This page is an archive of a community-wide discussion. This page is no longer live. Further comments or questions on this topic should be made in a new Senate Hall page rather than here so that this page is preserved as a historic record. —MJ— War Room 18:06, November 13, 2012 (UTC)
I originally put this suggestion here but was advised that it would be more appropriate to bring it up here, so I've copied and pasted the following:
Because of the sheer number of articles that are going to contain alternatives based on choice of the player in SWTOR, I've been thinking perhaps that certain articles could use headers to notify the fact that the article will contain these alternatives, similar to this one used for KotOR here: {{K1orderHeader}}. Here are some quick, provisional suggestions on how they could look.
I just feel that this would work better for SWTOR because of the amount of different eventualities in various circumstances - such as the Galactic War article which would mention dark side options chosen by Imperial characters along side light side options chosen by Republic characters. Just an idea, tell me what you think. Thanks. Alexsau1991 (talk page) 21:20, May 8, 2012 (UTC)
- Excuse me if I'm misinterpreting here, but wasn't this what the {{GameLS}} and {{GameDS}} templates are for? Are you proposing that we continue to use the GameLS and GameDS templates on certain articles and these templates on other articles? Or replace the GameLS and GameDS templates for these templates?—Cal Jedi
(Personal Comm Channel) 21:26, May 8, 2012 (UTC)
- I think that these would only be used on TOR articles, because as far as I know it's the only video game where we are considering a dark side option canon, and it's got dozens of quests that can be completed by both light and dark side options. The third one, at least, expressly states that it's for quests available to both Republic and imperial players. At the very least, the templates might want to link to Forum:CT:TOR and video game canon, as that explains our decision and why we made it. Cade Calrayn
21:35, May 8, 2012 (UTC)
- Yeah, my intention was for them to be only used on TOR articles, as the templates you mention are for use in specific sections in articles. Due to the fact there are far more LS and DS choices in TOR than any other video game, such as KotOR, with many DS/LS choices that would also have to be detailed together in single articles. Alexsau1991 (talk page)
21:44, May 8, 2012 (UTC)
- Yeah, my intention was for them to be only used on TOR articles, as the templates you mention are for use in specific sections in articles. Due to the fact there are far more LS and DS choices in TOR than any other video game, such as KotOR, with many DS/LS choices that would also have to be detailed together in single articles. Alexsau1991 (talk page)
- I think that these would only be used on TOR articles, because as far as I know it's the only video game where we are considering a dark side option canon, and it's got dozens of quests that can be completed by both light and dark side options. The third one, at least, expressly states that it's for quests available to both Republic and imperial players. At the very least, the templates might want to link to Forum:CT:TOR and video game canon, as that explains our decision and why we made it. Cade Calrayn
- Also, the current template can't cover the introduction or the infobox; this article for example can end two very different ways, that should really be mentioned in the infobox and introduction. Alexsau1991 (talk page)
21:49, May 8, 2012 (UTC)
- The duel on Korriban ends with Baras' death, as it is a Sith Warrior storyline. And the templates could in fact go above the intro, just like the Conjecture template. For dual-faction quests, the third template could go above, and the two other templates could go in the body. Cade Calrayn
22:00, May 8, 2012 (UTC)
- Yeah, that was my thinking. Alexsau1991 (talk page)
23:15, May 8, 2012 (UTC)
- Yeah, that was my thinking. Alexsau1991 (talk page)
- The duel on Korriban ends with Baras' death, as it is a Sith Warrior storyline. And the templates could in fact go above the intro, just like the Conjecture template. For dual-faction quests, the third template could go above, and the two other templates could go in the body. Cade Calrayn
- Also, the current template can't cover the introduction or the infobox; this article for example can end two very different ways, that should really be mentioned in the infobox and introduction. Alexsau1991 (talk page)
Sorry, I'm still not understanding why these templates are necessary when we already have templates {{GameLS}} and {{GameDS}}. Unless there's a situation where the same scenario is presented to a Republic and Sith character and we thus can't determine a straight outcome, these templates would just be extra clunkiness at the tops of articles. ~Savage
13:19, May 11, 2012 (UTC)
- I'm of a similar opinion as Bob here. I've been checking in on this thread over the last few days hoping that someone would enlighten me as to what I was missing, but it appears Bob's thinking is along the same lines: why? We've already got the LS/DSmechanics tags which do the same thing and are smaller, so what point would there be in adding another to page tops that's large and kind of obtrusive? I find our current large headers large and obtrusive on their own, do we really need to add another set? — DigiFluid(Whine here) 17:02, May 11, 2012 (UTC)