GameVision Studios is an American video game development outsourcing studio based out of Naperville, Chicago, Illinois.[1] Founded in 2008 by Zhan and Ding Ye, who serve as CEO and Creative Director respectively,[2] the studio specializes art assets including 2D art, 3D modeling, texturing, animation, VFX, illustration, and isometric assets for both mobile and console games.[1] They are responsible for the development of various assets for the 2014 canon mobile game Star Wars: Commander, as well as 2017's Star Wars: Jedi Challenges augmented/virtual reality title.[3]
Works
Gameography
| Year | Title | Notes |
|---|---|---|
| 2014 | Star Wars: Commander | Asset concept & creation |
| 2017 | Star Wars: Jedi Challenges | Asset concept & creation |
Sources
Notes and references
- ↑ 1.0 1.1 1.2 1.3
GameVision Studios on LinkedIn (backup link)
- ↑ 2.0 2.1 2.2
GAMEVISION - Beyond artistry, GameVision is your production management powerhouse and global co-creation partner in gaming excellence. on gamevisionstudios.com (backup link)
- ↑
GameVision Studios (GameVision Studios) on ArtStation (backup link)
External links
Official website (backup link)
GameVision Studios (@gamevisionstudios) on Facebook (backup link)
GameVision Studios (@gamevisionart) on Twitter (backup link)
GameVision Studios on LinkedIn (backup link)
GameVision Studios (GameVision Studios) on ArtStation (backup link)
GameVision Studios on MobyGames (backup link)