Steve Purcell is an artist who was employed at LucasArts during the 1990s. Video footage of Purcell was superimposed over existing footage from Star Wars: Episode V The Empire Strikes Back to create the commander of Gamma Base in the 1993 LucasArts video game Star Wars: Rebel Assault.[1]

Purcell provided the face of a Rebel commander (left)

Purcell provided the face of a Rebel commander (left)

Purcell is most widely known as the creator of the Sam & Max comic book series. It first found commercial success in 1987 as a full-length comic series.[2] Purcell eventually went to work for LucasArts as an animator and began writing Sam & Max: Freelance Police comics for the LucasArts quarterly magazine The Adventurer. Sometimes they parodied Star Wars. In 1993, LucasArts released the first Sam & Max video game, Sam & Max Hit the Road, which Purcell helped design.[3]

The duo consists of Sam, a sentient dog, and Max, a savage and demented bunny. They had made easter egg cameo appearances in several LucasArts video games during the time Purcell worked there, including Star Wars: Dark Forces, Star Wars: Rogue Squadron III: Rebel Strike, Star Wars: Shadows of the Empire, and Star Wars: Jedi Knight: Dark Forces II. In that game, Max also made a definite appearance as a non-playable character, and his canonicity was referenced in other sources.[4][5][6]

Purcell is the husband of former LucasArts and Lucas Learning artist and game designer Collette Michaud, whose likeness was the basis of Ru Murleen in Star Wars: Rebel Assault.[7]

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