Created during the days before the Great Sith War, retinal combat implants were cybernetic implants placed within the eye of the user. They improved visual acquity as well as the tracking ability of the user.
Behind the scenes
In KotOR, the playable character must have the implant feat at level 2.
In KotOR II: TSL, the playable character must have a constitution attribute of 14 or higher.
Appearances
- Star Wars: Knights of the Old Republic (First appearance)
- Star Wars: Knights of the Old Republic II: The Sith Lords
Sources
- Star Wars: Knights of the Old Republic: Prima's Official Strategy Guide
- Star Wars: Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide
In other languages