Senior Hard Surface Artists – Tim Wallace, Wesley Griffith
Environment Art
Environment Artists – Alberto Rodriguez, Carlos Rizo, David Miragliotta, Evan Cwiertny, Joseph Bieschke, Nate Rulli, Ryan Schake, Stephanie Diez De Sollano, Steve Hong
Senior Environment Artists – David Brumbley, David Henchey, Greg Prior, James Catterson, Jeremy Minor, Jobye Karmaker, Kaelin Hinnant, Kahlil Reedy, Lucas Sparks, Robert Wilinski, Sarah Wang Contreras
Matte Painter – Ethan Ayer
Senior Artist – Hanhee Lee
Principal Environment Artist – Jean Rochefort
Technical Art
Senior Technical Artists – Christopher "Berryman" Berry, Richard Greenspan
Destruction
Senior Dynamics Artist – Konstantin Leontyev
Dynamics Artist – Sean Mulqueen
Lighting
Lighting Artists – Doris Wang, Kai Wang, Nora Shramek
Senior Lighting Artists – Han Soo Im, William Schilthuis
VFX
Senior VFX Artist – Adam Bender
VFX Artists – Kevin Kim, Kevin Milmoe
UI/UX
UI Map Artist – Jason Soss
Technical Artist – Jim Watson
Visual Designer – Ricky Linn
Senior Visual Designer – Ted Angelilli
Additional UI/UX by Dice LA
UX / UI Designers – Edward Moore, James Frykman
Tech Design Lead – Steve Lin
Technical UI Designer – Rob Watkins
Associate Development Manager – AJ Gonzalez
Audio
Senior Sound Designers – Kevin Notar, Sam Bird
Music Implementer – Kory McMaster
Dialogue Assistant – Nicholas Friedemann
Sound Designer – Nick Von Kaenel, Stefan Kovatchev
Technical Sound Designers – Oscar Coen, Paxson Helgesen