Super Star Wars Official Game Secrets is the strategy guide for the 1992 Super Nintendo Entertainment System video game Super Star Wars. The book was written by Rusel DeMaria and Wallace Poulter, and published by Prima Publishing in June 1993.
Contents
- Introduction
- Part I - Tatooine I
- Level 1: The Dune Sea
- Level 2: Landspeeder, Level I
- Level 3: Outside the Sandcrawler
- Level 4: Inside the Sandcrawler
- Level 5: Part 1: Land of the Sandpeople
- Level 5: Part 2: Land of the Banthas
- Part II - Tatooine II
- Level 6: Landspeeder to Mos Eisley
- Level 7: Mos Eisley
- Level 8: Cantina Fight
- Level 9: Escape from Mos Eisley
- Part III - Death Star
- Level 10: Death Star Bay
- Level 11: Rescue of the Princess
- Level 12: Tractor Beam Core
- Level 13: Death Star Attack
- Level 14: Trench Battle
- Super Star Wars Secret Codes
Media
Editions
- ISBN 155958405X; June 1993; Prima Publishing; US paperback[1]
Appearances
By type
| Characters | Organisms | Droid models | Events | Locations |
| Organizations and titles | Sentient species | Vehicles and vessels | Weapons and technology | Miscellanea |
Notes and references
- ↑ 1.0 1.1
Super Star Wars Official Game Secrets in the StarWars.com Cargo Bay (original site is defunct)
In other languages