This article is about the 1994 Sega arcade game. You may be looking for the 1983 Atari Star Wars: The Arcade Game (in its original, arcade incarnation called simply Star Wars).

Star Wars Arcade, or simply Star Wars, is an arcade game produced by Sega and released in 1994. The game is a first-person space simulator, based around scenes from Star Wars: Episode VI Return of the Jedi, especially the Battle of Endor.

A home version of the game was later released by Sega in November 1994 on the 32X video game system. The new version featured eight levels versus the arcade game's four levels, now including the attack on the original Death Star from Star Wars: Episode IV A New Hope.

Contents

Between missions, R2-D2 activates auto pilot and takes the player to the next level, usually jumping through hyperspace. The Sega version has the option to choose Arcade Mode to more closely mimic the original game.

Arcade

  1. Dogfight - TIE fighters and Star Destroyers in an asteroid field
  2. Super Star Destroyer - Enter and destroy a Super Star Destroyer
  3. Surface Ops - Death Star II surface
  4. Death Star II - Enter the second Death Star and destroy its power generator

Sega 32X

Attack on the Death Star (Sega version)

Attack on the Death Star (Sega version)

  1. First Blood - TIE fighters in an asteroid field
  2. Dogfight I - TIE fighters and Star Destroyers
  3. Surface Ops - Death Star surface
  4. Death Star Trenches - Death Star trench run
  5. Dogfight II - TIE fighters and Star Destroyers
  6. Super Star Destroyer - Enter and destroy a Super Star Destroyer
  7. Search and Destroy - Death Star II surface
  8. Death Star - Enter the second Death Star and destroy its power generator

Credits

By type
Cast Uncredited cast Crew Uncredited crew Special thanks

Crew

  • Producers: Jesse Taylor, John C. Brandstetter
  • Assistant Producers: Vince Nason, Greg Becksted
  • Marketing: Sarah Richmond, Nemer Velasquez
  • Developed at: Sega Interactive
  • Lead Programmer: Steven Lashower
  • Polygon Engine: Christopher Warner
  • Programmers: Alan Wise, Kevin Buriey
  • Lead 3D Artist: Herman Cheng
  • 3D Artists: Albert Co, Fred Weimer, Steven Mclure, Willis Wong
  • Background Artists: William Kier, Albert Co, Mike Chung
  • Music Director: Tristan Des Pres
  • Musicians: Jeffery Tveras, Dave Delia
  • FM Sound FX: Mike Larkin
  • Technical Director: Christopher Warner
  • Lead Testers: Jeff Loney, Rey Alferez, Frank Hsu
  • Assistant Lead Testers: Rick Greer, Janine Cook, Manuel Sousa
  • Testers: Mark Subotnick, Fernando Valderrama, Ben Cureton, Bill Person, Kim Rogers, Arnold Feener, Steve Bourdet, Joei Breton, Sam Saliba, Tim Spengler, Mark Griffin, Mike Mansourian, Jeff Junio, William Beckman, Don Carmichael, Arnold Galano, John Harlow, Rachael Bristol, Caroline Trujillo, Dave Wood, David Dodge, Atom Ellis, Devon Hammack, Tony Lynch, Mike Williams, Jeff Ng
  • Manual: Carol Ann Hanshaw

Special thanks

  • Dave Albert, Johnny Turbo, Haven Dubrul, Doria Sanchez, Bob Schonfisch

Appearances

By type
Characters Organisms Droid models Events Locations
Organizations and titles Sentient species Vehicles and vessels Weapons and technology Miscellanea

Sources

Notes and references

  1. "Viewpoint". GameFan, Vol. 2, Issue 12, December 1994. (web archive)
  2. The New Essential Chronology

External links