Star Wars: The Empire Strikes Back is a video game released for the Nintendo Entertainment System in 1991, following a similar game based on the original Star Wars film.

This is the second of three video games based on The Empire Strikes Back for home video game systems. It was preceded by a version for the Atari 2600 and succeeded by Super Star Wars: The Empire Strikes Back for the SNES.

A "port," or conversion, of this game was released for the Nintendo Game Boy. That product was reprinted and distributed by several publishers over the course of three years.

Gameplay

The object is to destroy an Imperial Probe Droid, escape a Wampa-infested ice cavern, fight during the Battle of Hoth, meet Master Yoda on Dagobah to train with him, and attempt to rescue your friends in Cloud City from Darth Vader. Playing as Luke Skywalker, you can fight with a blaster pistol or a lightsaber. Players can ride a tauntaun. You can also board a snowspeeder during the Battle of Hoth.

Levels

  1. Hoth
  2. Battle of Hoth (vehicle-based level)
  3. Rebel Base
  4. Dagobah
  5. Jedi Training
  6. Bespin Approach (vehicle-based level)
  7. Bespin
  8. Slave I
  9. Rescue of Leia
  10. The Carbon Freezing Chamber

Enemies

Wiki-shrinkable This out-of-universe list is incomplete. You can help Wookieepedia by expanding it.

Legacy

"Time will come for... the return of the Jedi."
―the game's closing text[3]

As the Empire game was released towards the end of the NES's lifecycle, a corresponding game based on Return of the Jedi was never developed or released, despite being hinted at in the text at the end of the game. Super Star Wars for the Super Nintendo Entertainment System was released nearly one year later in 1992.

Credits

By type
Cast Uncredited cast Crew Uncredited crew Special thanks

Crew

Lucasfilm Games Team

  • Original Game Design by Mike Ebert and Kalani Streicher
  • Background Art by Mike Ebert, Harrison Fong, Armand Cabrera, and Jon Knoles
  • Produced by Kalani Streicher
  • Package Design and Art Direction by Rick Strand
  • Manual Design and Layout by Mark Shepard
  • Documentation by Judith Lucero
  • Lucasfilm Games General Manager Doug Glen
  • Lucasfilm Games Creative Director Howard Phillips
  • Lucasfilm Games Director of Development Lucy Bradshaw
  • Lucasfilm Games Director of Marketing Kelly Flock
  • Lucasfilm Games Director of Sales Cynthia Wuthmann
  • Product Marketing by Mary Bihr
  • Lead Tester Mark Cartwright

Sculptured Software, Inc. Team

  • Project Engineered by Ken Grant
  • Design Contributions by Ken Grant
  • Project Managed by Hal Rushton
  • Artwork by Mike Lott, Heinee Hinrichsen, Clark Sorenson, Joe Hitchens, and Ken Grant
  • Art Contributions by Lance Thomblad and Mike Ulrich
  • Musical Arrangements and Sound Effects by Paul Webb
  • Sculptured Software General Manager - George Metos

Special thanks

Appearances

By type
Characters Organisms Droid models Events Locations
Organizations and titles Sentient species Vehicles and vessels Weapons and technology Miscellanea

Characters

Organisms

Droid models

Events

Locations

Organizations and titles

Sentient species

Vehicles and vessels

Weapons and technology

Miscellanea

Sources

Notes and references

External links


In other languages