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Although this article is based on official information from the Star Wars Legends continuity, the actual name of this subject is pure conjecture.

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This article assumes that the Alliance Commander player character supports the Galactic Republic and makes light side choices in Star Wars: The Old Republic. Alternative paths may be listed in the Behind the scenes section.

"The whole of the Galactic Republic is backing us, and everything still hinges on cutting deals with criminals."
"Wars are never won on the front lines."
―The Alliance Commander and Gault Rennow[4]

A mission took place on the shadowport Mek-Sha around 3627 BBY as part of a larger conflict between the Sith Empire and Galactic Republic.

Prelude

"I checked with General Daeruun, and we have a fleet headed to Mek-Sha for refueling. The pieces fit. Arn and I will head there right away to meet with the fleet's commander. See if we can't start rooting out the Imps. If we can stop them on Mek-Sha like we did here, we might just stand a chance of defending Corellia."
Tau Idair[4]

A Republic fleet, led by Vice-Admiral Dol Narlock, key to the defense of Corellia stopped at Mek-Sha to purchase fuel to continue their journey. They came at the invitation of Junker Jott, the station's chief engineer and former Republic veteran.[8]

The mission

"Like I said, Mek-Sha's neutral, so your ships don't get topped off until the powers that be vote on it. See, Mek-Sha used to be run by the Hutts. The locals kicked them out while they were distracted with Makeb, then started running things themselves. So all the big decisions come down to a vote by the leaders of the five biggest crews. Lucky for you, I'm one of them. Huttbreaker, she led the revolt, so now she runs the docks. She'll vote for you--fuel sales go straight to her pocket. So you just need one more vote."
Junker Jott, to the Alliance Commander[4]

At the same time, a detachment of the Sith Empire, led by Darth Shaar, plotted to destroy the enemy fleet to weaken the defense of the Meridian Complex on Corellia, which the Empire was plotting to destroy. However, the Imperials simply couldn't stop the Republic fleet from refueling, as they'd simply consolidate their existing tanks into their most powerful warships and send them on their way and they didn't possess sufficient vessels to intercept them, leaving their only recourse to attack the Republic while they're refueling.[8]

As it so happened, the only reason Mek-Sha maintained such strong independence since revolting against their Hutt masters was because the station's unofficial queen, Huttbreaker, built in a failsafe that would neutralize all fuel on the station and any ships attached. The Empire saw the potential of amplifying the failsafe to destroy the Republic ships during their planned assault.[8]

Arn Pelarun processes his actions.

Arn Pelarun processes his actions.

Ultimately, the decision of permitting the Republic to refuel required a majority vote from the five top crews on Mek-Sha. Jott, being a Republic sympathizer, would vote in their favor; Huttbreaker would side with him to make herself a profit. However, the Brothers slaving group were known to do business with the Empire and it would look too suspicious if they suddenly voted for the Republic. The only two parties left for the tiebreaking vote were the Harido Wald and the Dar'manda.[8]

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Appearances

Sources

Notes and references

  1. 1.0 1.1 1.2 1.3 1.4 1.5 SWTOR mini Star Wars: The Old Republic: Onslaught — Republic Mission: "Hostage Exchange" on Mek-Sha
  2. SWTOR mini Star Wars: The Old Republic: Onslaught — Republic Mission: "Springing the Trap" on Onderon
  3. SWTOR mini Star Wars: The Old Republic: Onslaught — Republic Mission: "Objective Meridian" on the Telos
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 SWTOR mini Star Wars: The Old Republic: Onslaught — Republic Mission: "The Gangs of Mek-Sha" on Mek-Sha
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 SWTOR mini Star Wars: The Old Republic: Onslaught — Republic Mission: "Defending the Docks" on Mek-Sha
  6. According to SWTOR mini Forums: Dear Story Team, What Year Are We Currently In? on The Old Republic's official website (backup link) the events of Star Wars: The Old Republic: Onslaught take place in 3627 BBY.
  7. SWTOR mini Star Wars: The Old Republic: Onslaught — Republic Mission: "Brothers Keeper" on Mek-Sha
  8. 8.0 8.1 8.2 8.3 Star Wars: The Old Republic: Onslaught