The inhibit setting was a mode of operation of blasters developed[1] at some point between 0 BBY and 5 ABY.[2]
Behind the scenes
- "My master couldn't help but notice that you have acquired some unusual ordnance."
- ―T-3PO, to the player characters in one of the alternate scenarios in "Gun Nut"
The inhibit setting was created for "Gun Nut," a roleplaying miniadventure for the Wizards of the Coast Star Wars Roleplaying Game written by Jeff Quick and published on Wizards.com on April 11, 2002.[1]
Appearances
Gun Nut on Wizards.com (backup link) (original site is defunct) (First appearance)
Notes and references
- ↑ 1.0 1.1 1.2
Gun Nut on Wizards.com (backup link) (original site is defunct)
- ↑ "Gun Nut" is set in the Rebellion Era, which
Star Wars Eras on Keeper of the Holocron — Leland Chee's StarWars.com Blog (original site is defunct) dates to between 0 BBY and 5 ABY.