OnACanonArticle

Blaster modules also referred to as blaster cartridges[2] were a type of blaster component that could be quickly swapped in order to alter the firing mode of a blaster pistol. The thief Kay Vess used a light plasma module for her VM-19 heavy blaster pistol during the reign of the Galactic Empire [1] In 3 ABY,[3] Vess constructed additional modules including an ion module configured for burst firing and a power module configured for firing a single bolt while preparing for a heist on the casino planet Cantonica. Following the heist, the pirate Hondo Ohnaka gave Vess a power regulator which she used to construct another ion module that was configured to discharge a powerful shockwave when its ion bolt impacted a target.[1]

This section of the article assumes 100% game completion of Star Wars Outlaws. Any alternate stories may be noted in the "Behind the scenes" section. The events in this section may or may not have been confirmed as canon.

During the same year,[3] Vess constructed five other blaster modules for her heavy blaster pistol. These included two more plasma modules, one configured to fire rapidly and the other which fired heavy bolts at a slower rate, one additional ion module who's ion bolts surged on impact, and two additional power modules, the first caused its bolts to detonate on impact and the second which dealt more damage the longer it was charged.[1]

Behind the scenes

Several types of blaster modules appeared in the 2024 video game Star Wars Outlaws which was developed by Massive Entertainment and published by Ubisoft.[1] Prior to the game's release, its blaster modules appeared in a number of the game's trailer's; first appearing in the game's "Ubisoft Forward: Official Livestream" which was released on June 12, 2023.[4] The components were first identified as both "blaster modules and blaster cartridges" in the digital art book Star Wars Outlaws: Visual Guide,[2] released on on July 30 2023 as part of a promotional fan kit.[5]

As part of the game's main quests player is required to construct the burst ion module as part of the "New Tricks" mission and later must construct the bolt power module after completing the first of either "The Heavy", "The Safecracker" or "The Droidsmith" quests. Players will unlock the key parts in order to construct the other modules by completing main quests but they are not required to actually construct these to complete the game's story. The player receives the shock ion module as part of the main quest of the "A Pirate's Fortune" story expansion for the game.[1] Concept artist for the game's blaster modules was done by the Concept Artist Kamil Haddad under Art Director Benedikt Podlesnigg with the in–game model being created by Jakub Mrówczyński.[6]

Concept art gallery

Star Wars Outlaws
Storyboards Concept art Digital renderings In-progress artwork

Appearances

Sources

Notes and references