Audio/Music Extraction Notes

I've noticed on the previous revision of this article that a section for the system's music was made. While some of this needs fact checking (the Hz, comparson ot Ocarina of Time's music, SF2 format being used for instruments, ect. Below is this portion.

The music on the V.Smile is noticeably high quality in terms of composition when written
by VTech, although the Shrek games have direct re-compositions of songs from Ocarina of
Time for the N64. The instrument samples on the V.Smile can be found in the BIOS and
game ROMs in RAW unsigned 8-bit PCM at 16000 Hz sample rate, and each sound has a header
that is of yet to be decoded. It is also unknown where the instrument samples actually
come from, but uncompressed versions of these sounds have actually been found that play
at 32000 hz. There is also an on-going project to assemble these sounds into an actual
soundfont. (.sf2)

teh_supar_hackr (talk) 05:56, 18 August 2021 (UTC)

Possible lead on changing the music inside of V.Smile roms for ripping. teh_supar_hackr (talk) 03:35, 6 October 2025 (UTC)