This page lists the criteria for determining the notability of articles regarding the cosmetics/items featured within applicable Star Wars video games. The criteria are pursuant to community consensus as determined via the Consensus track. If relevant criteria for a game is not yet featured below, then notability remains open to case-by-case deliberation.
Star Wars: Hunters
In-game cosmetic items should not receive articles of their own unless they are classified as "Costumes" or "Weapon Wraps" with Epic or Legendary rarity, AND at least one of the following criteria are met:
- Does not share an item description/quote with another item.
- Has a unique model from their associated character/weapon's base model.
Star Wars Outlaws
In-game cosmetics, collectibles, or items which should receive their own articles if they meet at least one of the following criteria:
- The game item is listed in the "Tools," "Components," "Key Parts," "Quest Items," or "Valuables" menu of the player's inventory.
- Except those items that purely depict information such as "Forgery investigation," "Gambling Operations," and "Blackmail Data."
- Except those "Quest Items" that are identified as keycards such as "Cave entrance keycard" and "Badru's vault keycard."
- Except those game items in the "Valuables" menu which are labeled as junk within the game such as "broken mechanical lever" and "old sock."
- The game item is a collectible Shift Token or a collectible "Nix Treasure."
- The game item is a piece of equipable clothing or charm that can be assigned to Kay Vess (i.e. belts, pants, vests, shirts, and jackets).
- The game item is an equipable accessory assignable to Nix which is not just color variations such as "Red Scarf" and "Elegant tail wrappings."
- The game item appears as a cosmetic listed in the "Trinket" or "Trophy" menu of vehicle customization.