- "The War Trust has stretched the Republic's resources and fought us to a standstill time and again. They are master strategists."
- ―Darth Baras describes the War Trust to his apprentice
The War Trust was an unofficial division within the Republic Strategic High Command that consisted of four generals: Elaxis Frellka, Minst, Durant, and Faraire. Reporting directly to the Supreme Commander, the generals operate as a "think tank" for republic millitary planning. Though their identities and activities are classified, it is believed that the The War Trust was responsible for most of the Galactic Republic's every major military campaign since the beginning of the Great Galactic War, as well as for innovations and tactics during the Cold War.
Behind the scenes
The War Trust first appeared in the BioWare-LucasArts video game Star Wars: The Old Republic in 2011. The elimination of the four Republic generals that comprised the group was the focal point of the Sith Warrior class story on Taris.[1]
Appearances
- Star Wars: The Old Republic (First appearance)
Sources
Notes and references
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10
Star Wars: The Old Republic — Sith Warrior Mission: "Check In" on Taris
- ↑
STAR WARS: The Old Republic - Question ! :) - Page 3 on The Old Republic's official website (backup link) places Star Wars: The Old Republic's base game content about ten to twelve years after the signing of the Treaty of Coruscant, which is dated to 3653 BBY by Star Wars: The Old Republic Encyclopedia. The Prologue and Act I of the class storylines are assumed to take place in 3643 BBY, as they are roughly concurrent to each other and the Jedi Knight Act I storyline is dated to 3643 BBY by The Old Republic — The Lost Suns 2. Additionally,
Forums: Dear Story Team, What Year Are We Currently In? on The Old Republic's official website (backup link) and Star Wars: The Old Republic Encyclopedia establish that the Battle of Ilum and the end of Act III for the class stories occur in 3640 BBY. Additionally, Act II for all classes, while featuring conflict between the two factions, occurs prior to the official collapse of the Treaty of Coruscant, which The Old Republic: Annihilation places in the middle of 3641 BBY. Taken together, this means that base game content spans from 3643 BBY to 3640 BBY, and the class storylines extend over this period, this article assumes that Act II takes place within 3642 BBY and the first half of 3641 BBY.