | Toshara | > Infiltrate Gorak's base After failing to get work from Gorak and the Pyke Syndicate an Information broker namd Danka has set Kay up with a job. Kay must break into Gorak's base and steal some data for the unknown client. | |
| User Testing | Intel | Akiva | > They are waiting at a camp on the outskirts of the Hutt Supply Site. A Hutt droidsmith needs help testing some of their latest prototypes. | |
| Vendor Extortion | Intel | Toshara | Stormtroopers are extorting an innocent merchant in the Mirogana market. | |
| Vendor Extortion - Missing Delivery | Intel | Toshara | ||
| Vendor Extortion - Customs Officer | Intel | Toshara | ||
| Vendor Extortion - Jonkah's Stock | Intel | Toshara | ||
| Viper | Main Quest | Akiva | > Get a hydrorepulsor from Temmin Chec the Abilities menu for clues. Gedeek's work with the Empire has come to haunt him. But Kay needs to upgrade her speeder before she can help him fix it. | |
| Waterfall Stash | Intel | Toshara | > The waterfall is located on the outskirts of Jaunta's Hope. Smugglers have hidden a chache of stolen goods behind a waterfall. | |
| Water Tax | Intel | Tatooine | Hutt tax collectors have been siphoning off water tax and stockpiling credits. | |
| Water Tax - Clifftop Hideout | Intel | Tatooine | > There might be a way to bypass the Hutt enforcer guarding the door. Some Hutts are stockpiling credits inside a clifftop hideout. | |
| Weak Walls | Intel | - | ND-5 has the coordinates to a stash that is blocked behind a weak wall that might be destroyed by a power blaster module. | |
| Weak Walls - Akiva Power Module | Intel | Akiva | > The boulder can be destroyed with the power module. ND-5 has provided the corrdinates to loot that is blocked behind a boulder. | |
| Weak Walls - Tatooine Power Moduel | Intel | Tatooine | > The boulder can be destroyed with the power module. ND-5 has provided the corrdinates to a stash that is hidden behinda weakened wall. Kay should be able to access it by using the blaster's Power Module. | |
| Well Cache | Intel | Tatooine | > The loot is hidden in a well underneath some destroyable rocks. A smuggler has hiddem some loot for their partner in an old moisture reservoir. | |
| Wind Tunnels | Intel | Toshara | > The tunnel is located on the edge of Mirogana. There is an old wind tunnel rumored to contain valuable ancient artifacts. | |
| Wild Card | Main Quest | |||
| Infiltration - | Contract | Toshara | > Slice the Imperial system An Imperial computer system holds security reports the client is interested in. They are seeking a slicer to retrieve them. | |
| Infiltration - Recon Crimson Dawn district | Contract | Tatooine | > Place a spike inside the Crimson Dawn district The client wants a discrete thief to inflitrate Crimson Dawn's distrct in Mirogana and plant a surveillance spike. | |
| Infiltration - Slice Inperial comlinks | Contract | Akiva | > Slice the Imperial system Imperials have establised an outpost near Selasa Mountain. The client needs a slicer to break into and hijack the comlink protocols. | |
| Infiltration - Slice Imperial compound | Contract | Tatooine | The Imperial compound in Bestine holds critical communication protocols concerning clan business. The client wants this information eextracted by a slicer. | |
| Infiltration - Slice Imperial biolab | Contract | Akiva | > Slice the Imperial system Many Akivans are planning to join the Imperials. The client is looking for slicer to retrieve their list of new recruits from Station 57. | |
| Infiltration - Spy on Crimson Dawn district | Contract | Kijimi | > Plant the listening device. Crimson Dawn's business has caused a ripple across the galaxy. The client needs a thief a plant a listening device in their district. | |
| Infiltration - Spy on Imperial dig site | Contract | Akiva | > Plant the listening device. Rumors are circulating about the Empire's intentions on Akiva. The client needs a thief to plant a Listening device in Excavation Site 12. | |
| Outlaw - Cargo Hunt | Contract | Khepi | The client needs a smuggler to uncover the co-ordinates of a missing cargo drop and bring it in. The cargo's been lost in mynock territory, so stay on your toes. | |
| Outlaw - Collect stolen cargo | Contract | Akiva | The client needs someone to recover stolen cargo and deliver it to their territory. | |
| Outlaw - Grab and Run | Contract | Khepi | Contraband has been concealed in the Rokana Hunting Grounds. A clever smuggler is needed to retrieve the cargo from right under their noses. | |
| Outlaw - Locate and Recover | Contract | Khepi | Mynocks have destroyed a ship carrying a fragile bacta shipment. The client wants someone to fly into their lair and recover the lost cargo. | |
| Outlaw - Recover Lost Cargo | Contract | Khepi | A cargo drop went badly wrong and valuable contraband has been scattered across mynock infested space. The client needs it found quickly, because there will be competition. | |
| Outlaw - Steal and Deliver | Contract | Khepi | > Steal hot cargo from three different sets of co-ordinates The client wants Kay to disrupt a rival's smuggling network by stealing hot cargo from three drop sites. Expect resistance. | |
| Raid - Assist Hutt enforcers | Contract | Tatooine | > Raid the camp A group of bandits has intercepted a shipment of weapon crates. The Hutt Cartel is looking for an enforcer to retrieve their goods. | |
| Raid - Raid bandit camp | Contract | Toshara | The clients are transporting cargo through a known bandit hideout. They are looking for a hired gun to help protect the shipment. | |
| Raid - Raid the space pirates | Contract | Kijimi | > Steal the goods Pirates boarded a shuttle and stole scandocs from the passengers. The client wants them before they make their way to the black market. | |
| Raid - Recover stolen goods | Contract | Toshara | > Raid the bandit camp Bandits have raided a nomad camp and robbed them of valuable trinkets. The client needs a thief to retrieve their stolen goods. | |
| Raid - Retrieve artifact | Contract | Tatooine | > Retrieve the artifact During a previous Tusken raid, the client was robbed of a valauble artifact. They need a thief to retrieve it from the tribe's old camp. | |
| Raid - Steal bandit contraband | Contract | Tatooine | > Raid the bandit camp Pirates are stashing stolen weapons and supplies near the sarlacc pit. The client is seeking a hired gun to secure the contraband. | |
| Raid - Steal bandit goods | Contract | Tatooine | > Raid the cave outpost Bandits have stolen percious water supplies. The client is seeking an enforcer to hit their cave hideout and take it back. | |
| Robbery - Pickpocket Crimson Dawn | Contract | Toshara | > Pickpocket the Crimson Dawn lieutenant A Crimson Dawn agent has information on known corrupt officers stored on a datapad. The client needs a nimble pickpocket to steal it. | |
| Robbery - Pickpocket Hutt enforcer | Contract | Tatooine | > Pickpocket the Hutt enforcer The client has a lead on a Hutt Cartel leader at the bantha farm. They are seeking a pickpocket to steal a datacard from them. | |
| Robbery - Pickpocket Imperial | Contract | Tatooine | > Pickpocket the Imperial officer The client's valuable data spike of black market contacts whas taken from them during an Imperial interrogation. They needa a pickpocket to steal it back. | |
| Robbery - Steal Ashiga Clan datapad | Contract | Kijimi | > Steal datapad from the Ashiga Clan The Ashiga Clan keep records of all their transaction. The client wants a datapad of payment logs to an agriculture company on Elom. | |
| Robbery - Steal Crimson Dawn datapad | Contract | Kijimi | > Steal the Crimson Dawn datapad Crimson Dawn have a list of informants on a datapad. The client suspects that their name is on that list and wants someone to steal it. | |
| Robbery - Steal Empire cargo | Contract | Toshara | > Steal cargo from the Empire. Imperials have received a shipment of doonium worth a lot of credits on the black market. | |
| Robbery - Steal Hutt goods | Contract | Tatooine | > Steal the Hutt cargo Pirates have raided a ship bringing supplies to Tatooine. The client wants a skilled pilot to secure the cargo before anyone else claims it. | |
| Robbery - Steal Imperial code cylinder | Contract | Tatooine | > Pickpocket the Imperial officer A patriling Imperal officer carries a Code cylinder with information valuable to the client. They will pay premium for anyone who can secure it. | |
| Robbery - Steal Imperial logs | Contract | Akiva | A corrupt officer has been selling Imperial secrets. The cleint wants a thief to steal their communication logs from Excavation Site 12. | |
| Robbery - Steal the Imperial goods | Contract | Toshara | The client has lost their cargo after being ambusted by Imperials. They need their stock back before it gets sold on the black market. | |
| Smuggler - Deliver cargo | Contract | Toshara | > Retrieve and deliver goods Imperials have intercepted a shipment of baradium. The client needs a thief to steal it back and drop it off near the Refueling Station | |
| Smuggler - Deliver hot cargo (1) | Contract | Akiva | > Deliver the goods The Pykes are searching for some missing cargo that was offloaded during a pursuit. The client wants a skilled pilot to retrieve it. | |
| Smuggler - Deliver hot cargo (2) | Contract | Akiva | The Empire is searching for cargo believed to be hidden inside a wreck site. The client needs a discreate smuggler to find it first. | |
| Smuggler - Deliver hot goods | Contract | Toshara | A smuggler's ship was destroyed by solar winds entering Toshara space. The client needs a pilot to retireve the lost cargo. | |
| Smuggler - Deliver Pyke contraband | Contract | Akiva | The Pykes need a driver to pick up a shipment of plasticene thermite from the Pyke district and deliver it to the Crystal Mines. | |
| Smuggler - Deliver rare goods (1) | Contract | Akiva | The client needs a skilled pilot to steal a shipment of explosive charges from pirates and take them from a secure location. | |
| Smuggler - Deliver rare goods (2) | Contract | Akiva | The client needs a skilled speeder driver to move a stockpile of stolem fragmentation grenades from the river camp to Myrra. | |
| Smuggler - Deliver sensitive goods | Contract | Akiva | > Deliver goods to the workers Imperial officers often frequent illegal gambling parlors. The client needs a courier to collect a datapad with a list of their names. | |
| Smuggler - | Contract | Akiva | > | |
| Smuggler - Pick up illegal goods | Contract | Kijimi | A pirate group is looking for some plans that were lost after a hyperspace collision. The client wants a pilot to retrieve them first. | |
| Smuggler - Smuggle Akivan contraband | Contract | Akiva | > Deliver goods to Myrra The client is storing volatile rhydonium in Sashin and needs a competent speeder driver to deliver it to Myrra as soon as possible. | |
| Smuggler - Smuggle contraband | Contract | Toshara | The client requires a smuggler with a ship capable of withstanding Toshara's solar winds to deliver their cargo to Tatooine. | |
| Smuggler - Smuggle Crimson Dawn rare goods | Contract | Kijimi | Crimson Dawn are looking for a competent smuggler who can deliver a shipment of cortosis to their technical teal as soon as possible. | |
| Smuggler - Smuggle Jabba's cargo | Contract | Tatooine | The client is searching for a smuggler to handle an exclusive shipment containing Jabba the Hutt's personal cargo. | |
| Smuggler - Smuggle speeder parts | Contract | Tatooine | > Deliver speeder parts to the camp The client is in the need of a smuggler to discreetly make a delivery of off-market fusion generator for speeders. | |
| Smuggler - Steal from the Ashiga Clan | Contract | Kijimi | > Steal the goods A black market merchant has tracked down a high-value Ashiga Clan freighter and needs a pilot to steal an Ipsium shipment from them. |
Systems and Upgrades
| Screenshot | Name | Type | Transcription | Expansion |
|---|---|---|---|---|
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A-7 steering system | Speeder Handling | > Increases the maximum turn turn angle of the speeder. >Increases the responsiveness of the speeder's turning. |
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Adaptive generator | Ship Passive | > Restores some Hull damage and Shield strength when destroying enemy ships. Experimental technology capable of collecting energy from exploding reactors and channeling it to power internal systems. |
A Pirate's Fortune |
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C-5B plasburst cannon | Ship Cannon | > Advanced laser cannon that adds a charge function to deal great damage. | |
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C-10 plasburst cannon | Ship Cannon | > An upgraded laser cannon that deals increased damage when charged. | |
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Cargo cloaking | Ship Cargo | > The cargo hold is able to smuggle Suspicious cargo. >The Pykes prefer to hire ships with this upgrade for their most profitable ventures. Sensor scramblers disrupt the electromagnetic signatures of illicit cargo. Clever pirates and syndicates have learned to hunt for these scrambled signatures. |
A Pirate's Fortune |
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Cargo suspensor array | Ship Cargo | > The cargo hold is able to smuggle Volatile cargo. This upgrade will catch Crimson Dawns attention as they prefer to move expensive and delicate goods. Hull mounted repulsor fields help protect fragile cargo. Careful piloting is required as violent maneuvers can overwhelm the system. |
A Pirate's Fortune |
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Central poise steering system | Speeder Handling | > Standard steering system with basic maneuverability. | |
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Charged ion shield | Ship Shield | > This upgraded Ion shield has increased ion resistance and discharges ion energy when it breaks, disabling nearby ships. When this ionic generator overloads, it delivers a nice surprise for nearby ships. |
A Pirate's Fortune |
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C-K10A rapid fire cannon | Ship Cannon | > An upgraded laser cannon that fires burst at multiple targets. | |
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C-K12B rapid fire cannon | Ship Cannon | > An upgraded laser cannon that increases the rate of fire and burst duration. | |
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CM-2 Arana cluster missiles | Ship launcher | > An upgrade to the missiles that locks on multiple targets. | |
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CO-BA countermeasures | Ship Active | > A device used to deflect incoming missiles. | |
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CP-0 steering system | Speeder Handling | > Increases the maximum turn angle of the speeder. | |
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Conductor shields | Ship Passive | > Increases resistance to, and rate of recovery from, ion buildup. Also reduces the amount of time required to recover from being disabled by ion damage. Interlocking layers of cyclic insulation has been shown to improve shield durability in dangerously ionized areas, like the Sayma Nebula. |
A Pirate's Fortune |
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Current insulator | Ship Passive | > Reduces ion buildup gained while cargo is unstable. A dynamic circuit that absorbs and channels dangerous ion buildup away from the hold. |
A Pirate's Fortune |
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Dedicated repair system | Ship Cargo | > Increase health gained by the cargo when using the repair system. > Allows repairs when the cargo is fully loaded. A stripped down system devoted solely to restoring volatile cargo, increasing the effectiveness of repair routines. |
A Pirate's Fortune |
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Diffuse-Ion accelerator | Speeder Boost | Increases the top speed of the boost ability. | |
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Duralumin chassis | Speeder Armor | > Standard chassis for protecting internal components. | |
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Durasteel Chassis | Speeder Armor | > Increases damage resistance for the speeder. | |
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E-210 sublight engine | Ship Engine | A standard starship engine | |
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E-310 sublight engine | Ship Engine | An engine upgrade that increased speed during Travel Mode. | |
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E-410 sublight engine | Ship Engine | An engine upgrade that greatly increased speed during Travel Mode. | |
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Efficent heatsinks | Ship Passive | > Cannons build up less heat over time and cool down faster. This Ion-flux cooling system is copied from military-grade hardware developed for TIE fighters. |
A Pirate's Fortune |
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Emergency thrusters | Ship Passive | > Increased ability to avoid missiles when performing a Dodge. These thrusters come with defensive micro-chaff launchers to disrupt missile guidance systems. |
A Pirate's Fortune |
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Energy control system | Ship Passive | > Reduce time lost when taking danmage This black market data-brain module optimizes reactive systems to reduce effects of weapon impacts on the cargo. |
A Pirate's Fortune |
| Encrypted beacon | Ship Cargo | > Syndicates will send allies during the contract. A beacon tuned to an encrypted frequency. Smugglers love these systems because they allow friendly syndicates to locate the ship without broadcasting its position to anyone else in the system. |
A Pirate's Fortune | |
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Enhanced Durasteel Chassis | Speeder Armor | > Greatly increases damage resistance for the speeder. | |
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Enriched coolant | Ship Passive | > Reduces the cooldown of the equipped Active System. Developed by the Empire, use of this cutting-edge coolant mix is restricted to the Imperial Military. Of course, that doesn't stop pirates from stealing it. |
A Pirate's Fortune |
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FE-3 energy shield | Ship Shield | > Versatile shield system that changes according to flight mode. Recon Mode: A deflector shield with an auto-regeneration function. Assault Mode: Lower capacity shield that can regenerate by diving into the Sayma Nebula or using the repair system. |
A Pirate's Fortune |
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Flight mode system | Ship Active | > For the Reactor's wing after a short delay to change between Recon Mode and powerful Assault Mode. Recon Mode: Can perform loop maneuvers. Assault Mode: Can perform top roll maneuver. |
A Pirate's Fortune |
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Flux capacitor connectors | Ship Passive | > Cannons generate more hear when firing, but deal progressively more damage as the heat increases, and gain maximum damage bonus when Heat Sinks are active. Adapted from astro-mech heat exchanger, this system collects and redirects thermal energy to increase the effectiveness of ship-borne cannons. |
A Pirate's Fortune |
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H-AD duralloy hull | Ship Hull | > A standard hull used for starships. | |
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H-RD duralloy hull | Ship Hull | > A hull upgrade that increased durability and adds an auto-repair function during combat. | |
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HS-2300 heat sink | Ship Active | > A device that temporarily boost the rate of fire of laser cannons and prevents overheating. | |
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H-SD duralloy hull | Ship Hull | > A hull upgrade that greatly increased durability and enhances the auto repair function during combat. | |
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Hyperdrive | Ship Engine | > Enables lightspeed travel between star systems | A Pirate's Fortune |
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Improved launchers | Ship Passive | > Increases Launcher reload speed for missiles and torpedos. Manufactured by Alliance techs, these power launchers are often stolen by pirates looking to boost their firepower. |
A Pirate's Fortune |
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Improved repulsion blast coil | Speeder Jump | > Increases height of the boost jump ability. | |
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Ion cycler | Ship Cargo | > Reduce the duration of cargo unstability. Installs a series of conductive coils in the hold to stabilize dangerous ion currents. |
A Pirate's Fortune |
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Ion dampening hold | Ship Cargo | > The cargo hold is able to smuggle Ionized cargo. >This upgrade will allow the Trailblazer to smuggle ion cargo, an Ashiga specialty. The hold is reinforced by layers of ceramic shielding to protect systems from ionized cargo. The ship is still vulnerable to ionic discharges. |
A Pirate's Fortune |
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Ion hyper accelerator | Speeder Boost | > Increases top speed of the boost ability. > Reduces cooldown of the boost ability. |
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Ion shield | Ship Shield | > An Ion shield used to protect spaceships from ion build-up inflicted by nebulas and enemies. This generator channels volatile ionic energy through its shield rays to deflect incoming ion attacks. |
A Pirate's Fortune |
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Ion torpedos | Ship Launcher | > Assault Mode: A missile type that employs ionized energy to disable ships. | A Pirate's Fortune |
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IT-11 ion turret | Ship Turret | > An advanced turret that fires ionized energy blasts and disables ships. | |
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Kinetic capacitors | Ship Passive | > Temporarily increases Cannon damaged and removes heat buildup after performing a dodge or maneuver. This rare Outer Rim technology harnesses the momentum from ship maneuvers to boost the velocity of cannon rounds like a sling. |
A Pirate's Fortune |
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LC-50 laser cannon | Ship Cannon | > A laser cannon used as main weaponry on the Trailblazer. Overheating may occur during extended use. | |
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LC-60 laser cannon | Ship Cannon | > A laser cannon upgrade that increases its rate of fire. | |
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LC-70 laser cannon | Ship Cannon | > A laser cannon upgrade that greatly increases its rate of fire. | |
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M-52 concussion missiles | Ship Launcher | > An agile missile type that deals light damage to enemies. | |
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M-72 concussion missiles | Ship Launcher | > An upgrade to missiles that increases the damage. | |
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M-IO4 ion missiles | Ship Launcher | > A missile type with ionized energy that disables ships. | |
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M-IO8 ion missiles | Ship Launcher | > An upgrade to the missiles that increased damage and effectiveness. | |
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Miyuki splice core | Ship Upgrade | > Unlocks an additional Passive system slot for the Trailblazer | A Pirate's Fortune |
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Modified L-13 cannons | Ship Cannon | > Rapid fire plasma bolts used to quickly eliminate light opponents. | A Pirate's Fortune |
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Modified M-19 cannons | Ship Cannon | > Assault mode: Heavy hitting plasma bolts that shoot alternately with the light cannons. | A Pirate's Fortune |
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Moll K-19 power generator | Speeder Engine | > Standard speeder engine for basic performance. | |
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Moll K-19T power generator | Speeder Engine | > Increases rate of engine acceleration. | |
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Moll K-20 power generator | Speeder Engine | > Increases rate of engine acceleration. Increases engine top speed. |
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NA-7 flight system | Ship Handling | > Versatile handling system that changes according to Flight Mode. Recon Mode: Nimble handling and a wide Dodge. Assault Mode: Slower, less responsive handling and narrow Dodge. |
A Pirate's Fortune |
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Over-clocked fire control | Ship Passive | > Enhances turret efficiency, increasing duration and fire rate. Every pirate knows the most important shows in a fight are the first and the last, so they jury-rig their turret systems to fire faster and for longer. |
A Pirate's Fortune |
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Power flux emitter | Ship Active | > A device that instantly vents all heat from Cannons, rapidly reloads launchers, resets repair system and turret if they are on cooldown. This upgrade employs energy surge tech to boost equipment recharge rates. |
A Pirate's Fortune |
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Precision optics | Ship Passive | Increases damage done to ship weakpoints. Originally developed for deep space research, this Crystalline macrobinocular lens is perfect for observing distant galaxies – and picking out weak spots in enemy hulls. |
A Pirate's Fortune |
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PT-240 proton torpedos | Ship Launcher | An upgrade to missiles that increases the damage, explosion radius and maneuverability. | |
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Rapid cargo loader | Ship Cargo | > The cargo hold is able to smuggle Timed cargo. > The Hutt Cartel looks for ships with this upgrade for their most hazardous, and rewarding, jobs. A built-in heavy lifter cuts loading and unloading times in half. When your cargo has an expiry date, every moment counts. |
A Pirate's Fortune |
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Rapid recovery system | Ship Passive | > Reduces Repair system cooldown. A hyper-efficient self-cooling system developed by Anzellan mechanics on the frigid world of Kijimi. |
A Pirate's Fortune |
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Reactive heatsinks | Ship Passive | > Cannons lose heat when destroying enemy ships. A compact version of the type employed in capital class reactors, this dynamic heat-dispersal system actively detects and dissipates dangerous heat build-ups. |
A Pirate's Fortune |
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Reactive plating | Ship Cargo | > Reduces damage taken by the cargo. Ablative foam dispenser are installed on hold plating to reduce the impact of extreme maneuvers on fragile cargo. |
A Pirate's Fortune |
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Redirecting manifolds | Ship Passive | > Doubles effectiveness of the repair system when repairing the hull but no longer restores shields when activated. This Trade League technology diverts emergency power away from deflector arrays, channeling it all to hull repair systems for protection of valuable cargo. |
A Pirate's Fortune |
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Reinforced coils | Ship Passive | > All destroyed hull segments now repair over time while in combat. Modified by pirates to help survive the corrosive effects of the Sayma Nebula, these durasteel coils constantly funnel low levels of energy to repair systems. |
A Pirate's Fortune |
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Repulsion blast coil | Speeder Jump | > Enables the Boost Jump ability. | |
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RK-250 repair system | Ship Active | > A device that recharged the shield and repairs the hull over time. | A Pirate's Fortune |
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Rokana hull | Ship Hull | > A standard combat-rated hull that provides an auto repair funciton during combat. | A Pirate's Fortune |
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S15A deflector shield | Ship Shield | > A deflector shield surrounding the Trailblazer's hull. | |
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S30B deflector shield | Ship Shield | > A shield upgrade that increases its capacity. | |
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S50C deflector shield | Ship Shield | > A shield that greatly increases its capacity. | |
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SE-JA-4 sensor jammer | Ship Active | > A device used to make the Trailblazer harder to detect by interfering with enemy scanners | |
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Shield booster | Ship Passive | > Increased Shield capactity and recovery. Increased the density of shield ray patterns, boosting the ability of the deflector to scatter incoming energy attacks. |
A Pirate's Fortune |
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Speeder Boost | Speeder Boost | > Allows for a quick burst of speed. | |
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Speeder landing repulsor | Speeder Repulsor | > Reduces damage from hard landings and provides a short burst of speed on perfect landings. | |
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Stabilizing coolant | Ship Passive | > Increased time to complete contracts. An integrated system sprays chemical coolant directly into the hold to slow uncontrolled reactions. |
A Pirate's Fortune |
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Speeder Surface Repulsor | Speeder Repulsor | > Allows the speeder to drive over deep water. | |
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Standard Speeder Repulsor System | Speeder Repulsor | > Can be updated to better handle landings. | |
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Supercharged Ions | Ship Passive | > Increases the effectiveness of Ion missiles and the Ion turret. A deadly Rokana innovation that channels ambient ionic energy into offencive ion systems. Outlawed by the Empire. |
A Pirate's Fortune |
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T-57B light engines | Ship Engines | > Versatile propusion engine that offers high maneuverability while in Reacon Mode and boosts weapon power while in Assault mode. Recon Mode: Provides a hight rate of speed and maneuverability. Assault mode: Speed is sacrificed to power weaponry. |
A Pirate's Fortune |
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T-350 torpedos | Ship Launcher | > A less maneuverable missile type that deals great damage in a big explosion radius. | |
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Transference prisms | Ship Passive | > Reduces shield strenth in exchange for increased cannon damage. Mined from the heart of gas giants these rare and highly conductive crystal prisms are used to shunt power from deflector arrays to weapon systems. It's a potentially dangerous trade-off, but popular with pirates on the edge of Wild Space. |
A Pirate's Fortune |
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Transponder mask | Ship Cargo | > Reduces enemy detection of the cargo. Cloaks transponder signals, making it difficult to pinpoint the ship's location and heading. Possession of this technology is a crime in the Empire. |
A Pirate's Fortune |
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TU-B4 laser turret | Ship Turret | > A turret that automatically fires laser cannons at enemy targets when activated. | |
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TU-C6 laser turret | Ship Turret | > An upgrade to the laser turret that increases it's damage. | |
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Turbocharged servos | Ship Passive | > Reduces turret cooldown. In a technique pioneered on the ice world of Hoth, alternating streams of fuel and coolant are diretly injected into the flight machinery. |
A Pirate's Fortune |






























































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































